Someone on SA asks if what CIG want to do (and some backers think they will get one day) is feasible.
The Titanic offers this answer.
No, it's not.
Nobody can "do" SC as it has apparently been presented so far.
Giant twitch-based space battles where marines are in drop ships cutting holes in the sides of other ships and boarding their elaborate giant levels and ruling it out, while inside the marines and shoot at and be shot by ships and guys in other ships with their windows down or holes in them also. With thousands of players and multiple fleets and carriers and fighters.
Somewhere guys are managing all this in real time with Command and Conquer type screens somehow on their giant whale ships.
While this is happening a movie is playing on a passing passenger liner where players are playing keep the NPCs happy and healthy while figuring out what drink to mix for the npc in seat 2B while fixing a broken server blade somewhere.
And below that a farmer is milking space cows and looking up at the space battle through a geodesic glass dome.
A news van ship is darting about projecting a real time movie to other players in other parts of the galaxy using Faceware and real time video compositing to make it look like a breaking news story.
Meanwhile all the NPCs you interact with are lifelike to humans and you don't know if the character next to you is real or artificial.
And this isn't even going into the area where you have guys on planets doing races at the same time.
Is this all feasible? gently caress no.
Can you break it up hugely and segment stuff away and fake a lot of it so it kind of comes together? Probably, but you'd have to figure that mess out and where the lines between loading screens exist. But it's get you closer.
She paints a rather telling picture which highlights the technical challenges that would need to be overcome to deliver the game as sold. And i'm firmly with her in the camp of, no way, CIG can't do this. I don't think any dev studio at the current time with all the money they could want, could actually deliver on this.
Indeed. The vast majority of extremely good, AAA budget sci-fi
movies haven't produced the cinematic content described there, despite being produced with professional screenwriters in an entirely non-interactive environment, with professional direction, hand-crafted over a period of months if not a year or more. Chris Roberts sure as hell hasn't - he produced a risible third-rate b-movie in which people pushed fighters over the edge of a landing bay into space using a bulldozer and a complete disregard for elementary physics, whilst reciting some of the worst dialogue penned by people who can actually be classed as functionally literate in their mother tongue.
Doing the stuff described above in
real-time, over a flaky network, where everybody wants to be the star, everybody has their own competing agenda, everybody thinks they are in charge of the strategy and are a general the likes of which the world hasn't seen since Alexander the Great, all whilst some people just want to watch the whole beautifully orchestrated ballet burn for the lulz and half the people are just trying to work out how to open a chat window or turn their hardpoints on, isn't just
impossible. It should be so manifestly,
obviously, impossible to
even the most rudimentary intelligence that anybody even mentioning it as something that will one day be an actual thing should be mocked to the ends of the earth. It's a fever dream being created by an intellect completely lacking any grounding in reality and bearing no more relation to coherent game design in the current world, or in any world which will exist in our lifetimes, than my own pre-adolescent fantasies did back when computer game technology was sufficiently nascent that Williams' Defender was
literally still the stuff of science fiction itself.
The difference between me and Chris Roberts is that I was five and it was 1976. Chris Roberts is 52 and it's 2021. I had 10p found down the back of the settee to throw into an arcade machine. Chris Roberts has over $300m of other people's money.