Just reminded me of another Thing regarding Talks? Weren't multiple Species supposed to have special Animations for the Talks? They are way too rare. I didn't even see it once since we got themAdjusted crowd pull for educational talks
Just reminded me of another Thing regarding Talks? Weren't multiple Species supposed to have special Animations for the Talks? They are way too rare. I didn't even see it once since we got themAdjusted crowd pull for educational talks
Thank you for the collapseable staff menus, along with everything else of course. Having this helps greatly if you've got a lot of staff. Especially if you need to review the vets!
Only saw the Screenshot from when it was shown for the first Time so I don't know what else could've been wrong, but I remember from that Pictures that the Ears are/were a little bit too long.What was even wrong with the dhole model? I did not notice that much criticism on it to be changed.
At least this was fixed. Don't know about any other Changes that were madeThe eyes look better and are not that far into the skull anymore
Have the same ProblemAs awesome as the bugfixes are... the trade centre storage in franchise mode still marks all stored animals as "from the same zoo" (which is actually the one I'm now playing), even though they aren't!
Since I have a bunch of franchise zoos, I use to put my matured offspring from one zoo to another for breeding. But for this it is necessary to SEE which of my zoos is the origin of that specific animal I'm about to put into the destinated habitat.
Please, please, please (let me get what I want this-- tells Morrissey to shut up) fix this issue![]()
Not sure but do the Ears look different? Was the one from the Announcement just a bad Picture? Looks way better on this one
Thank you, this is very much appreciated. They looked a little off in my game before. I'd still prefer them in winter coat, but maybe some day we get animals that are more accustomed to the tempred biome. Judging from last years anniversary it's the most played biome, if I remember correctly.
Could you give us a short update on where on the list is the bug, that visitors do not donate anymore when infinite stay is turned on in sandbox? We are currently unable to play with money on when we also want our guest to expierience all parts of a larger zoo. The bug has been around for quite a while now, regarding to fellow players.
Well, since the binturong and now the dhole have been adjusted, hopefully they'll do the Malayan tapir next.
I've taken to putting an abbreviation of the zoo that I want my animals in trade to go to at the end of the names, but I have to do it from the zoo not the trade center. Even having an option to rename while in the trade center would help out with this method greatly, because you are right, having them all have the name of the zoo you're currently playing as what zoo they're from is extremely confusing. I might breed a tiger in zoo A, and want it in Zoo B, how do I know which of my tigers in my trade center it is (I use that example because I discovered I horde tigers apparently). I don't want to mess up a process to avoid inbreeding or to replace a near-death animal.As awesome as the bugfixes are... the trade centre storage in franchise mode still marks all stored animals as "from the same zoo" (which is actually the one I'm now playing), even though they aren't!
Since I have a bunch of franchise zoos, I use to put my matured offspring from one zoo to another for breeding. But for this it is necessary to SEE which of my zoos is the origin of that specific animal I'm about to put into the destinated habitat.
Please, please, please (let me get what I want this-- tells Morrissey to shut up) fix this issue![]()
I've taken to putting an abbreviation of the zoo that I want my animals in trade to go to at the end of the names