Horizons/Odyssey Compatibility - Further Details

I'm hoping that post-release, Odyessey will be a bit more optimised. The alpha was not super optimised in my opinion.

You'd hope so, but if it were more optimised then it might make sense that the new specs included machines which were previously 'below the mimimum requirements' in the Alpha. I guess we'll see.
 
Im not expecting it to run on my smartphone (I mean why would I?) but unless im reading it incorrectly the specs have changed.
From:
Recommended Specs (High Settings at 1080p)
  • Intel Core i5-8600K / AMD Ryzen 5 1600 (above 4 GHz recommended)
  • 12GB RAM
  • NVIDIA GeForce GTX 1060 6GB / AMD Radeon RX 5500
  • 60GB available space
Minimum Specs (Low Settings at 720p)
  • Intel Core i5-4590 / AMD FX-4350
  • 8GB RAM
  • NVIDIA GeForce GTX 770 / AMD Radeon R9 280X
  • 60GB available space
To:
mjksJVt.png
 

Deleted member 182079

D
Im not expecting it to run on my smartphone (I mean why would I?) but unless im reading it incorrectly the specs have changed.
I don't have the original ones at hand but I didn't notice anything, possibly VRAM? I seem to remember GTX780/1060 in terms of gfx cards though. Certainly subtle enough to not worry about it. I'm more concerned about optimisation issues.
 
Lots of good info there, thanks. Some questions I've not found answers to are as follows:
  • Where do I find the specifics about New modules needed for atmo planet landings and where we can get these new modules?
  • Can they be stocked on FC's?
  • Can suits be stocked on FC's?
I'm thousands of LY from anywhere, so I need the info to plan for our PG activities. If we can get a FC to carry these modules and suits to us, it'd be great!
  • There aren't any
  • No
  • No
You can exit a ship in just your normal flight suit though.
 
Greetings Commanders,

Thank you all for your comments and feedback on the recent announcement regarding Odyssey and Horizons compatibility. We understand that the post left some aspects unclear which we'd like to address below. We've also included some additional details.

Instancing and Graphical Improvements​

To clarify the circumstances under which instances may be shared across versions of the game, and when visual changes will be seen, we've made the following tables. The first applies to the time between PC and console launch, and the other to the time following console launch:

From PC Launch to Console Launch​

Hy5VIC4.png


After Console Launch​

Kt4ZiD4.png


Landing on planets with tenuous atmospheres is ONLY available to Odyssey owners.

  • Odyssey's UI changes will only apply to Odyssey players pre-console launch. Post console launch, the UI changes will be available to everyone.

Other Aspects of Horizons and Odyssey​


Galaxy State
  • The galaxy's background simulations (including Powerplay, factions, commodity markets and outfitting) will continue without disruption and be shared between all players (Horizons and Odyssey) across all platforms.
  • Squadrons may be contributed to and administered across both Horizons and Odyssey.
  • Fleet Carriers will function and be manageable across Horizons and Odyssey.
  • Odyssey Settlements will not appear in the system map or navigation panel of Horizons players.
  • All planet ports and settlements on tenuous atmosphere planets will not appear in the system map or navigation panel of Horizons players.
  • First footfall tags will only be displayed to Odyssey players.
  • Missions will not transfer between Horizons and Odyssey, and their timers will count down as if you were not logged into the game when you are on the other version.

Matchmaking & Social
  • The online status of Friends will be visible across Horizons and Odyssey, but locations will be displayed as "ED: Beyond" or "ED: Odyssey" if you are different versions.
  • System text channels will be shared across Horizons and Odyssey.
  • Direct text messages can be sent between friends across Horizons and Odyssey.
  • Players in Horizons will not be able to form wings or crews with players in Odyssey and vice versa.
  • The CQC matchmaker and crew finders will not place Horizons and Odyssey players together.
  • Voice communications will not be available across Horizons and Odyssey.
  • Squadron members playing Odyssey will appear offline to those viewing them from Horizons and vice versa from the Squadron management screen. This is so they cannot be invited to join a wing or crew from here.

Switching From Odyssey to Horizons Mode

Under some circumstances, your Commander location will need to be reset. For example, if you try to load into the game from the main menu in Horizons mode after playing Odyssey and meeting the following conditions:
  • If you were disembarked from your ship or SRV and logged out when on foot in any location.
  • If you logged out in a ship, SRV, or on foot in any location on a tenuous atmosphere planet.
  • If you logged out in a ship docked at an Odyssey settlement on a planet without an atmosphere.
  • If you logged out when on a ship piloted by Apex Interstellar or Frontline Solutions.

In these cases, your Commander will be placed into your most recently used ship and, if necessary, position it in orbit around the stellar body it was landed on, or docked on a settlement on. As with Horizons, the reset option will not available to you if your ship was destroyed at the time you logged out. Instead, a message encouraging you to re-access Elite through the Odyssey client will appear.

In addition, due to the terrain changes in Odyssey, the following will happen when switching over while landed on a planet without an atmosphere:
  • If you logged out in an SRV, then your ship will need recalling from orbit.
  • If you logged out in a ship, then you will load in a short distance above the planet's surface.

Crime
When playing Odyssey after playing Horizons:
  • Existing commanders’ crimes will be cleared when they first play Odyssey.
  • Crimes on players’ ships will be transferred to their commander.
When playing Horizons after having played Odyssey:
  • Crimes will be transferred from commanders to their active vessel.
  • Impounded ships will be released, but the impound cost will be added to the bounty for that vessel.

Avatars & Liveries
  • New suit livery items introduced with Odyssey will only be accessible in Odyssey.
  • When playing Horizons after having played Odyssey, Commanders will receive a default avatar and flight suit.
    • When returning to Odyssey after playing Horizons, avatars will be re-equipped with their Odyssey suits.
  • The default 'opaque helmet' avatar image will be displayed when viewing Odyssey players from Horizons in screens like Recently Encountered players, or Squadron Members.
    • Any new ship livery items purchased in Odyssey should still be accessible in Horizons.
  • Odyssey suit and weapon livery items will not be available for purchase through the store in Horizons.
  • Any purchased items will remain in Odyssey for when you next log into it.
  • ARX earned by playing Odyssey can be redeemed in Horizons and vice versa.
Inventory Items
  • The contents of Odyssey players’ backpacks and storage will only be available whilst playing Odyssey. They will not take any inventory capacity away from Horizons.
Codex
  • Any new organics species introduced for ED: Odyssey will only be present in players’ codex whilst playing ED: Odyssey

Local options storage
  • Odyssey uses different files to Horizons in %localappdata%\Frontier Developments\Elite Dangerous\Options to save configuration options, such as Audio, Graphics and Custom Key Bindings.
  • Odyssey shares some files with Horizons, such as visited star systems.

Thank you for your feedback and patience as we navigate through the huge transition for Elite Dangerous marked by Odyssey. We hope this follow up has gone some way to clarifying the details raised after the initial announcement. If you have any further queries, please leave them in the replies.

o7
Despite me asking on Frontier Help a couple of times there is still no answer to the question of POI locations in the changeover period. I have accounts now positioned at a barnacle site, Merope 5 C and at Dav'e hope so i can check if they are still there when I logon to Odyssey..
Frontier help has simply ignored my query.
 
Lots of good info there, thanks. Some questions I've not found answers to are as follows:
  • Where do I find the specifics about New modules needed for atmo planet landings and where we can get these new modules?
  • Can they be stocked on FC's?
  • Can suits be stocked on FC's?
I'm thousands of LY from anywhere, so I need the info to plan for our PG activities. If we can get a FC to carry these modules and suits to us, it'd be great!
You will get a build in Advanced Planetary-Approach Suite just like in Horizons, but a new version,
from what I could tell, for some reason SLFs did not have said suite.

No, sutis are only bought from startports and outposts with Pioneer Solutions or whatever they're called.
They are stored magically on your ship you don't need to store them on an FC,
No FCs cannot sell them they are a standard module that comes with all your ships.
I'm hoping that post-release, Odyessey will be a bit more optimised. The alpha was not super optimised in my opinion.

You'd hope so, but if it were more optimised then it might make sense that the new specs included machines which were previously 'below the mimimum requirements' in the Alpha. I guess we'll see.
In case you missed it, Kay Ross stated that they disabled many forms of culling and other optimisation passes due to some bugginess with the very outdated build they were on.
Elite has and always will be as optimised as they can manage, they will not randomally push the specs many times over what people needed before.
Just no more Raspberry Pi, if you have performance problems still Horizons and lowering resolution is always an option for the time being.
 
In case you missed it, Kay Ross stated that they disabled many forms of culling and other optimisation passes due to some bugginess with the very outdated build they were on.
Elite has and always will be as optimised as they can manage, they will not randomally push the specs many times over what people needed before.
Just no more Raspberry Pi, if you have performance problems still Horizons and lowering resolution is always an option for the time being.

Absolutely.

And even if it's not a 1000 fps FPS from tomorrow .. release on consoles is the direction of travel.
 
Im not expecting it to run on my smartphone (I mean why would I?) but unless im reading it incorrectly the specs have changed.
A new and improved ( well at least brought up to spec for most games of the last 5 years ) graphics engine - if the spec's didn't change it would have been a miracle.
I've got a 1060 that's now just over 5 years old, as is everything else in my PC. So I can relax bit - normally you'd be able to upgrade for a pretty modest amount to get to specs required - but unfortunately the current GFX card market is completely broken ( even worse than in Elite Odyssey where a hand gun costs more than a space ship! )
 
You will get a build in Advanced Planetary-Approach Suite just like in Horizons, but a new version,
from what I could tell, for some reason SLFs did not have said suite.

No, sutis are only bought from startports and outposts with Pioneer Solutions or whatever they're called.
They are stored magically on your ship you don't need to store them on an FC,
No FCs cannot sell them they are a standard module that comes with all your ships.



In case you missed it, Kay Ross stated that they disabled many forms of culling and other optimisation passes due to some bugginess with the very outdated build they were on.
Elite has and always will be as optimised as they can manage, they will not randomally push the specs many times over what people needed before.
Just no more Raspberry Pi, if you have performance problems still Horizons and lowering resolution is always an option for the time being.
Please point me to where this is stated. All I've found on ED Wiki was that we need to updrage to the new APAS. Ships bought in EDO will auto get them. Old ships don't auto get them. As for suits, seems like a perfect opportunity to add suit stores as modules to FC's, but I guess that was not considered yet.
 
In case you missed it, Kay Ross stated that they disabled many forms of culling and other optimisation passes due to some bugginess with the very outdated build they were on.
Elite has and always will be as optimised as they can manage, they will not randomally push the specs many times over what people needed before.
Just no more Raspberry Pi, if you have performance problems still Horizons and lowering resolution is always an option for the time being.
I'll wait and see as usual (although Ive already bought Odyssey), however the minimum spec has increased from Horizons, which is something they said they didn't expect to happen and there was no comment about it right up to the launch of the alpha. For me the exploration and graphics of the game are a big playing point, so Im unlikely to bother unless it reaches how it looks on Horizons. I'd buy a new card, but that's just about impossible given their availability.
 
Back
Top Bottom