A potentially great game ruined by spite, incompetence and mediocre performance and poor AA

EDO is not that broken, certainly its no where as bad as Anthem or Cyberpunk2077; its all very fixable. Infact it this is kinda reminiscent of the Horizons launch.
Strongly disagree. Anthem and CP were very much playable. I only had 1/3rd of the content I tried working. I have multiple minor issues. Some people are stuck in an apex taxi loop. Others have terrible FPS.

The fact it works for you, doesn't mean it works for everyone.
 
Well I guess I found the issue then.
Highlights of this thread:

"If you asked for a refund, delete your forum accounts, and never show your face in this community again."
"I've been around this forum since the beginning and have a much better idea about how Frontier works than you."
"I don't have to justify myself to you, you're a nobody."
"I'm always right."
"This game having more good than bad is a fact."
"Stop whining because you can't use a product that you purchased."
"This game is reviewing nearly 30% positive on Steam, but your opinionated gripes with it are hyperbole. This game is fantastic."

I guess it can only go uphill from here. :)
 
You.. think that there's more good than bad in ED:O? Are you living under a rock or have you not scoured these forums, other forums, reddit, youtube, and reviews of the game? A game that releases with more good experiences than bad experiences does not end up with Fdev having to respond in these forums about the myriad of issues plaguing the majority of the game's base.

Oh, and that one user telling you that you're right, I think you missed his sarcasm. :)

Nope, just gave him some of his own.

You can be all salty if you Iike. You have proven to my satisfaction that you can't see past your bias, didn't engage my posts honestly and aren't here in any flavor of good faith.

More works than it doesn't, we have additional hot fixes incoming and those of us not blinded by cranky will continue having a blast.
 

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Nope, just gave him some of his own.

You can be all salty if you Iike. You have proven to my satisfaction that you can't see past your bias, didn't engage my posts honestly and aren't here in any flavor of good faith.

More works than it doesn't, we have additional hot fixes incoming and those of us not blinded by cranky will continue having a blast.
You have been nitpicking on a single thing for 3pages, and I still have no clue what you are trying to even say. I'm too broad in the positive aspect. I'm not ?

And I'm sorry if my experience has been miserable. Which mean that list is going to be biased toward "negative". Considering the rating on steam, it seems I'm in the majority.
 
The release is totally half-baked and people are justified if they are complaining. That being said, if you actually super angry you might be too emotionally involved in a video game. Take a break - have a drink... and learn the lesson of not buying games on launch day that I learned many years ago.

At this point there's no point in arguing endlessly with delusional white nights - you aren't going to cure them of stockholm syndrome.
 
The release is totally half-baked and people are justified if they are complaining. That being said, if you actually super angry you might be too emotionally involved in a video game. Take a break - have a drink... and learn the lesson of not buying games on launch day that I learned many years ago.

At this point there's no point in arguing endlessly with delusional white nights - you aren't going to cure them of stockholm syndrome.
Agree. However, you can still white knight without being a - to those having issues. It's also not just people that bought into the preorder hype having issues, but those that stuck with Horizons (as well as us console folk) are feeling the residual fallout, and not even being able to log in to play Horizons shouldn't qualify me as being salty and/or whining.
 
To be fair, that's almost never the Dev's fault. But the upper management. Dev say "we need more time", management say "nope". Hurt them as much, if not more than us, since they really worked hard on it.
The more interesting thing for me is that at some point some lead dev had to look at the changes and merge them in - they got in to the release branch so... someone was ok with all of this weirdness at each point.
 
The more interesting thing for me is that at some point some lead dev had to look at the changes and merge them in - they got in to the release branch so... someone was ok with all of this weirdness at each point.
Absolutely. Moving development pieces from dev/test branch into your main is a very deliberate process in the year 2021. Very hard for it to be accidental, but it still should be fairly easy to revert.
 
It's not like you have much of a choice when your boss tells you to release what you have.
In a properly run studio this does not happen, code gets commited into branches - those branches pull request to a lead/senior depending at the time. That lead/senior (or multiple in some cases) code review and functionally test if required. Then it gets merged into the development branch. This development branch then gets tested and once happy it becomes a release so gets merged into the release branch. I am amazed that Frontier (of course I do not know them well apart from they make Elite) would not run like this. If anyone just said 'put it in even if broken' that would be pushed back by the senior developer at the time and production should be on their side 100%.

They would also have sprints that contain features/functionality that has been estimated to the best of the devs ability and these should be reviewed at the end of each... so honestly - I am lost for words if they are so amateur as to not do any of this correctly.

But the main point for me is this is yet another game not ready for release - covid or not, these systems should be in place and are easily done remote. This is not early access but a full 'finished' product released. A few bugs fine but some of the insane stuff I have seen... clearly not ready.
 
In a properly run studio this does not happen, code gets commited into branches - those branches pull request to a lead/senior depending at the time. That lead/senior (or multiple in some cases) code review and functionally test if required. Then it gets merged into the development branch. This development branch then gets tested and once happy it becomes a release so gets merged into the release branch. I am amazed that Frontier (of course I do not know them well apart from they make Elite) would not run like this. If anyone just said 'put it in even if broken' that would be pushed back by the senior developer at the time and production should be on their side 100%.

They would also have sprints that contain features/functionality that has been estimated to the best of the devs ability and these should be reviewed at the end of each... so honestly - I am lost for words if they are so amateur as to not do any of this correctly.

But the main point for me is this is yet another game not ready for release - covid or not, these systems should be in place and are easily done remote.
What do you think happened with Cyberpunk, when the devs said they needed more time ? Management said no. What happened there ? Well, guess.
It doesn't matter how it works, and I know how it works, devs doesn't have the final word. Management does. What are they going to do ?
 
What do you think happened with Cyberpunk, when the devs said they needed more time ? Management said no. What happened there ? Well, guess.
It doesn't matter how it works, and I know how it works, devs doesn't have the final word. Management does. What are they going to do ?
Cyberpunk was a different story - huge advertising all over, tv, radio, posters, web, magazines etc etc with major pressure not to delay again - this not so much, they could easily have just waited as nobody really outside of the core "Elite" would have any idea. Just frustrating to see the bullshots and then what it turned out to be like.
 
Plausible. They seem a little jaded sometimes.
"It's gamey, because it's a video game."
~Frontier
Lol, who said that, Arthur?

I really like all the current CMs. It is true that sometimes there's a hint of exasperation when it comes to dealing with us... but I totally get it. I mean, just look at us.
 
You have been nitpicking on a single thing for 3pages, and I still have no clue what you are trying to even say. I'm too broad in the positive aspect. I'm not ?

And I'm sorry if my experience has been miserable. Which mean that list is going to be biased toward "negative". Considering the rating on steam, it seems I'm in the majority.

I pointed out hyperbole.

You are being hyperbolic and that doesn't help anything. It just poisons tue well for actual discourse.

Still you did remind me to get my reviews in. 9 have to work a few more hours then I'll be off to play. I hope you are able to enjoy some playtime and bring your blood pressure down.
 
Cyberpunk was a different story - huge advertising all over, tv, radio, posters, web, magazines etc etc with major pressure not to delay again - this not so much, they could easily have just waited as nobody really outside of the core "Elite" would have any idea. Just frustrating to see the bullshots and then what it turned out to be like.
Indeed. Slapping six months more to CP2077 release would've been significant piece of gaming news and certainly completely in a different scale with a DLC updating an existing game. I wonder what kind of figures were at stake in CP2077 release, hundreds of millions?
 
I pointed out hyperbole.

You are being hyperbolic and that doesn't help anything. It just poisons tue well for actual discourse.

Still you did remind me to get my reviews in. 9 have to work a few more hours then I'll be off to play. I hope you are able to enjoy some playtime and bring your blood pressure down.
I'm not angry. I didn't do any hyperbole, if anything you did with the whole "it's a good dlc because I jumped with my srv and shoot a lady". I juts made a list of the issue I had and the thing I liked. Apparently you didn't like that I didn't say it was the best game ever.
 
I'm not angry. I didn't do any hyperbole, if anything you did with the whole "it's a good dlc because I jumped with my srv and shoot a lady". I juts made a list of the issue I had and the thing I liked. Apparently you didn't like that I didn't say it was the best game ever.

Hilarious and typical misrepresentation.

Sorry dude, no reason left to take you seriously. Enjoy the salt mines.
 
Don't forget the eleven hour migration. Also I think the changes are breaking in many, many places, and irrecoverable. And I'm not talking about simple git revert, I'm talking changes to the APIs, tooling, testing etc...

I could never imagine pushing code into trunk and having it break something that a reversion of that code couldn't fix, and then ends up as another from scratch fix that's added to the bug pile. I work in DoD software development and we would get crucified if we followed game developer methodologies.
 
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