Pulse Wave Analyzer Hotfix soon, please?

And that is probably where the dog is buried. 10 km above the ring is no longer viable. You have to get into the middle of the mess and get in touch with it. This is how it is done now. [*].

You tell me about your established habits and I tell you to adapt to the new situation. Or suffer and wait until a possible fix comes out at some point. Or not, should it turn out that more than one commander is still able to make a decent profit from core mining and can be seen by telemetry data. I will do my best to deliver said data, trust me.

[*] Who actually determines "how it is done". You, old habits, the majority, or possibly still the Dev team after all?

You guys are crazy, really. I'm giving you hints and tips trying to help you out, and all I get back is being blamed guilty for your own incompetency or sheer inflexibility. Sucks badly.
what
 
So you're saying its intentional that rocks within my field of view in front of the ship only glow at 500m at best but when looking at the rear from the external camera, they glow for the full 24km range...? Yeah, I reckon this is rock solid and clearly intentionally coded this way.
 
And that is probably where the dog is buried. 10 km above the ring is no longer viable. You have to get into the middle of the mess and get in touch with it. This is how it is done now.

The issue is in place also while flying through the rocks. Also, dude please, you're starting to sound nonsense...
 
What was so hard to understand

It is no longer viable because you say it? It is not a mistake? We've been doing it like this for over a year, it sounds like you're starting now, and no one from frontier said to adapt or anything like that, why are you inventing?

what I was missing to hear already with the excuses to frontier. 🤦‍♂️ let them fix the condemned mistake, because it's a mistake .
 
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[*] Who actually determines "how it is done". You, old habits, the majority, or possibly still the Dev team after all?
Not at any moment ,they stated about pulse wave analyser being changed / nerfed / doomed.

Please stop now.

You guys are crazy, really. I'm giving you hints and tips trying to help you out, and all I get back is being blamed guilty for your own incompetency or sheer inflexibility. Sucks badly.

You basicly are saying : there's no bug , they just changed it. People just basicly say : it is something like 1/8 working for 1/4 of the playerbase, and then you treat that like it's a real awaited nerf / feature. To that i ask you to stop this nonsense.

I guess if tomorrow they update planets graphic , and by doing so make some of them invisible unless you'r around 100ls you'll treat this as a feature ?
 
No. This is a different case, and if you had followed my posts, this is most likely a timing problem, and you are simply boosting too fast behind the rocks before the PWA could cope with. Have you ever considered this? So, instead of just yelling "the PWA is broken", how about asking for some optimisation instead? If you want something fixed by the developers, you have to be a bit more cooperative, otherwise it's going nowhere.

There is probably a reason why they still didn't comment on it as they still might wonder what you guys are all talking about.

These are the classes that there are, where the lowest reaches up to 12km ... and the highest up to 24km ... stop because you have no idea what you are talking about, why should we listen to you and go like fools looking each asteroid from one meter? What is the PWA for then according to you? Because at that distance I can already see the cracks without PWA ...

Sin título.jpg
 
No. This is a different case, and if you had followed my posts, this is most likely a timing problem, and you are simply boosting too fast behind the rocks before the PWA could cope with. Have you ever considered this?

It's not possible to "skip" more than a couple rocks, even in the fastest ship. You should in any case see the glowing rocks ahead of you until the scanner max range... 24Km. Guess what? Not happening.

I'm not sure if you are simply climbing on the mirror, or you genuinely don't understand the problem. Sorry if I'm being honest, but you're insulting people since your first contribution to this thread, and despite your "threat" to abandon the thread you're still here talking nonsense.
 
No. This is a different case, and if you had followed my posts, this is most likely a timing problem, and you are simply boosting too fast behind the rocks before the PWA could cope with. Have you ever considered this? So, instead of just yelling "the PWA is broken", how about asking for some optimisation instead? If you want something fixed by the developers, you have to be a bit more cooperative, otherwise it's going nowhere.

There is probably a reason why they still didn't comment on it as they still might wonder what you guys are all talking about.
still , he cant do 24km in 3 sec.... .

I can have this exact same effet totaly static tho =).

What about testing thing before yelling at the people that yell ?
 
If that would be true, how would you explain how I possibly could have found the two cores as shown in the videos? By a magic stick perhaps or help of the tooth fairy? Or even a shady bonus for CMK4 owners? I'm not the one making no sense here and you know it.

Maybe you're not affected by the issue, no one is saying that EVERYONE is experiencing that. But what we're trying to explain and describe, is that if you fly forward you don't see glowing rocks, but if you stop and turn 180° THERE THEY ARE! So basically you could make a video like yours also with the issue in place, by flying erratically in the field...
 
If you want something fixed by the developers, you have to be a bit more cooperative, otherwise it's going nowhere.
If you wanted to be cooperative, you would have already voted the error, because that thing is a 1 vote or 2 away from being confirmed.
Do you vote for mistakes or do you prefer to argue and contradict the people who experience them?
Be cooperative
 
I'm not sure if you are simply climbing on the mirror, or you genuinely don't understand the problem. Sorry if I'm being honest, but you're insulting people since your first contribution to this thread, and despite your "threat" to abandon the thread you're still here talking nonsense.

Agreed. Maybe they other party should start a thread about how well the PWA works. The PWS has always been an unreliable instrument - now it's just been nerfed into uselessness. It looks a lot like a mining nerf to my laser-fried eyes.
 
I avoid taking this discussion to the dev tracker for a reason. But now where you say it, should I? Seriously?? :rolleyes:
😂 is the link of the PWA error ...the vote costs nothing. But no, do what you want, but it's a mistake, I'm almost sure you don't know how it always worked ... at least admit it.
 
Absolutely. Confirm it, if you are sure something is broken.
Btw, I just watched this video linked in the issue tracker. He does see glowing rocks after firing the PWA, so where is the problem? Do you guys expect that every glowing rock has to yield the material specific to the? Or what else am I missing here...

Before, you would arrive at the asteroid field, and from up to a distance of 24kms you could see ALL the asteroids that should light up, then you would go to them to prospect them. Now clearly there are errors when scanning from the front and from afar.
 
Absolutely. Confirm it, if you are sure something is broken.
Btw, I just watched this video linked in the issue tracker. He does see glowing rocks after firing the PWA, so where is the problem? Do you guys expect that every glowing rock has to yield the material specific to the? Or what else am I missing here...

The video in the PWA issuetracker is similar to what CMDR Zentrierer just posted.... only poorly executed. The one Zentrerier posted is perfect. The people that are complaining for the PWA are complaining about this. I'm not interested in the fact you're affected or not, but answer sincerely: is the PWA of CMDR Zentrierer working "normally"?
 
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