I honestly find the Orca to be a pretty awesome exploration vessel personally. Mine is engineered out to a 61.5ish LY jump range, it turns on a dime at maneuvering speed, has a 500+ m/s boost speed, and it fuel scoops quite nicely. The only problem I have with it is that the idea of taking screenshots with it next to awesome sites makes me feel very......meh. It's just boring to look at, and part of the experience of exploration for me is taking screenshots of cool things with your cool ship. And the Orca just isn't. And you can't even get a body kit for it to give it a better look. You're stuck with the default. It's still an amazing ship, and I've been using it as a core mining platform because of its decent cargo capacity and amazing maneuverability. The panoramic cockpit view allows me to see as many asteroids as possible, and since I'm not taking screenshots while mining, I forget how boring it looks.
The Beluga on the other hand looks really cool, to me at least. I see it as a long range expedition platform, with the ability to carry two fighters and as many SRVs as you can stuff into it, which would be awesome for multi-crew once they add the ability for crew to drive SRVs. Imagine having three of your friends tearing around on a distant planet with you out in deep space. It should be like a miniature fleet carrier, but instead it's just an overpriced ferry for virtual people you never see or interact with. It's basically just another cargo ship. Sure, you could take it into the black anyway, but you'll be miserable every time you stop to fuel up having to inch to the star, then back off because you overheat in two seconds, then inch back in, then back out...repeat ad nauseum. If it had a better fuel scoop, I could live with the limited jump range...but it doesn't. If it had by far the best jump range in the game, I could live with taking longer to refuel...but it doesn't. So it basically has every negative and no positives, except being very pretty. That just isn't enough.
It truly bothers me that the Anaconda is this super overpowered ship that gets the best of everything. My Krait Phantom is a medium ship with a 6A fuel scoop and it has a current jump range of about 64 LY carrying 2 SRVs and no fighters. I just went to Beagle Point and Ishum's Reach with it, and the only reason I'm not particularly satisfied with it is because of the heavily blocked cockpit view. The Asp Explorer is way better with the cockpit view and has a slightly better jump range, but you can only bring the very bare minimum of optional internals with you, and if you're going to be out in the black for weeks potentially, it's nice to bring toys to play with...and it's also just boring to look at. The Orca is actually a bit better in every respect than the Krait, but like I said it just looks really boring in screenshots, while the Krait just looks awesome from the outside. My Beluga is far larger and can be outfitted with a two fighter bay and a four SRV bay, has a bigger frame shift drive, and uses far more fuel than the Krait or the Orca, but is somehow relegated to using the same size fuel scoop and only has a 51 LY jump range. I bought an Anaconda and started engineering it and within thirty minutes had everything my fully engineered Beluga has but with a jump range that already exceeded my fully engineered Krait...all with a fuel scoop that allows it to casually top off on fuel every time I pass a star. I was so disgusted that I just sold the thing and refuse to use it. I just can't bring myself to own an Anaconda.
I'm not saying the Beluga should have both the best jump range and the fastest fuel scooping. I get that there needs to be a tradeoff somewhere. But it gets stuck with the worst of both, and that really needs to change. It should have something about it that's better than the Anaconda, otherwise it has no real reason to exist. Access to luxury cabins doesn't justify an entirely new ship.
This problem could be very easily solved in a single patch and they don't even have to change the Beluga at all to do it. Just roll out an "advanced" 6A fuel scoop that only the passenger liners can use. They've already barred the liners from military grade armor, which makes sense given their role, so it seems fair to give them a unique module that only they can use to make up for that, and it shouldn't be hard to modify the 6A scoop parameters to give it equal or better capacity than the 7A scoops. It would give the Beluga a new life with a single additional module and make it much less of a waste of time.