Cool stuff! I've started NMS again last week and was already pleasantly surprised but how it all is now. 
Ooooo...I had been secretly hoping they'd add something like this eventually. Between this, the improved freighter customization and inventory management (shots fired Frontier!), and the "anomaly detection beacons" which you can stumble across while asteroid mining, it seems like they're doing a lot to improve the in-space part of their space game. Still holding out hope that we'll see some improvements to ship handling and dogfighting, as well as (my dream) proper shared multiplayer base ownership in the not too distant future.
https://www.nomanssky.com/desolation-update/
Source: https://www.youtube.com/watch?v=MaCT6L4R7bU
Even though NMS (and this particular genre in general) is not my cup of tea, I find this to be the most incredible story of redemption the gaming industry has ever seen .
From one of the greatest release fiscos, a complete fiery nosedive crash of a beginning, to completely turning things around, picking up the pieces and regaining with full merit the trust and satisfaction of their players. All out of sheer will and passion from a few developers to turn things around and deliver a worthy, memorable game like they always wanted. All in just a few years time (3 years I think?), with every single update building on existing foundations and expanding gameplay in many ways. Good show.
I had been secretly hoping they'd add something like this eventually. Between this, the improved freighter customization and inventory management (shots fired Frontier!), and the "anomaly detection beacons" which you can stumble across while asteroid mining, it seems like they're doing a lot to improve the in-space part of their space game. Still holding out hope that we'll see some improvements to ship handling and dogfighting, as well as (my dream) proper shared multiplayer base ownership in the not too distant future.
https://www.nomanssky.com/desolation-update/
Source: https://www.youtube.com/watch?v=MaCT6L4R7bU
I’ve just had an explore of a derelict - very atmospheric in VR and I especially like the zero-G clutter that bops away from you when you walk into it.Well, I bought the locator for a derelict Freighter from a station Scrap Dealer and played through the 'quest' on the wreck, actually not entirely bad and a happy hour spent wandering around.
Nice to be able to put a teleport on the Freighter too, that will make life somewhat easier.
All in all a nice update to the game.
I tried it out. Did some scavenging on a derelict freighter, but didn't have time to finish. Overall, I think it's crazy how much great stuff they keep on adding. It's like getting a new game several times a year. One of my kids said he wouldn't mind paying Hello Games some extra cash for all the extra free stuff we've gotten so far.I had been secretly hoping they'd add something like this eventually. Between this, the improved freighter customization and inventory management (shots fired Frontier!), and the "anomaly detection beacons" which you can stumble across while asteroid mining, it seems like they're doing a lot to improve the in-space part of their space game. Still holding out hope that we'll see some improvements to ship handling and dogfighting, as well as (my dream) proper shared multiplayer base ownership in the not too distant future.
https://www.nomanssky.com/desolation-update/
Same. I kind'a miss the quirky old first edition.The irony is - I quite liked the original release!It was limited, and nowhere near where they said they were going with it, but it was fun. I got 60 happy hours out of it before I got bored.
NMS derelict freighters is what I want from Elite derelicts. I wish to go into them and fight the zombie aliens or whatever.Derelict freighters look cool. Meanwhile, we still can't walk in ED ships.
As long as you don't set expectations too high, you should enjoy the addition, it works pretty wellHmm, gonna take a look into this again. Thanks for the info.
A long way indeed.Wow Steam recent reviews average 89%. What a long way NMS has come.
Releasing next week? Nice.Oooh.... it's time to get excited again..... a note from Sean reads....
Hello,
Next week Hello Games will be releasing an update to No Man’s Sky. We’re calling it "ORIGINS".
Detailed patch notes will follow, along with next week's release.
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Four years ago we announced FOUNDATION, our first major update for No Man's Sky, we promised "It won't be our largest update, but it is the start of something". Those words were true at the time, and they ring true for Origins. We called it Origins because it is the beginning of something new, as No Man's Sky continues to grow and evolve.
BEYOND came out last year, bringing VR and hugely expanded Online play, and since then we have focused on releasing more regular updates. SYNTHESIS, BYTEBEAT, LIVING SHIP, EXO MECH, CROSSPLAY, and DESOLATION have been some of our most popular, surprising and transformative updates - leading No Man’s Sky to have its biggest year to date.
We know there is a huge appetite in the community for No Man's Sky content, and the team has worked our socks off this year to deliver in difficult circumstances. We have been quiet, but we are always listening and focusing on improving the game that our team loves and feels so passionately about.
This update will be another small step in a longer journey. We hope you can join us.
Thank you,
Sean