That would be Hobo Lando.
If you're using any means of communication other than what's included in Star Citizen then that's basically cheating posted:
The reasons why using anything other than using SC communication is cheating is simple to understand. There are many events within the game that would hinder or even prevent communicating with anyone, let alone team mates:
1. If your ships communication gear is damaged.
2. If your spacesuit's communication gear is damaged.
3. If you're injured to the point of being unconscious.
4. If you're dead! Yup - the most obvious reason and No there is no ghostly communication in the game. No mediums!
5. Being in an area that could hinder or even prevent communications ( caves, buildings, electrical storms, etcetera).
6. Or just having cheap gear ( does drake make communication equipment? ). And I'm a drake owner to don't hold making fun of Drake against me :slightly_smiling:face:
Do I expect some to ignore this and use discord, teamspeak, etcetera? Well to some, their concept of winning no matter what will sadly override the intentions of Star Citizen gameplay. This will unfortunately put those of us who'll adhere to using only what SC provides at a disadvantage. I suspect that this will mostly be a problem with the younger players and not the more mature - although I've certainly come across those who. even though they're older. are definitely not mature.
Let me rephrase.Nah, people in companies being forced to use the company's own products is pretty normal, even when there is a compelling case to use a competitors.
"At least let us pass for money!"
Still didn't answer as to why you use the Ghost instead of the SH...if it's better than the SH I'll pop down to area 18 and buy one then fit all the crap from the SH onto it. I used to do that with the standard 7C, fit the SH turrets and guns on it because it had a smaller profile, less shield holes and no silly passenger seat ...
So what is the name of the tech tech that will save SC? What do we call the new messiah?
New management? What? I skipped SC saga for quite a long time since boring court with CryTek ended, can you tell a short summary?And the punchline!
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Well now under a new management maybe we would get SC finished, who knows.
Holy Roberts stopped comparing SC to released AAA games and started to compare himself to Willy Wonka.New management? What? I skipped SC saga for quite a long time since boring court with CryTek ended, can you tell a short summary?
It's not so much the urban myth of a secret dev build, but when Ci¬G devs talk about the current game or even future stuff, they talk about it like everything works...which in itself is quite possible since 90% or more of Star Citizens problems and bugs that we as players experience every time we play are server related. I've no doubt that when they test a build or features internally, it's not done on the same shyte servers and server back end we play on.
These improvements in overall fluidity trickle down to Star Citizen's ongoing development by lessening the server load times required to make individual edits to code. "What happens with server Object Container Streaming is now all of a sudden my iteration loop is seconds compared to five or seven minutes. It changes the entire world for a developer," Tracy said with a smile. "Now I can load up as much as I want and hone everything." With the changes server OCS brings, developers can effectively spend less time waiting for the universe to load and more time working, which means developers have a chance to create new content for players to experience much faster.
Todd Papy is director of all things PU...according to the latest SC live, so is Tony Zurovek. There seems to be a revolving door of devs dumped with the task of taking the blame for the PU every time Disco Lando makes a video. No sign of Erin thoughSame for Erin, yet allegedly being put in charge of the PU.
If only Google Translate supported "CRobberish" and "Reality", things would be much different!Talking is easy though, its translating that into reality. CiG so far have been really crap at actually realising these ideas.
Talking is easy though, its translating that into reality. CiG so far have been really crap at actually realising these ideas.
And lord can Tony Z talk...
Same for Erin, yet allegedly being put in charge of the PU.
...No sign of Erin though
I went back over some past miracle tech recently, and found this bit interesting
Sounds like OCS helped the devs out at least. (With no one else loading in all the other locations on their test server, everything ran a lot better)
These improvements in overall fluidity trickle down to Star Citizen's ongoing development