When I was first learning how to use plasma accelerators and was doing wing fights in San Tu, I decided to use a medium turreted emissive multicannon along with the otherwise all PA loadout.
1. Wing fights in San Tu are challenging enough that between dodging rocks and plasma aim, I knew that adding another fire group would only complicate things and not help me improve at my then skill level.
2. Silent running has become a too often occurence, because the heat bug was fixed by allowing ships to sustain ridiculous amounts of heat. So to help the team out, an emissive is a must.
3. The multicannon reticle shares the same vector as the PA reticle but is closer to the hostile. When I was learning PA aim, I found it helpful to first track the MC reticle and then go to the PA reticle.
Certainly, if one considers only amount of damage, turrets are terrible. However, for learning purposes, they can be helpful.
