Ships Beluga Optional Internals

I'm curious to know why the Beluga does not include a size 7 optional internal? I really like the idea of using it as a deep space explorer, except that you can only fit a 6A fuel scoop to it and even that takes forever to refuel. With engineering I'm able to get the jump range to about ~51 LY, but with the extended refueling times it would become quite tedious. A larger fuel scoop would make the Beluga a pretty acceptable exploration vessel for those who like to bring extra goodies and don't find the Anaconda particularly appealing.
 
I just sold mine.... Python is way better, since can use medium docks, is way better armed, faster, and can take almost the same number of passengers; I did billions with Python on Robigo, and I was very disappointed with Beluga there...

We need badly a dedicated medium ship for passengers, and I think the only one who deserve love is the little Dolphin. Beluga and her sister Orca are 2 fat, sluggish whales, who excel at nothing.
As for exploring, again the little Dolphin is way better, cheaper, a lot more agile, and can fit anywhere, can land in any Guardian base, can scoop like a boss and run a lot colder than Beluga.
 
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I just sold mine.... Python is way better, since can use medium docks, is way better armed, faster, and can take almost the same number of passengers; I did billions with Python on Robigo, and I was very disappointed with Beluga there...

We need badly a dedicated medium ship for passengers, and I think the only one who deserve love is the little Dolphin. Beluga and her sister Orca are 2 fat, sluggish whales, who excel at nothing.
As for exploring, again the little Dolphin is way better, cheaper, a lot more agile, and can fit anywhere, can land in any Guardian base, can scoop like a boss and run a lot colder than Beluga.
I'm currently running a Krait Phantom for my primary exploration ship. It's mostly engineered with about a 63 LY jump range and it tops off on the fuel scoop in a single pass. It's definitely way more appropriate for exploration than just about any of the other ships. I just don't particularly care for the obstructed view the cockpit offers. An Asp Explorer would obviously be better, and I had one for a awhile, but you can barely cram the bare minimum in it, and I like to have spares.

I just like the idea of being able to cruise around in a sweet looking ship, and the cockpit view in the Beluga is pretty phenomenal. I can cram a full size fighter bay and a full size planetary landing hanger and still get a more than 50 LY jump range out of it. Yes, I know that's not particularly practical, but as I said I like having spares of things, and having the fighters gives me a small and agile craft to go messing around in with without having to worry about crashing my very expensive ship into a mountain or something.

It seems to me that the concept of the passenger ships was at least partially about long range travel given that a great deal of the VIP passenger missions involve many, many jumps...and some of those missions take you clear across the galaxy. It just seems to me that my medium sized Phantom has a 6A fuel scoop, so it doesn't seem unreasonable to expect one of the biggest ships in the game to be running something larger, especially since the Anaconda is blessed with a size 7 compartment.
 
I tend to refuel on every star as I pass it. Would smaller fuel tanks significantly reduce the required fuel for each jump? I'd happily go with smaller tanks if it allowed an equilibrium point.
No, your 7A FSD uses up to 12.8t fuel for a jump, your 6A scoops 878kg/s.
Tank size doesnt change this numbers.

Its still a pretty acceptable deep space explorer, lots of room for all the goodies you need, perfect cockpit view, decent jump range and an agreeable appearance.
There must be a downside and thats the ponderous fuelscoop (which only affects exploration when it comes to fast travel)

A comparison with the Anaconda is imo general worthless cause of its imbalance within the ship roster
 
No, your 7A FSD uses up to 12.8t fuel for a jump, your 6A scoops 878kg/s.
Tank size doesnt change this numbers.

Imo its still a pretty acceptable deep space explorer, lots of room for all the goodies you need, perfect cockpit view, decent jump range and an agreeable appearance.
There must be a downside and thats the ponderous fuelscoop (which only affects exploration when it comes to fast travel)

A comparison with the Anaconda is imo general worthless cause of its imbalance within the ship roster
That was my understanding of how it worked, but I wanted to make sure. It seemed natural that a smaller tank mostly just means less fuel, not necessarily a lot less fuel burned per jump.

I agree it's pretty acceptable as an explorer, and I'm still on the fence about taking it out into the black, even with the extended fuel scooping. As I said previously, I like having toys and spares along for the ride. I just don't know that I agree that the fuel scoop should be the downside. It already handles like it's namesake and the jump range seems capped far, far lower than the Anaconda even though it has a size bigger frame shift drive. A bigger fuel scoop seems a reasonable offset for the much bigger fuel consumption and reduced jump range.

I know what you mean about comparisons with the Anaconda. It's just a bit hard to swallow that it gets this awesome jump range and huge fuel scoop, and the Beluga seems relegated to ferrying imaginary people between stations when it could be so much more.
 
I just sold mine.... Python is way better, since can use medium docks, is way better armed, faster, and can take almost the same number of passengers; I did billions with Python on Robigo, and I was very disappointed with Beluga there...

We need badly a dedicated medium ship for passengers, and I think the only one who deserve love is the little Dolphin. Beluga and her sister Orca are 2 fat, sluggish whales, who excel at nothing.
As for exploring, again the little Dolphin is way better, cheaper, a lot more agile, and can fit anywhere, can land in any Guardian base, can scoop like a boss and run a lot colder than Beluga.

Beg to differ

Orca is one of the best in game ships for speed and range. Yaw rate is a hoot. Flies great and has great view.

Best in Class for Sightseeing missions (other than the Robigo run, of course.)

Also makes a great explorer
 
I just don't know that I agree that the fuel scoop should be the downside.
Not saying that it should, but that it is, I would prefer an 8a FSD ;)

It already handles like it's namesake and the jump range seems capped far, far lower than the Anaconda even though it has a size bigger frame shift drive. A bigger fuel scoop seems a reasonable offset for the much bigger fuel consumption and reduced jump range.

I know what you mean about comparisons with the Anaconda.
So why you still compare ?! ;)
If you drop the Conda, the Beluga is the king of jump in its size-class :)
 
Not saying that it should, but that it is, I would prefer an 8a FSD ;)


So why you still compare ?! ;)
If you drop the Conda, the Beluga is the king of jump in its size-class :)
An 8A FSD would be nice. I'd settle for that bigger fuel scoop, lol.

I still compare because you can't simply ignore it. It's still right there, lol. You have this ship that can carry everything plus the kitchen sink and STILL has a jump range that far exceeds just about anything else. I simply say I know what you mean because the Anaconda seems to enjoy some sort of favoritism with the developers. It does everything well, and I don't think it's turn rate really compensates for that.
 
Ok, I just got serious about building a Jumpaconda and I would like to repeat my original statement. It is completely unreasonable that the "all rounder" Anaconda does travel better than the line of ships that are supposedly specifically designed for moving around and pretty much nothing else. I've barely put any engineering into it and it's already several light years faster than the ship I'd prefer to go exploring in, and with the 7A scoop it refuels in seconds with no fuss from heat. The Beluga should far outshine every other large ship when it comes to jump range and fuel scooping. The Anaconda as a "jack of all trades" should come in a distant second at best since it's got those hard points for combat and is by it's own description a substitute for large naval vessels. It's asinine that I can do a single and very quick pass on a star with the Anaconda with almost no heat gain while the Beluga struggles to avoid blowing up if it sits next to the star for more than a few seconds, even with grade A equipment and far better engineered. It's a star liner...it should be eating the light years for breakfast, not being left in the dust by a combat vessel.

This really needs a rework. I like the Beluga better visually and would much rather it be my primary exploration vessel, but they've shoehorned the Anaconda into the "biggest explorer" spot in a very unreasonable way. Everyone wants to talk about how there has to be drawbacks to the ships, so why does the Anaconda get a pass? How about some balance, please?
 
Is not only that, is ridiculous you can carry as many passengers in a Python, a MEDIUM "all rounder" boat as in a much bigger, dedicated passenger boat... ridiculous and stupid.+
We need a serious buff of the passengers boats and , most important, a MEDIUM one .... the fact we do not have a dedicated MEDIUM passengers boat, after so many years, is just abysmal...
Personally, I sold both my Beluga and Orca after using them some weeks, after fully engineering them, because the performance was so bad - compared to any other or my equivalent ships ! Conda out-perform both Beluga and Orca in every single aspect ! Hell, even Python outperform them !
Medium class do not exist - a slap in our face by the devs.
The ONLY and single one who indeed shine is the little Dolphin, funny enough - NOT in the role was designed for, but yes, in the explorer one - the Dolphin is one of the best explorer ships out there, and one of my favorites - I can scoop with a 5 A at full speed, AND made the jump in the same time, charging the FSD, all without passing 60 % heat !! I struggle to get the boat at more than 60% heat !

In my other account I have the Dolphin with a nice 61 yl jump range, in my second one, with 56,6 - I did the trip of 5000 yl for Palin in just under 1 h, and I did a total of 11.600 ly ( the trip and the return !) in a bit more than 2 h - that is, you can get in Colonia in less than 4 h in a Dolphin.
Is one of the most agile ships in hyperspace, very cold, and with a generous spread of small compartments, making her ideal for long range exploration - and for sure, THE most sexy little ships in the game !
 
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I honestly find the Orca to be a pretty awesome exploration vessel personally. Mine is engineered out to a 61.5ish LY jump range, it turns on a dime at maneuvering speed, has a 500+ m/s boost speed, and it fuel scoops quite nicely. The only problem I have with it is that the idea of taking screenshots with it next to awesome sites makes me feel very......meh. It's just boring to look at, and part of the experience of exploration for me is taking screenshots of cool things with your cool ship. And the Orca just isn't. And you can't even get a body kit for it to give it a better look. You're stuck with the default. It's still an amazing ship, and I've been using it as a core mining platform because of its decent cargo capacity and amazing maneuverability. The panoramic cockpit view allows me to see as many asteroids as possible, and since I'm not taking screenshots while mining, I forget how boring it looks.

The Beluga on the other hand looks really cool, to me at least. I see it as a long range expedition platform, with the ability to carry two fighters and as many SRVs as you can stuff into it, which would be awesome for multi-crew once they add the ability for crew to drive SRVs. Imagine having three of your friends tearing around on a distant planet with you out in deep space. It should be like a miniature fleet carrier, but instead it's just an overpriced ferry for virtual people you never see or interact with. It's basically just another cargo ship. Sure, you could take it into the black anyway, but you'll be miserable every time you stop to fuel up having to inch to the star, then back off because you overheat in two seconds, then inch back in, then back out...repeat ad nauseum. If it had a better fuel scoop, I could live with the limited jump range...but it doesn't. If it had by far the best jump range in the game, I could live with taking longer to refuel...but it doesn't. So it basically has every negative and no positives, except being very pretty. That just isn't enough.

It truly bothers me that the Anaconda is this super overpowered ship that gets the best of everything. My Krait Phantom is a medium ship with a 6A fuel scoop and it has a current jump range of about 64 LY carrying 2 SRVs and no fighters. I just went to Beagle Point and Ishum's Reach with it, and the only reason I'm not particularly satisfied with it is because of the heavily blocked cockpit view. The Asp Explorer is way better with the cockpit view and has a slightly better jump range, but you can only bring the very bare minimum of optional internals with you, and if you're going to be out in the black for weeks potentially, it's nice to bring toys to play with...and it's also just boring to look at. The Orca is actually a bit better in every respect than the Krait, but like I said it just looks really boring in screenshots, while the Krait just looks awesome from the outside. My Beluga is far larger and can be outfitted with a two fighter bay and a four SRV bay, has a bigger frame shift drive, and uses far more fuel than the Krait or the Orca, but is somehow relegated to using the same size fuel scoop and only has a 51 LY jump range. I bought an Anaconda and started engineering it and within thirty minutes had everything my fully engineered Beluga has but with a jump range that already exceeded my fully engineered Krait...all with a fuel scoop that allows it to casually top off on fuel every time I pass a star. I was so disgusted that I just sold the thing and refuse to use it. I just can't bring myself to own an Anaconda.

I'm not saying the Beluga should have both the best jump range and the fastest fuel scooping. I get that there needs to be a tradeoff somewhere. But it gets stuck with the worst of both, and that really needs to change. It should have something about it that's better than the Anaconda, otherwise it has no real reason to exist. Access to luxury cabins doesn't justify an entirely new ship.

This problem could be very easily solved in a single patch and they don't even have to change the Beluga at all to do it. Just roll out an "advanced" 6A fuel scoop that only the passenger liners can use. They've already barred the liners from military grade armor, which makes sense given their role, so it seems fair to give them a unique module that only they can use to make up for that, and it shouldn't be hard to modify the 6A scoop parameters to give it equal or better capacity than the 7A scoops. It would give the Beluga a new life with a single additional module and make it much less of a waste of time.
 
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I agree, the beluga needs something. If it got 2 of its size 5 slots turned into size 7, i think that would do it. Let it run a size 7 powerplant too so you can do a low emissions mod for heat management. Would size 7 passenger cabin modules create a balance issue? Im not sure. The beluga is a positively huge ship but lacks firepower and shields. I dont see why increased internal space would make it overpowered.
 
The Beluga was the premier passenger ship, now it's just an average multirole and as was said earlier it's been buffed once.
Never compare the annie to any ship. It's an over powered, under weight beta ship left in the game.
 
The Beluga was the premier passenger ship, now it's just an average multirole and as was said earlier it's been buffed once.
Never compare the annie to any ship. It's an over powered, under weight beta ship left in the game.
Well, you sort of have to compare it when the Beluga is much bigger and heavier and has a bigger jump drive that uses WAY more fuel per jump, yet somehow gets stuck with the same fuel scoop as medium sized ships. If they're going to leave this obvious, ridiculous ship in, then it's going to get comparisons.

Please define how it was a premier passenger ship, and what was the buff? As you said, someone stated that before, but I'm not sure what they're referring to. May have happened before I came back to the game.
 
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