well, money exploits can bring a lot of money in the game affecting others too.
I mean if someone that has 1bn bounty and is killed by a wing - that translates in 3 people getting each a free billion. That's 3 more billions added to the game economy In a matter of seconds.
So i would have nothing against lifting the player bounty cap if they made sure that:
- it does not affect the bgs
- it does not generates extra money in game - so that player bounty should be split between players instead everyone getting the full amount.