So, just a quick question, what originally attracted you to this game? I don't mean what originally convinced you to acquire it, I mean what were the original draws to look at it?
Honestly, I was aware of Elite Dangerous's existence for years, but I was so invested in historical combat flight sims - and a certain amount of snobbery for the realism and accuracy of simulation they strive to provide - that I didn't properly even know what Elite was.
In my mind, Elite and that Eve Valkyrie game from a few years back were basically the same thing (I still don't know what Eve Valkyrie is or was). I envisioned them being something like what CQC is, a sort of arcadey arena shooter with "spacey" physics. And I won't lie, the title - "Elite: Dangerous" - sounded super cringe and was a put-off.
The big irony here is that I actually really love open world world games with minimal or (ideally) no story. They're pretty close to my favorite type of game.
So a few months ago, I was frustrated because of some damage model changes that IL-2 rolled out. They were received pretty well by the WWII community, but in the WWI expansion of IL-2 Great Battles, called Flying Circus, the changes have had a really negative impact on gameplay for everyone, and the player population has tanked. I exclusively play multiplayer in those games, which is all PVP all the time, though some servers have some bots flying around for target practice.
One fun fact about those flight sims - the populations are tremendously tiny. The most popular servers might have 60-70 players on them, divided into two opposing factions, and the rest of the servers will be lucky to have 5-10 players, if that. The maps are quite large, meaning it's easy to fly for 30 minutes or more and not see someone. There are no icons or HUD or anything like what we have in Elite. You have to spot literal pixels, maneuver on them, and try to kill them before they do the same to you. It's very challenging. And you fight the same people night after night, getting killed by them over and over again until you "git gud." There may not be another server to move to, and there is no matchmaking. You start as a newb going up against people with decades in flight sims, and you die. A lot. Repeatedly. It loses all meaning except as a training aid.
Anyways, frustrated with the impact of those changes to the DM, I decided to look around and see what I might have missed, and I came across some Elite streams on Twitch. The game was nothing like I'd imagined it, and after seeing some of the PVP wingfight videos on Youtube, I was completely sold, especially after I'd learned of the open world nature of the game.
Those aspects - the "MMO-ish" elements of Elite - made me think of another game I've put a lot of hours into, a Napoleonic sailing ship game called Naval Action. That game was similar to EVE, except set in the Napoleonic era in a 1/4 scale representation of the Caribbean. I played as a privateer in that game and loved the thrill of hunting player trade ships off the enemy coast.
I guess the big difference with those games, besides the historical setting, is that they were explicitly set in wartime. Elite is basically in a weird state of near-warfare, but it doesn't really feel like anyone is really on a war footing? It's signaled strangely. Because it's not explicitly a warzone, though, I think some players feel like they ought to be left at peace, whereas in the war simulators you obviously don't expect that. There is almost no saltiness in flight simulators, win or lose you
always give the other pilot a S! after an engagement (used identically to how we use o7 in Elite). There was some salt, and some legit ganking in the naval game - I would often have to run away from revenge fleets of 4+ enemy ships, seeking to destroy me for my depredations of their trade ships.
So that's the (probably too long) answer to your quick question. Basically just stumbled across it while looking for a new flight-oriented game. It's my first-ever space sim, and I dig it. The 6dof flying in FA off is the big draw. Lots to learn here, and I like it a lot.