Oh, ever since FDev opened the Credit spigots to the, quite frankly, ridiculous levels they're at now the rebuys definitely haven't bothered me. The main factors that bothered me were 1) lack of "rhyme or reason" when suddenly jumped and blown to smithereens, which is probably because I'm an RP'er rather than a Pew-Pewer in Elite. That and the lack of comms. And 2) frustration if, say, coming back from a month in the black with no ill intentions or anything of value to anyone else, only to go "boom", just because. I mean hey, blow up my ship if you must, I'll buy another, but all of my data and my tags? That's a month wasted that I won't get back again.When I came to Elite, my honest impression was that they'd tried to make it almost as meaningless to die as it was in a combat flight sim. There's just enough of a "sting" to make you care if your ship gets blown up - maybe - but otherwise, I sincerely thought the devs were sending a very strong and unambiguous message to, for real, just "Don't Worry, Be Happy."
But that's what Solo is for, so I used it, silently cursing the fact that Open was inhabited by spoilsports. And it's that last half that has changed a lot for me thanks to the "meet the gankers" threads in this forum, this one being a fine example. I haven't changed my opinion of being interdicted while minding my own business much, but I certainly no longer see the interdictor as a soulless, sadistic spoilsport.
And it seems to work both ways, at least going by your reports of your recent activities. You better understand how players like myself tick as well.
The wonders that can happen when we all just sit down and have a chat, eh?