Hello CMDRs,
First of all, sorry for my english, Im from Spain. I hope it dont hurt your eyes too much...
As the title said, maybe we need to put a bit more of MMO in Elite as almost every player right now is playing solo or priv. session with his Sqad.
IMO this is leading to a feeling that we are playing a solo videogame in a massively multiplayer 400 billion starts universe.... When you do thousands of missions from a thousand NPCs game lacks some human interacion if you ask me. Even if its a pvp interaction.
Im not saying to force people to play open, this change will never affect negatively people that actually play solo or priv. They will be playing same rules as they are now.
This will just give CMDRs a reason to play open in a balanced risk vs reward bonuses that actually just dont exist, and thats the reason nobody plays open, because, why will I risk my ship and cargo in open if I can do it in solo?
This needs to be a simple and impacting change, not a complicated or incomprehensible mechanic if you ask me.
Thats why I propose this change :
When you play open, you get X2 in all rewards, including missions, mining and every loot you can get in game including engineering materials and so...
To avoid exploits (you do the mission and log in open to claim the reward), if you log in in solo/priv while doing a mission (or accept it in solo/priv) or entering a signal source, that mission or signal source will give normal rewards. So any Login in sol/priv will turn all your missions or instances into normal loot.
Im sure it has been proposed or studied by FDevs before, still, what do you think? Why never something like whis was implemented?
First of all, sorry for my english, Im from Spain. I hope it dont hurt your eyes too much...
As the title said, maybe we need to put a bit more of MMO in Elite as almost every player right now is playing solo or priv. session with his Sqad.
IMO this is leading to a feeling that we are playing a solo videogame in a massively multiplayer 400 billion starts universe.... When you do thousands of missions from a thousand NPCs game lacks some human interacion if you ask me. Even if its a pvp interaction.
Im not saying to force people to play open, this change will never affect negatively people that actually play solo or priv. They will be playing same rules as they are now.
This will just give CMDRs a reason to play open in a balanced risk vs reward bonuses that actually just dont exist, and thats the reason nobody plays open, because, why will I risk my ship and cargo in open if I can do it in solo?
This needs to be a simple and impacting change, not a complicated or incomprehensible mechanic if you ask me.
Thats why I propose this change :
When you play open, you get X2 in all rewards, including missions, mining and every loot you can get in game including engineering materials and so...
To avoid exploits (you do the mission and log in open to claim the reward), if you log in in solo/priv while doing a mission (or accept it in solo/priv) or entering a signal source, that mission or signal source will give normal rewards. So any Login in sol/priv will turn all your missions or instances into normal loot.
Im sure it has been proposed or studied by FDevs before, still, what do you think? Why never something like whis was implemented?