Game Discussions Star Citizen Discussion Thread v12

Another hello post from @WotGTheAgent on SomethingAwful
  • recent "big ask" for another round of investments
  • this will include another round of monies for advertising
  • this ask also includes a large amount directly to Turbulent
  • Turbulent currently handles some networking, level design, gameplay design and more for SC
  • "We are not working on anything related to Squadron 42. That is all being handled by Wilmslow."
  • more and more of SC proper to be turned over to Turbulent
  • it has been a "rough transition" and still in process
  • starting this quarter, expect "a more detailed, polished and presentable roadmap" from Turbulent
  • unknown if this transition will be announced
  • "We don't know how are fans are going to react, but Chris is still heavily involved in the project."
  • Turbulent "only adding help" not "taking away development" from CI
  • "We are the same company, the same people, the same ones that have been working [on SC] this whole time."
  • some Turbulent employees feel sad about only being referred to as "the website guys"
  • "Loads of us play the game, love the game, fixed bugs, [and] have helped make gameplay decisions."
  • the stalled progress this year has made some management nervous about new deadlines
  • internally, SC is considered a live game and released [again, heard this years ago]
  • SQ42 "proper" is at least another 24 to 36 months out
  • as more and more new hires are brought in to replace devs, the code base gets more and more unstable.
  • "Almost no one is documenting. Almost no one talks to each other. We nod like bobbleheads, mute like carps."
 

Happy Monday, everyone!
If you don’t already know, we’re currently in Wave 1 of 3.11 PTU! We hope you’ve enjoyed your first look at everything 3.11, both in game if you have access and on Twitch or Youtube living vicariously through your favorite creators if you don’t, and as usual we want to thank everyone who has played so far and helped us test! All your hard work navigating the (sometimes choppy) waters of early PTU has been invaluable in our effort to clean it up for a smooth live release. We’re looking forward to opening PTU to a larger audience later tonight!
We announced winners to two different contests last week, and I’d definitely recommend checking both out. As usual, y’all crushed it with your amazing, creative entries and it was so difficult to pick our victors. Check out dastardly deeds and lawless gameplay with the winners of the Fly like a Pirate screenshot contest winners here. We had an overwhelming amount of submissions for Phase 1 of Ship Showdown this year, but we managed to narrow it down to a handful of outstanding creations in our Top 10 Ship Showdown Submissions Winners.
Now, let’s see what’s going on this week:
  • Earlier today (Monday), distributions for the Q4 Buy Back Token began and we released the 2021 Buy Back Token schedule.
  • On Tuesday, the Narrative team returns with another election-focused Lore Post: 2847 Tohil Regatta.
  • Then on Wednesday keep an eye out for Monthly Reports for both the PU & SQ42.
  • This Thursday, we’ll have information on the upcoming Imperator’s election. Keep in mind that there will be no ISC this week as the team continues their hiatus.
  • Finishing off the week on Friday, SCL goes in depth with the Narrative team in a pre-election roundtable on Twitch. Also, you’ll also catch our weekly Roadmap update and Roundup, an update to the Subscriber Vault, and the weekly RSI Newsletter delivered to your inbox.
Until next time, I’ll see ya in the ‘verse!
Molly Joseph
Associate Community Manager
PS: We’ve been seeing some speculation in the community about a virtual CitizenCon and we just want to give you a friendly reminder that we postponed the event back in May. It’s important to us to set appropriate expectations and make sure nobody wakes up expecting a gameplay demo or a full day of activities. We’re just as anxious to bring back the CitizenCon fun as you are, but we’re committed to waiting until it’s safe for everyone to do so in person. That said, we’ll still be celebrating Star Citizen’s birthday this year in our own way with a variety of different surprises and we can’t wait for you to check them out. Stay tuned for more information on that later this week.
 
This is the rumour that seems most preposterous to me, because if it is true then what on earth have CIG been doing all this time, and how can they be so far behind? :eek:


Have to do things in the right order. Their new roadmap development will probably take another six months. They need to release that first, then the actual game development work can start.
 
Another hello post from @WotGTheAgent on SomethingAwful
  • recent "big ask" for another round of investments
  • this will include another round of monies for advertising
  • this ask also includes a large amount directly to Turbulent
  • Turbulent currently handles some networking, level design, gameplay design and more for SC
  • more and more of SC proper to be turned over to Turbulent
  • starting this quarter, expect "a more detailed, polished and presentable roadmap" from Turbulent

I took the liberty of editing out the fluff to show how prominent Turbulent's role is becoming. Nobody in his right mind ( hardcore SC backers excepted) is going to give Chris more money in these times without guarantees that the project is moving and will meet it's deadlines.

The fact that Turbulent will be issuing their own roadmaps is pretty telling.
 
I took the liberty of editing out the fluff to show how prominent Turbulent's role is becoming. Nobody in his right mind ( hardcore SC backers excepted) is going to give Chris more money in these times without guarantees that the project is moving and will meet it's deadlines.

The fact that Turbulent will be issuing their own roadmaps is pretty telling.
Turbulent have always supplied the roadmaps...only the lack of updated information or content contained in them comes from Ci¬G :)
 
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That SQ42 roadmap must be awfully challenging to work out. It's almost as if CIG doesn't know how to plan software development. It's almost as if CIG hasn't learnt how after 8+ years of operation.
I'm sure the delay has something to do with Turbulent taking over bits of the project including the roadmap content...if that supposition is in any way accurate. They're probably trying desperately to suss out what the hell Ci¬G have been up to with the content, where it's supposed to be in relation to the fabrication of nonsense Ci¬G seem to be feeding everybody...including the investors :)

Turbulent taking over responsibility and trying to sort it all out would certainly go some way to explain why the roadmap for the roadmap is taking so long to appear...
 
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