With missions it shouldn't. Typical high-end mission when allied with the faction is somewhere in the area of 450.000 credits per kill (e.g. 33million for 72 kills) . That's reasonable I think.
And becoming allied with a faction is not a big deal at all. Drop 15million in exploration data at their station and bam, you allied. Or just do a couple of 10-kill missions in a row and choose the +++rep reward. I had no rep with Nova when I started this CG and in a couple of CZs I was allied.
Never noticed in my rail krait. If I want to complete a mission quickly, I target smaller ships (eagles, cobras, vipers) and they melt in three salvos from my rail array. Even SpecOps ships, elite and theoretically well-engineered, die just slightly slower. Maybe upgrade your ship or something?
Your point being? That almost sounded like an insult.
Engineering is part of the game, it unlocks cool builds that are otherwise impossible to run cause heat/power/whatever and improves your effectiveness in
all roles.
Don't wanna use it - your choice, but don't complain that your ship is crap, that's your own fault, just as losing a marathon would be if you decide to crawl all the way instead of running.
Synthesis is your friend - I run 5 rails on my krait and can stay in CZ for hours, I just stock up on Iron (G1) and Vanadium (G2) and I'm good to go.
Use the
bio signal method while it's still available (Odyssey might mess it up) to fill up G4 raw mats and just trade down whenever you need.
AND? I have to reset HazRes regularly as well because I kill the baddies so fast that miners can mine in peace and essentially fill up the instance.
In HazRes. And when the baddies do spawn, they're typically diamondback explorers not worth my rail ammo.
There's no point, or maybe there's something else I'm not getting. When I played in CZ in a wing, I found my kill count and bounties didn't accumulate half as fast as when I play solo.
Agree to disagree. In 1h30min I usually can do around 70 kills (if I'm not too distracted by hunting Corvettes / Captains and spend some time focusing the vipers/eagles/cobras which go down fast), racking up around 8-10 million in bonds and completing a 33million mission. About 5 CZ instances are needed, no repair or restock necessary unless I find myself zeroed on ammo when battle is won, at which point I take a voluntary break to fly to a station and restock for $ instead of spending mats on 10 synthesizes.
I find these to be just as boring and (not) difficult as hazres.