Game Discussions Star Citizen Discussion Thread v12

As a lot of the time the leaks contain some kind of reassuring info that someone now has control and there is a time-limit it wouldnt surprise me if it was a CR backed leak in the first place, 'Here you, go and speak to DS and say this'.

Well it would surprise me, but its still not as ridiculous as whats already been mentioned :)
 

Deleted member 257907

D
is 10 years alot for SC forum action?
im asking because
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...there are issues with consistency of this effect leading to mixed response from testers. Even with this inconsistency in actual affectivity of the knockdown effect, it is, quote "Bizarrely Overpowered". Testers have been able to get scores in Deathmatch in the high 50s with a Ravager because it packs such a mighty punch.

Of course as it's early there are two big issues with consistent feedback on this topic. Desync is causing players to both move erratically, glitch hopping around on the combatant's screen and is causing the knockdowns to be any sort of consistent. The other issue is frames, they're lower than is usual for a SM testing bout and has been a rising complaint amongst the testing crew.
 
@Agony_Aunt

Just been to the SC Refunds Reddit.......

....is that conversation real? I mean, it gets heated on these forums but...that takes it to a new level.

Yes, its real. I also took screenshots of the last couple of pages just to show if anyone wanted proof.

I won't share it here because he didn't threaten anyone here, only members of the refund sub. If anyone is interested, the link to the transcript is there.
 
...there are issues with consistency of this effect leading to mixed response from testers. Even with this inconsistency in actual affectivity of the knockdown effect, it is, quote "Bizarrely Overpowered". Testers have been able to get scores in Deathmatch in the high 50s with a Ravager because it packs such a mighty punch.

Of course as it's early there are two big issues with consistent feedback on this topic. Desync is causing players to both move erratically, glitch hopping around on the combatant's screen and is causing the knockdowns to be any sort of consistent. The other issue is frames, they're lower than is usual for a SM testing bout and has been a rising complaint amongst the testing crew.
The fact that it makes absolutely no sense in how it is applied is left unmentioned? :ROFLMAO:
 
I won't share it here because he didn't threaten anyone here, only members of the refund sub.

I'm not sure of the particulars but, my dear Agony, please let me know if I'm getting warm on this one.

An unemployable and completely penniless jpeg chariot master went on a text rampage on the internet?
 
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