COMPLETED CG Fight for Nova Imperium against the Federation (Combat)

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Beams really work.
My Vulture equipped with 2 large beams never had any issues chaining CZ after CZ
The trick is to focus targets. CZ requires team play, be the 5th green attacking a red and not the single green in a red pack
And always go for the PowerPlant.
Usually i pop my targets way before their hull gets to 0, in a CZ that is.

So, Team play and PowerPlant sniping.
I don't last too long when I start finding myself the lone green in a sea of reds, and there seems to be no greens for miles around. Sometimes that is down to RNG luck as well. The other issue with beams is that even efficient ones can drain the weapons capacitator fairly quickly. Also MCs are far better for taking out modules in my experience.
 
What about the opportunity to get involved and have an effect in that story, with no glittery rewards it could have gone either way and that would have had an effect on future narrative.
It's still not a completely fair CG. Lots of people already have high rep with Nova from back when they were offering an awesome item to fight the NMLA, meaning people start with the high-paying CZ massacre missions with them right away. Also, I saw some complaining that the carrier the Federation was using was difficult to use if you had a large ship due to griefers hogging the large pads, so you'd get less participation that way.

But I do think you're right, that this was intended to be a fair CG where the community actually chose who they preferred rather than who was paying out the best. It's just that one side did start out offering higher payouts.
 
Maybe having efficient mods makes those beams less effective. I just know that I struggle even when I have a clear shot at the PP whereas multi-cannons would have taken a fair chunk out.
 
It's still not a completely fair CG. Lots of people already have high rep with Nova from back when they were offering an awesome item to fight the NMLA, meaning people start with the high-paying CZ massacre missions with them right away. Also, I saw some complaining that the carrier the Federation was using was difficult to use if you had a large ship due to griefers hogging the large pads, so you'd get less participation that way.

But I do think you're right, that this was intended to be a fair CG where the community actually chose who they preferred rather than who was paying out the best. It's just that one side did start out offering higher payouts.
Missions though have no effect on the CG itself they just add an incentive to those after credits or in love with missions.

I got my rep the usual way by just selling some cartographic data.
 
With missions it shouldn't. Typical high-end mission when allied with the faction is somewhere in the area of 450.000 credits per kill (e.g. 33million for 72 kills) . That's reasonable I think.
And becoming allied with a faction is not a big deal at all. Drop 15million in exploration data at their station and bam, you allied. Or just do a couple of 10-kill missions in a row and choose the +++rep reward. I had no rep with Nova when I started this CG and in a couple of CZs I was allied.

Never noticed in my rail krait. If I want to complete a mission quickly, I target smaller ships (eagles, cobras, vipers) and they melt in three salvos from my rail array. Even SpecOps ships, elite and theoretically well-engineered, die just slightly slower. Maybe upgrade your ship or something?

Your point being? That almost sounded like an insult.
Engineering is part of the game, it unlocks cool builds that are otherwise impossible to run cause heat/power/whatever and improves your effectiveness in all roles.
Don't wanna use it - your choice, but don't complain that your ship is crap, that's your own fault, just as losing a marathon would be if you decide to crawl all the way instead of running.

Synthesis is your friend - I run 5 rails on my krait and can stay in CZ for hours, I just stock up on Iron (G1) and Vanadium (G2) and I'm good to go.
Use the bio signal method while it's still available (Odyssey might mess it up) to fill up G4 raw mats and just trade down whenever you need.

AND? I have to reset HazRes regularly as well because I kill the baddies so fast that miners can mine in peace and essentially fill up the instance. In HazRes. And when the baddies do spawn, they're typically diamondback explorers not worth my rail ammo.

There's no point, or maybe there's something else I'm not getting. When I played in CZ in a wing, I found my kill count and bounties didn't accumulate half as fast as when I play solo.

Agree to disagree. In 1h30min I usually can do around 70 kills (if I'm not too distracted by hunting Corvettes / Captains and spend some time focusing the vipers/eagles/cobras which go down fast), racking up around 8-10 million in bonds and completing a 33million mission. About 5 CZ instances are needed, no repair or restock necessary unless I find myself zeroed on ammo when battle is won, at which point I take a voluntary break to fly to a station and restock for $ instead of spending mats on 10 synthesizes.

I find these to be just as boring and (not) difficult as hazres.
Cool cool. It was just a comment with my impressions about the subject. Not interested in debating. But thanks for replying!
 
It's still not a completely fair CG. Lots of people already have high rep with Nova from back when they were offering an awesome item to fight the NMLA, meaning people start with the high-paying CZ massacre missions with them right away.
Really? A couple of stupid missions, literally 15 minutes of work to get allied, and that's what you're complaining about?

Also, no CG is completely fair, ever.
The mudhrid CG was annoying AF when playing on epsilon side because of how far out their settlement was.
Winters was 2 jumps further away from jameson's than Hudson in the last CG, which I believe made some people choose Hudson as the drop off point.

There's always something you can b about, but some of it just makes people roll their eyes.
Also, I saw some complaining that the carrier the Federation was using was difficult to use if you had a large ship due to griefers hogging the large pads, so you'd get less participation that way.
Well, Dyson city mail slot can be blocked as well by griefers. Your point being?
PS. Just relog to solo, problem solved.
 
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Let me guess... did you missed it?

My epic alt got 4.7 bn out of it, pushing its finances from 450millions to 5.1bn
One more and i will get the 3rd carrier

The rewards most of the time are consistent.
The last CG i dare to say was an exception... although i do remember the last CG from the December 2019... my steam alt got like 60 millions getting into top50% in both trade and bounty CG flying a T6 and a C3, both non engineered of course. It was such a bump for a fresh account.
I was busy testing alpha, thought that was more fun than relog spamming for billions I have nothing to spend on.
 
insert Boromir meme
One does not simply share an opinion on a forum without the risk of getting a reply ;)
Yeah no problem. I'm just leaving the thoughts I go through, as a "25 weeks in game hours player", when I play the game. That's just in case it can help FD tweak the game, should they deem it necessary.
 
I was busy testing alpha, thought that was more fun than relog spamming for billions I have nothing to spend on.

I got that, but other people made a different choice and eventually it snowballed kinda out of control
And due to that and your choice of play, credits should be removed, simply because you play it right and everyone else played it wrong

Play and let others play as well.

My XB account has 30+ billions.
And it's not affected at all because my Epic account made 4.7 in 2 days. And 800 other account holders.
 
I got that, but other people made a different choice and eventually it snowballed kinda out of control
And due to that and your choice of play, credits should be removed, simply because you play it right and everyone else played it wrong

Play and let others play as well.
You can play.
You can even relog for whole month for trillion credit, if they will add CG which will durate 30 days.
But other people can talk, what they thing about this "gameplay".
 
It's still not a completely fair CG. Lots of people already have high rep with Nova from back when they were offering an awesome item to fight the NMLA
Nova wasn't the faction who set that up - GalNet said we were present, but that was just storyline, no actual in-game mechanics to tie the faction to that CG. In general, this has worked out as a very balanced CG, it'd just be more obvious if the tiers were placed similar to other types of CG.
 
Play and let others play as well.

My XB account has 30+ billions.
And it's not affected at all because my Epic account made 4.7 in 2 days. And 800 other account holders.

This.

And just as importantly to me it didnt affect my game and the few hundred thousand other active accts who log in each month apparently. I like optional billions, then I can opt out and we both happy.

I still follow the story on here and in-game though, while earning my peasants wage and enjoying my game as designed :) (but it is just about the only game I play so quite happy that 2 years in, 22 weeks in game, I have 4.6bn assets meaning if I sold everything I still couldnt buy a Fleet Carrier, thats my kind of game)

Did make me laugh though that last week CG meant some people burned out and said they wont play for a few weeks, not sure that was the design plan but they could have stopped earlier so no fault at Frontier end for that one.
 
You can play.
You can even relog for whole month for trillion credit, if they will add CG which will durate 30 days.
But other people can talk, what they thing about this "gameplay".

They sure do, and that's the beauty with the forums :)
What is not nice is asking to remove other's people gameplay because... it's Wrong... you know: "the way i play is the right way and everyone else is supposed to play like i do"

Some people made enough to be able to afford a carrier...
Good for them, nothing wrong with events that feel like winning at the lottery.
 
They sure do, and that's the beauty with the forums :)
What is not nice is asking to remove other's people gameplay because... it's Wrong... you know: "the way i play is the right way and everyone else is supposed to play like i do"

Some people made enough to be able to afford a carrier...
Good for them, nothing wrong with events that feel like winning at the lottery.
Some people will say that anything that results in more carriers is wrong.
 
it's not so much a reward, but an incentive to nudge people into doing something ingame they might not do otherwise.
Totally agree. I am thankful for all the nudges.

plus the highest "fire rate" - beams are top to trigger powerplant explosions. some of my medium and large combat builds have a beam for that.
Faster than burst lasers, except maybe Cytoscramblers? I would have to change some of my builds if this is true. Can you confirm this?
 
Totally agree. I am thankful for all the nudges.


Faster than burst lasers, except maybe Cytoscramblers? I would have to change some of my builds if this is true. Can you confirm this?
no, it just follows from how continous damage is implemented in game. ingame stats say beams are damage over time (so rate of fire: endless high), but of course that can't be coded, so their rof is just "very very high", and each hit has the chance of triggering a powerplant malfunction. test it with a beam along your other lasers and compare - it is very noticeable.
 
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