I'm beginning to think that Thargoids are too easy. Aren't they supposed to be a threat so terrible that evacuation plans were made to flee the Bubble? The Thargoids need an engineer of their own, so they can counter all our anti-Thargoid weapons.
It is a problem with the Thargoid storyline - they can be extremely scary, stations and megaships disabled, capital ships and their support fleets wrecked, thousands dead and tens of thousands more in danger - provided they're allowed to do it all off-screen.
They can't be too deadly when there's players about, or the players will just avoid them and it's back to offscreen action again. [1]
So getting a storyline where the players generally win the battles they're present for but this doesn't result in an immediate win to the war is tricky. Very interested to see how Frontier handle it.
[1] And from a metagame perspective, they can't be so dangerous offscreen that they destroy so much of the bubble that a new player can't get their ship up to "dealing with Thargoids" strength any more, though they could still take out about 75% of it before that becomes an issue so I doubt it's going to be a serious problem.