96% complete on INARA. Not much time left.
Searching for carriers, INARA, and Discord help. Also, oddly enough, this thread...
Searching for carriers, INARA, and Discord help. Also, oddly enough, this thread...
now, trade CGs have always been for large ships - cutters, t9s.
a huge problem of the CG setup imho is making the non-community special reward top 25%. i know that a lot of players (me included) don't like that kind of competitive gameplay in a field of play which is all coop-gameplay (building a new outpost of humanity!).
Last run for Babylon 6 (me) as well jumping back for one last load run of few Ks before jumping back to sell @1730 for final time...
Edit = Jump set leaving soon.
Carriers have changed this one. I'm in that casual category. I usually find that an hour of Cutter runs each evening gets me to the top 25%. This time the same gameplay has just scraped into 50%, so no FSD for me. The difference seems to be the 10-jump distance slowing down my deliveries and giving people incentive to cooperate over carriers. Interesting tradeoff. I might go and look round a carrier showroom now.hmm, in one way only the top % ranks and bragging rights, but they dont matter if its just credits or decals for everyone or global rewards or is just something quicker like rank advancement, I can take my time and blaze my own trail. Newer payers get smaller bonuses in smaller ships, yeah, no issue there. Newer players have no chance to get the reward at all Different scenario entirely maybe.....
Which I think is what I was saying.
Casual player is just that, 2-6 hrs a week, maybe one session on one night when the kids are in bed, maybe a couple shorter ones. this CG has maybe not been one for casual players. Maybe thats fine, maybe its not. Last time it wasn't so great when it finished early, this time its finished early and there are some unique rewards that only a small % of the Community have been able to get. Yet everyone contributed. And a lot are fighting for that 25% means a lot of wasted effort and this time it means something. Im still not sure is all Im saying, I can see why people would get salty, it remains to be seen if it happens or not.
yeah, it's shocking, in a CG where the top 25% get the unique rewards, 75% of all contributors don't get one.and there are some unique rewards that only a small % of the Community have been able to get. Yet everyone contributed.
I doubt there is anyone there at this time of a sunday evening to raise the bar.Will the CG be done then? Or will they raise the bar?
They've raised the target on a Saturday recently - but I doubt they would raise it this close to the end.I doubt there is anyone there at this time of a sunday evening to raise the bar.
that said, there are still a bunch of tier rewards for us, i'm very pleased about the services and outfitting options etc. we helped build.
Hey cmdrs, where is best place to find carriers unloading? Inara, eddb, did someone mention a discord? No time to read this whole thread, squeaky bum time!![]()
Bazmeson is out.
I'll stick around for until its over & then announce a return trip to the bubble in case anyone needs a lift.
On your marks get set go...
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Food time and carrier still not empty...
I can't recall the reward for witch head, was it a decal?yes this ^^
We put a lot more effort in WHN, but it doesn't have all the amenities we will get in Coalsack because of this effort.
And i get the feeling the double engineered fsd will not have more jump range than the normal one.
It will only boot faster (2s) and it will generate more heat because of that. Thus making it a very niche module.
Size 4 Guardian Frame Shift Booster.I can't recall the reward for witch head, was it a decal?