Dammit, it's all so clear now! I'm on to you, you evil gankers!
This whole thread and your general behavior on the forums is a cunning plan to make me like you so I won't get salty when you turn me into space debris!
The scary thing is... It's working!
I've said it before in this thread and elsewhere, and I think your message above is really showing that you're picking up on my vibe in this game.
In combat flight sims, there is no rebuy. You win or you lose, your KD (if you even care) gets adjusted, and you respawn with a new plane. No big deal.
When I came to Elite, my honest impression was that they'd tried to make it
almost as meaningless to die as it was in a combat flight sim. There's just enough of a "sting" to make you care if your ship gets blown up - maybe - but otherwise, I sincerely thought the devs were sending a very strong and unambiguous message to, for real, just "Don't Worry, Be Happy."
Meaning, just go for it, mix it up, and have fun, we've tried to make losing as absolutely as painless as possible while still having it mean
something, but, you know, it's not a big deal. That message came through as clearly to me as a 50 foot neon sign.
Nothing I've experienced in the game so far has changed that impression. Loss still feels pretty irrelevant, especially after spending even a little bit of time earning money and building up the balance. Once you get a few hundred million, or even better, a few billion in the bank - which is, as far as Elite goes, not that hard to do - you can literally just laugh off rebuys.
Or at least, I can, and many other PVP-oriented players as well. We jokingly refer to the literal millions if not billions that we've spent on rebuys, as listed in our Codex stats. I'm only up to around 340M so far, and I know I have many, many more hundreds of millions and likely billions to go before I've felt like I've made any real progress in PVP.
But that casual attitude remains. I'm here to have fun, engage in PVP space battles with other CMDRs, and get blown up, and blow other pilots up too. It's rough and tumble, it's fun, it's competitive, but the community is also extremely helpful and encouraging.
I wish there was a way I could distill this attitude and share it more instantaneously with other players. It's probably what motivates me to keep coming back and delivering these capital class walls of text. I genuinely, honestly, and with an open heart am in a state of pure play when I'm in Elite. Adding the roleplay elements to the game has really made the whole ganking thing a lot funnier, I think for almost everyone in System chat. Although ganking is absolutely a hostile action, it's done in the same way that invading your friend's territory in Risk is a hostile action, or laughing as they have to pay some exorbitant fee for landing on the wrong square in Monopoly.
When gankers say "it's just a game!", that is truly the perspective they're coming from. It's an effort to try to remind us all that we are engaging in a leisure activity that is supposed to be fun. One where we spend countless hours doing trivial stuff so we can finally get out there and cut loose.
We are trying to say, "Jump in the water's fine!" And many of us genuinely want to help other players take that leap. We understand it's not for everyone, and that's OK. But everyone
is welcome, if they're willing to take that first step.