Stressed animals

Hey guys, I’ve played planet zoo for some time now and I have this accruing problem where some of my animals in franchises mode gets easily stressed. I’ve tried to change the barriers, I’ve put more shelters in and given the guest less viewing. But I can’t seem to do anything right. Plus, everything else with them and the habitat is green on the bars...

help please ❤❤
 
I'd also try placing down some of those "do not disturb" sings nearby. It worked for me a couple of times as they apparently make guests be less noisy (not sure though).
 
I'd also try placing down some of those "do not disturb" sings nearby. It worked for me a couple of times as they apparently make guests be less noisy (not sure though).
Okay thanks! I’ll try that as well, it’s such a pain in the butt and when protesters come it gets even worse lol
 
It is a very annoying feature of the game. Some animals I can understand - aardvarks, okapi, pangolins, and other naturally shy animals - but others I feel like should have a much higher threshold - flamingos, antelope, primates, and so on. Or, in a perfect world, it would vary from animal to animal (shy animals get stressed more easily, but bold animals don't, that kind of thing).

The reality of zoos is that there are limits on how naturalised the animals can be while still holding to a high quality of care. If you pulled a bunch of springbok right out of the wild, then absolutely you would expect them to be terrified of a zoo-like situation, but usually zoo animals "get used" to their situation. The springbok at my local zoo have very little fear of people, and only startle at loud noises. One of them is so brave in fact that the zoo had to erect a secondary barrier fence because he was letting people touch him through the wire (and, no doubt, feed him).

I've often thought that in-game there should be circumstances under which stress stops becoming an issue. If the animals are in the zoo for long enough, they don't spook as easily, because they're used to guests. If the animal is in a big enough group, they would feel more secure, and get less stressed. Those sorts of little details would make things a lot easier, and a lot more realistic as well. That said, I'm sure there is a game balancing reason for it all. Maybe we should have a Sandbox option for turning off stress (even with welfare turned off they still get stressed) so those of us who don't play for a challenge can have it the way we want it, while leaving the other modes with the game-balancing features.
 
Okay thanks! I’ll try that as well, it’s such a pain in the butt and when protesters come it gets even worse lol
Also adding in ambient speakers works wonders to, in lack of better terms for it, drown out the unnatural sounds. With that on top of the other suggestions mentioned I've had very little trouble with stressed animals. Except the bongos. Nothing i do works. I just let the go on and be stressed as long as I don't get protesters.
 
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