@theBreadSultan Maybe get a Phantom in the meantime. There's a lot of commonality in parts and the Phantom hull is about 20m cheaper.
Plus the Phantom is an awesome ship.
So that's about 2 million in cash...
Buy a Cobra III (if you don't already have one), fit a fuel scoop and detailed surface scanner, and upgrade a few of the core internals slightly -
https://s.orbis.zone/9qw_
That sets you back about a million credits, and rebuys for 50k. So you've now got plenty of room for error. Obvious ways to make money with it:
- use the detailed surface scanner to map terraformables, water worlds, ammonia worlds and ELWs in the bubble near you
- run data courier missions
- fit a SRV as well, and do data scan missions
That should get you at least a few million credits in an hour, which solves your immediate rebuy problem on the Python, in ways that generally won't attract NPCs to try to kill you (or if it does, they'll be ones you can run away from, and if you can't the 50k rebuy loss on a cheap Cobra is affordable).
Then you can start doing whatever you needed the Python for.
I'd first advise never to change shp until you have the rebuy for it.
Then, load it with cargo racks and go to one of those extraction systems offering gold and palladium delivery missions ranging from 4 to 9 millions each for 120-180 tons (you'll need to rank up to allied first). Bonus if you use a system pair that creates those missions all for the same destination so you can take more than on at a a time and maximize profits.
I'll even give you 1 example for free: Taygeta system in the Pleiades, all delivery missions go to the same destination station one jump away. Both the source and destination are large stations, so after a short while you'll be able to upgrade to a large ship and make even more money faster, taking 5 missions at a time, making around 33 million per one jump roundtrip.
Sothis works too for a Python, all the missions from the extraction outpost in Sothis have Ceos as destination (destination stations may vary though).
Always accept all missions available which pay more than 4 million, even if you don't have cargo space for all of them, that way you'll make sure there are always missions ready to go for when you return for another load. Just make sure you stop accepting more missions when it's nearing the time to stop playing.
Don't forget you must rank up to allied before the best missions become available. And you'll be interdicted. A lot. So practice that interdiction minigame.
Another option, not so profitable but only requires a tiny ship equipped with nothing but the default data link scanner: go into a system where all the planetary base scans have the same destination system one jump away. There's lots of those in the Pleiades and most especially in the Witch head nebula. Accept all base scan missions you find, they range from 1.5 million to around 3 million a pop. Then jump to the destination system and scan all of them and return for your paycheck. You'll only need a sidewinder or eagle for this, don't even need an SRV as the ship data link scanner can be used for it. You'll become wanted, but it's the Witch head nebula, who cares?..
These are all good ideas,
But it seems like what you end up doing is replacing one well paying short grind, with another
They stop rushing from meta ship to meta ship while blindly following farming guides on YT, and instead try to find pleasure in flying whatever ship they can actually afford to buy, upgrade and insure. And doing that while enjoying the game and learning stuff.
What a stupid idea, I know.
Yes, this is generally my ethos in the game, I used to exclusively play exploration, and that mindset is the only way to play that mode
The issue for me is the content per hour rate starts to drop down to a drip, once you get to the end game content.
You know have the knowledge of the game and want to try unique builds, crazy things - and that all requires credits.
I want to build the fastest corvette possible, because I think it will be fun, and might even be good (more sheild, daka, and speed than the gunship, what's not to love)
But after a quick run to upgrade the fsd (only to lvl 4 because I'm out of arsenic) and some basic upgrades, I did 2 assassination missions and had to say goodbye to my ship, swapping it out for the 'mewing moggy' and jumping to my mining ship near a double painite hotpot.
Now normally I'd be mining for 3/4 hours all told, to get my credit balance back to healthy, and jumping back into my corvette
Now I'm looking at probably 12-15 hours minimum to achieve the same
And this is hours that are added to the existing grind
I'm probably going to respect the t10 for exploration and just go back out into the black - even this will now require several hours of grind
I had planned to go back into the black in a jumpaconda once I'd finished getting and building my corvette, but the amount of grind now involved just puts me right off