I read Frontier’s Terms of Service. This is the first line:
“If you buy, download, use, access, or play (“Use”) the Elite Dangerous client and/or server and/or launcher (the “Game”), you represent and warrant that (i) you are aware of the applicable age rating for the Game; (ii) you are old enough to play the Game \[…\]”.
If a person is old enough to be legally bound by their decisions, then surely they are old enough to bear whatever emotional stress may arise by having been virtually slighted in a video game.
What the “slavers” did was, at worst, a little rude - but no more. It can’t even be called immoral. It doesn’t make any more sense to judge a person’s morality based on a video game than it does any of their other personality traits. My character makes more money than God, and yet no bank would ever be tempted to grant me a loan based on my character’s fiscal prowess. In the same way, it doesn’t make any sense to assess someone’s real-life culpability for an in-game crime. No, what is immoral is you feigning virtue by doling out real-life punishments for virtual offenses. On top of that, it isn't as though Frontier markets Elite Dangerous as a feel-good, love-and-be-loved space game. They do exactly the opposite, which is why I and many others are/were so attracted to it: it's essentially an old western set in outer space. Or it was. Now I'm worried I might get banned for sending some guy to Hutton to redeem his free Anaconda voucher. What are you going to do next - start banning NPC's for interdicting and torching noobs?
The distinction Frontier has made is this: If you like, and with no further justification, you can pull a noob out of supercruise and blow him up along with all the meta-alloy he was taking to Farseer. However, if you entice a noob into a position where he believes he must blow himself up, then you are out-of-line and no longer deserve to enjoy the game you paid for and have poured countless hours into.
I’m not a ganker, and I’ve never killed another CMDR - a fact I’m sure someone on the internet knows how to prove. That said, I like believing that I could. I could kill a player, or be killed myself, at any time. I could swindle new players, or be swindled myself, at any time. I could blow my ship up attempting to land on a 10g world, and yet my physical body would remain wholly unaffected. That’s the whole point of a video game. You can play out seemingly-real scenarios without the real consequences – or at least, that’s why I’ve always played them. Why have you?