When I first started, I died daily by npcs, stations, outposts, and stupid gravity. When I went into Open I still died more often to the npcs and draconian rules of the orbitals than gankers.
A death is a death. A rebuy a rebuy.
Yet for a couple of deaths by a PvPer, an anti-PvPer is born.
It is a given, that if you break the rules of the Orbital station, like for instance, "loitering", you will be killed.
It is a given, if you click Open, you may be shot.
Everyone seems to readily accept being killed by NPCS, orbitals, toast racks, etc. However, upon clicking Open, some, not all, get enraged when shot at by a human.
How dare that human not share the same set of belief systems as me in this pretend video game!
Their rage is then directed at all PvPers.
Yes, it is your fault if you broke a station's rules.
And yes, it is partially your fault if you clicked Open.
Fdev knew what would occur and hence PG and Solo modes. Nevertheless, because of that one unfortunate day in Open, all PvPers sometimes become reviled.
I always play in Solo if I do not want to be shot.
There's a lot of salt thrown at humans by humans on both sides of the fence. There really needs to be more salt thrown at the mail slots and landing pads.