Honestly, the current design for power plant detonation is pretty silly. I'm sitting here literally obliterating the PowerPlant repeatedly with class 4 fixed cannons, and absolutely nothing happens. Meanwhile, someone else slightly tickles it with a class one beam laser and... Kaboom!
Imo, they should give power plants a critical health bar, where explosion becomes a possibility. Shoot it many times, and you have a good chance of triggering the explosion, or if you just do a whole bunch of damage to it, it increases the chances of your shots causing an explosion until it reaches 100%.
But either way, it sucks that slower firing weapons are arbitrarily worse.
Imo, they should give power plants a critical health bar, where explosion becomes a possibility. Shoot it many times, and you have a good chance of triggering the explosion, or if you just do a whole bunch of damage to it, it increases the chances of your shots causing an explosion until it reaches 100%.
But either way, it sucks that slower firing weapons are arbitrarily worse.