COMPLETED CG Kavanagh Spaceframes Starport Initiative (Trade)

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rootsrat

Volunteer Moderator
With the large disparity in SC distances for these two CGs, I rather suspect FDev is looking at this specifically as a test run for CGs in the carrier era. In particular, what I'd really hope to see with this one, would be carrier owners teaming up with groups of players to give rides to and from the station, and load/unload as a group. Could be similar to the carriers during the Eggsploit rush that were ferrying between the LTD3 system and the high-sell system of the day. Individual players filling up the system's slots loading/unloading their own carriers would really be a bit of a waste of the mechanic.

Except the game in a system full of FC's is riddled with bugs that make actually unplayable.
 
With the large disparity in SC distances for these two CGs, I rather suspect FDev is looking at this specifically as a test run for CGs in the carrier era. In particular, what I'd really hope to see with this one, would be carrier owners teaming up with groups of players to give rides to and from the station, and load/unload as a group. Could be similar to the carriers during the Eggsploit rush that were ferrying between the LTD3 system and the high-sell system of the day. Individual players filling up the system's slots loading/unloading their own carriers would really be a bit of a waste of the mechanic.
If you were around to read my sig updates that allready happens I had 10,000+ units and they were all taken by players from my FC that landed in the CG system...

Building Fabricators2,008 Cr3,6007,228,800 Cr
Building Fabricators2,038 Cr7,20014,673,600
Getting it loaded was harder people were not interested untill I put the price up to >2k
set the price low enough and players will use a FC instead of jumping out of systems and then run them from FC to the station for you...
 
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I spent hundreds of hours of my life grinding to be able to afford my carrier, it was like the 43k Ly cruise to Blaauw Hub x 5 billion.
I earned any advantage I've got.
 
Summary
System: Tenche
Station: Blaauw Hub (Coriolis Starport, large pads available, 43,941 Ls from main star, 88.57 Ly from Sol)
Objective: Deliver Building Fabricators, Power Generators and Thermal Cooling Units
Time limit: 24th September 3306 @ 13:00 UTC

Description
Two construction companies have requested materials to convert refinery outposts into starports, to assist owners of fleet carriers who use large vessels for tritium refuelling.
Susannah Haynes, CEO of Kavanagh Spaceframes Ltd, stated:

The number of starports will depend on the amount of materials delivered. The target systems in order of priority are Fjorgyn, HR 4979, Wolf 294, Lambda-2 Tucanae, Potriti, LHS 4058, Chakpa, Gally Bese, Eta Cephei and Ninabin. If successful, upgrading will be done for the start of October.
Both initiatives begin on 17th September 3306 and will run for one week. If the final targets for a campaign are met earlier than planned, it will end immediately.
To earn rewards you must sign up as an active participant before delivering Building Fabricators, Power Generators and Thermal Cooling Units to Blaauw Hub in the Tenche system.
Be aware that faction-state changes and other disruptive events can negatively impact markets and station services, and could prevent the initiative from running smoothly.
Notes:
  • Running in parallel with the Steel Castle Inc appeal
  • Blaauw Hub is orbiting planet D 6
  • Station services: Commodities Market, Shipyard, Outfitting, Repair, Restock, Refuel, Fleet Carrier Administration
  • Prices at Blaauw Hub:
    • Building Fabricators: 3,594 Cr/T
    • Power Generators: 1,884 Cr/T
    • Thermal Cooling Units: 1,341 Cr/T
Last updated: 17 September
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gDLL7F5.png
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1AO4xCd.png
Latest status
Last updated: 18 September 22:00 UTC - half way to tier 2

Current Progress:
Current Participation Rewards:
Global Progress: 4,669,945 tonnes delivered
Contributors: 1,821
Reward Tier: 1/5
Global Reward:
Up to 5 new Orbis starports to be constructed
Top 10 CMDRs: 1,000,000 CR
Top 10%: 800,000 CR
Top 25%: 600,000 CR
Top 50%: 400,000 CR
Top 75%: 200,000 CR
Top 100%:
100,000 CR
New &/or have questions about the Community Goals? Check out the Community Goal Guide ... click here
Summary
System: Tenche
Station: Blaauw Hub (Coriolis Starport, large pads available, 43,941 Ls from main star, 88.57 Ly from Sol)
Objective: Deliver Building Fabricators, Power Generators and Thermal Cooling Units
Time limit: 24th September 3306 @ 13:00 UTC

Description
Two construction companies have requested materials to convert refinery outposts into starports, to assist owners of fleet carriers who use large vessels for tritium refuelling.
Susannah Haynes, CEO of Kavanagh Spaceframes Ltd, stated:

The number of starports will depend on the amount of materials delivered. The target systems in order of priority are Fjorgyn, HR 4979, Wolf 294, Lambda-2 Tucanae, Potriti, LHS 4058, Chakpa, Gally Bese, Eta Cephei and Ninabin. If successful, upgrading will be done for the start of October.
Both initiatives begin on 17th September 3306 and will run for one week. If the final targets for a campaign are met earlier than planned, it will end immediately.
To earn rewards you must sign up as an active participant before delivering Building Fabricators, Power Generators and Thermal Cooling Units to Blaauw Hub in the Tenche system.
Be aware that faction-state changes and other disruptive events can negatively impact markets and station services, and could prevent the initiative from running smoothly.
Notes:
  • Running in parallel with the Steel Castle Inc appeal
  • Blaauw Hub is orbiting planet D 6
  • Station services: Commodities Market, Shipyard, Outfitting, Repair, Restock, Refuel, Fleet Carrier Administration
  • Prices at Blaauw Hub:
    • Building Fabricators: 3,594 Cr/T
    • Power Generators: 1,884 Cr/T
    • Thermal Cooling Units: 1,341 Cr/T
Last updated: 17 September
ZR1tC9e.png


fbyZh6K.png
xK2Rkf0.png


gDLL7F5.png
4VoEPgV.png


1AO4xCd.png
Latest status
Last updated: 18 September 22:00 UTC - half way to tier 2

Current Progress:
Current Participation Rewards:
Global Progress: 4,669,945 tonnes delivered
Contributors: 1,821
Reward Tier: 1/5
Global Reward:
Up to 5 new Orbis starports to be constructed
Top 10 CMDRs: 1,000,000 CR
Top 10%: 800,000 CR
Top 25%: 600,000 CR
Top 50%: 400,000 CR
Top 75%: 200,000 CR
Top 100%:
100,000 CR
New &/or have questions about the Community Goals? Check out the Community Goal Guide ... click here

[/QUOT"The Split Infinitive" is in Guy system with an active buy order for 5000 units at 2010 credits. When full, it will relocate to Tenche for offloading.
 
"The Split Infinitive" is in Guy system with an active buy order for 5000 units of building fabricators at 2010 credits. When full, it will relocate to Tenche for offloading.
 
With the large disparity in SC distances for these two CGs, I rather suspect FDev is looking at this specifically as a test run for CGs in the carrier era.

Or they simply want us to work harder for the other 5 stations.
As a reminder, usually Hauling CG were asking for like 30 millions tons for tier 8 - for one single CG
These are asking only 15 millions per CG - the first 15 millions are easier, the other 15 are not that much.

Also, the Aliance CG for the WHN stations was requiring us to get 14 millions tons to a station that was 162000 ls from main star. And we almost did it.
No carriers at that time
 
Hmm, a quick check on EDDB shows it's nearly twice as profitable to ship Tritium to Blaauw Hub (from LTT 9299) as it is to move Building Fabricators. I'm new to CGs but if you want to entice players to contribute surely you want to set a price that makes it worth sitting in Supercruise for 10 minutes each trip?

Or it just demonstrates how Tritium pricing/availablility is still very much work in progress?
 
Hmm, a quick check on EDDB shows it's nearly twice as profitable to ship Tritium to Blaauw Hub (from LTT 9299) as it is to move Building Fabricators. I'm new to CGs but if you want to entice players to contribute surely you want to set a price that makes it worth sitting in Supercruise for 10 minutes each trip?
You can't build a starport out of tritium ...

Edit: Any more than you build cars out of petrol ...
 
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Logged in this morning at Guy and managed to pick up several thousand tons with no Orange Sidewinders, just a couple of destination locks lost on entering supercruise.

Had to log off at 10.00 UTC so jumped my carrier to Tenche: couldn't get parked at Blaauw Hub but did get parked at another planet orbiting Tenche C so that was fine. Well, it was till I logged back in and had two consecutive Orange Sidewinders.

I'll try again after lunch but suspect I won't get my carrier unloaded till tomorrow morning. Which means I'll be occupying a parking space for a full day when I could have been done and gone in a couple of hours.

The Devil flies an Orange Sidewinder....
 

rootsrat

Volunteer Moderator
Logged in this morning at Guy and managed to pick up several thousand tons with no Orange Sidewinders, just a couple of destination locks lost on entering supercruise.

Had to log off at 10.00 UTC so jumped my carrier to Tenche: couldn't get parked at Blaauw Hub but did get parked at another planet orbiting Tenche C so that was fine. Well, it was till I logged back in and had two consecutive Orange Sidewinders.

I'll try again after lunch but suspect I won't get my carrier unloaded till tomorrow morning. Which means I'll be occupying a parking space for a full day when I could have been done and gone in a couple of hours.

The Devil flies an Orange Sidewinder....

It was exactly the same for me for the last 2 days in a row. I guess I'm not even gonna bother logging in today. Plenty other games to play.

It's just very disappointing and frustrating. "The return of CG's" seems to be "The return of Thargoids" all over again :(
 
Weird enough, im on XB on Tenche.

Managed to sneak in the PC carrier there (the XB one is 50/50 full with LTD and Tritium) and now i'm unloading it using the XB account.
Not a single Orange Juice - and my XB account used to be quite sensitive to Citrus
 
Also, the Aliance CG for the WHN stations was requiring us to get 14 millions tons to a station that was 162000 ls from main star. And we almost did it.

Still my favourite one, the thread was so funny and met my Squadron there. Those were the best of times :)

Which means I'll be occupying a parking space for a full day when I could have been done and gone in a couple of hours.

Yes, if only everybody else would park their FC one system away there wouldn't be a problem. Other people huh!?
 
Fleet Carrier MFC Salome [TDW] is ready to be loaded with Building Fabricators in LFT 37.
Pays 1,198 (Galactic Average) per ton and will later sell for 1,798cr (150%) in Tenche. Profit for loader/carrier und unloader.
Any help highly appreciated.


Edit: Finished, delivered nearly 20.000t of Building Fabricators.
 
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Personal opinion but any profit for the owner seems not Community Goal minded but gold rush minded. Rescue ships dont charge for life-jackets.
 
Personal opinion but any profit for the owner seems not Community Goal minded but gold rush minded. Rescue ships dont charge for life-jackets.

That's what you get when rescue services aren't funded by the system authority or military - you get mercenary medics ⛑️
 
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