Game Discussions Star Citizen Discussion Thread v12

ah, yes, the glorious 2018.
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Those were the days. It is a pity that we can't really get in and have no performance issues anymore...
But hey, at least we got a roadmap for SQ42 back then! One still showing Beta SQ42 Release in Q3 2020...


Huh, maybe that's why he left...

Somebody should tell him that every time someone says the proof is 'in the pudding' God kills a kitten.
 
Why does the ship chassis wreckage teleport 25m back (towards the player) from the explosion, when if anything it should "teleport" forward due to momentum of the crash?
 
But they said ToW would be out early 2020.
Out if good enough. But was not good enough.
Same for the Idris Attack mission. Was not good enough.

Do you know Cyberpunk 2077 ? It was also not good enough for April 16th so it has only been released September 17th. See, SC is not the only one :LOL:
 
Nice idea, untill one thinks about how such blob is going to behave when bolt moving at high speed tries to feed such round :D

Some current-gen materials are soft or fluid when motionless and turn into resisting or hard surfaces when kinetic force is applied. Its pretty sci-fi and something I could see as a possible application here.

 
Out if good enough. But was not good enough.
Same for the Idris Attack mission. Was not good enough.

Do you know Cyberpunk 2077 ? It was also not good enough for April 16th so it has only been released September 17th. See, SC is not the only one :LOL:


Holy lol. Yeah, that's precisely the same thing.

Features deemed so poor that they can't even be added to a public alpha build, Vs, a launch product pushing back its launch date.

Jesus.

I wonder if either the janky Idris NPC battles, or the janky Battlefield clone, will have managed to reach alpha status by the time Cyberpunk launches? :unsure:
 
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