since update 3 was apparently the final balance pass
Of the year.
And if there is anything else stupidly profitable, i presume FD will take a look.
since update 3 was apparently the final balance pass
Hi, can you expand a little bit here with more detail please? I was actually wondering how can I do the massacre missions more efficiently(reduce time to search for targets)Any basic combat build is capable of doing it. Even modestly engineered either of those ships would work.
Some (me) prefer a high end fully engineered build with (mission) cargo onboard so all USS targets stay close and I can get max kills per hour.
It's also easily done, albeit slower, in a rez site at the target system. You pick your fights and can take the time to gather mats inbetween.
EdTools will allow you to find a system that matches your personal requirements.
Hi, can you expand a little bit here with more detail please? I was actually wondering how can I do the massacre missions more efficiently(reduce time to search for targets)
Wing assassination missions have multiple powerful ships. Regular assassination do not have engineered ships, and the type of ships depend on the combat rating of the mission.what ships are flying those targets in assasination missions? max engineered condas/pythons/cutters?
Perfectly balanced!
I don't bother with the mission USS. Find a target system with a hazres or, even better (but much harder to find), compromised nav beacon.Been trying this out a little. Unfortunately, even with an A-rated Corvette min/maxed for PvE slaughter, and 1300 hours of experience (most of which was PvE combat), I’m not getting anywhere close to 100 million an hour. More like 15-30 million.
The problem is the variability of targets in each mission USS and the distances between them. I’ve been operating out of my home system, where two factions are handing out matching massacre missions, and thetarget system is a wide-area binary system. The USSs are between 3000 and 40,000 LS apart. Some have 5 targets, others have more and more targets warp in as I clear them. None of them are even remotely a threat, but I’m never sure when to leave for the next USS because I don’t know if more ships are on the way.
Still haven’t figured out the assassination stacking. I’ve just been clearing those the old fashioned way.
Two factions isn't enough, and target system matters, albiet by exception rather than general rule. Don't forget you can't just pick a random system either; you need just one anarchy within 10ly, so every massacre targets that one system and faction.The problem is the variability of targets in each mission USS and the distances between them. I’ve been operating out of my home system, where two factions are handing out matching massacre missions, and thetarget system is a wide-area binary system.
I've never understood using Hazres... target density is so low and spawn rates so slow compared to using the USS. I spend a lot of time idling for targets.I don't bother with the mission USS. Find a target system with a hazres or, even better (but much harder to find), compromised nav beacon.
Been trying this out a little. Unfortunately, even with an A-rated Corvette min/maxed for PvE slaughter, and 1300 hours of experience (most of which was PvE combat), I’m not getting anywhere close to 100 million an hour. More like 15-30 million.
The problem is the variability of targets in each mission USS and the distances between them. I’ve been operating out of my home system, where two factions are handing out matching massacre missions, and thetarget system is a wide-area binary system. The USSs are between 3000 and 40,000 LS apart. Some have 5 targets, others have more and more targets warp in as I clear them. None of them are even remotely a threat, but I’m never sure when to leave for the next USS because I don’t know if more ships are on the way.
Still haven’t figured out the assassination stacking. I’ve just been clearing those the old fashioned way.
I've never understood using Hazres... target density is so low and spawn rates so slow compared to using the ISS.
Yuck. That's basically the time it takes to find the next mission USS.Reset the HAZ instance if you arent getting the required number of spawns.
You do it your way, I'll do it mineI've never understood using Hazres... target density is so low and spawn rates so slow compared to using the USS. I spend a lot of time idling for targets.
I can clear around 7 targets from a USS, and it'll rarely take more than a minute to go to the next, since they're in deep space so you aren't slowed by planets.
Oh yeah, CNBs are greatYou do it your way, I'll do it mine
I don't like hazres as much as CNBs. If you struggle to get rapid targets at CNBs then that's really bad luck.
Yuck. That's basically the time it takes to find the next mission USS.
I would normally have 10 missions stacked to even numbers out, so there's usually that many around, and at least enough to clear the missions will be close.