Okay, first of all: I gotta agree with ObiW on one point. Look, I don't have a ton of gametime, but there literally is no privilege in this game: everybody more or less has the same opportunities and you CAN make it to the top. I have 4.5 billion in the bank. It took me seven years to make.
That said, I did make almost all of it by grinding, doing a boring activity for hours on end over and over until I'd made enough money that I could forget about it for a while which...isn't good. So the idea that money just rains out of every hole in this game is...wrong. Why, I just last night logged on to discover My 10-15 mill an hour easy missions had totally vanished from my home station, prossibly forever.
Second of all: Everybody going aw the carrier upkeep fees are fine.
Yeah cool. Don't get bored with the game and take a few months off to go try something else out. Or worse, don't get sick. From mid november, through all of december, and up until a week or two ago, I was laid up with a (non covid) illness and unable to use my computer. My carrier probably would have despawned in that time and given me a good incentive never to come back to the game.
See that's the thing. It's an obligation. It becomes a job.
The real time carrier upkeep fees are anti-player, and they don't need to exist to limit the prevalence of carriers: they're designed to force continual logins to the game. So? If a player doesn't login for a month, the carrier can despawn and respawn when the player logs back in. EASY. There's literally zero reason it can't work like this.
I still remember people saying fleet carrier fees were fine because "I can grind up a billion in a few hours mining!" And I just laughed because I knew, after years of experience, that next major patch Frontier would nerf mining. Annnnnnd they did!
I wanna make this clear, so I'm gonna repeat it. It doesn't matter how you slice it, or how non-onerous and easy it is: having to log on regularly to dump credits in your carrier is STILL A chore, and that makes it work. Being work makes it a job. This is a game. That you payed money for to play. This should never EVER be a job.
Factabulous: Well, people were disputing the argument that "The game is super easy!" Also the speed at which you can obtain money doesn't make the game "easy" or not. Pointing out areas of difficulty or annoyance or NPE is on theme.