Odyssey Progress

I'd love to say first hand that there was a time you were my most thought of figure in the entire industry. Your early Elite titles brought something special to my childhood, right into and throughout my teenage years. So fast forward to me finding out about Elite Dangerous and I was in heaven. However, to put bluntly, the journey with Elite Dangerous has been a bumpy one indeed.

There seems to be a constant and in my opinion blatant disregard for quality in the run up to major patches and DLC releases. The inconsistencies in communicating with the community until all hell breaks loose here doesn't add up for a company claiming to hold the community with such high regard. Sometimes core content bugs takes many months to address and at other times the most basic of issues is evident from the onset and yet seems totally oblivious to the development team when they're raised with them. I just don't get it. It sometimes seems evident that even the dev team do not fully understand their own game or play it enough to see what's going wrong in or with Elite Dangerous.

I wish to see Frontier earn the respect it so desires and actually strive to release the level of quality it so purports to pride itself on delivering. No more blatant lying to us or taking us for fools. Redeem yourselves through offering us proper and consistent transparency with Elite. Odyssey has launched with some evident and obvious downgrades to planetary tech that borders on being fraudulent alongside false advertising. See posts on this with direct picture comparisons taken from the trailer designed to lure in pre-orders and people's money. Even the Alpha had better visuals than the final build in areas. This isn't a good thing. It won't bode well for Frontier if this is not communicated quickly and with honesty as to why there is such a disparity in quality when the company boasted the final release would be better than anything shown prior. This has proven simply untrue and to me this is unacceptable.

David Braben, I still hold you in high regard for your life's work and your company commitment to Elite. But please, start making real waves here. You and your team have the power to really light a fire under Elite and make it the most recognised and sought after game of it's type across all platforms. Frontier just have to pay more astute attention to the community since there are many of us here who have played Elite for long enough to see exactly what the potential of the game is and more precisely the areas of the game in dire need of improvement so as to help Frontier offer a more complete and immersive experience with the game. Not to mention a more enjoyable one.

I do have high hopes for Odyssey, but as it stands, it quite obviously wasn't anywhere near finished. The lack of an Armstrong moment from stepping out of an Airlock or walking down a ramp alone, for me at least, evidently makes this clear. The issues with performance, the delay on consoles and subsequent segregation penalty to PC owners of Odyssey and Horizons, and the obvious massive downgrade in planetary tech, showing vastly degraded ice worlds and geometry etc all serves to prove this in my opinion.

Please, just throw us cleaner bones from now on...
 
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Come on, kiddies. No frigging manners, no patience, no clue of how huge an undertaking the game is, and far too much time on your hands. Give it a rest, come back in a few days and see if hotfixes have rectified the main problems. You do have other things to do in your life, right?

The first kid to give a smartass or hurt reply to this gets a lollipop.

Thanks for the updates FDev, looking forward to more.
 
Hey do you guys mind fixing the dang Jet-Boost bug, I can't plan routes with Jet-Boost option enabled especially after obtaining Jet-Boosting. Kind of breaks the entire game for me considering I'm 8K light years out from the Bubble and want to get back to enjoy the "new content"
 
Come on, kiddies. No frigging manners, no patience, no clue of how huge an undertaking the game is, and far too much time on your hands. Give it a rest, come back in a few days and see if hotfixes have rectified the main problems. You do have other things to do in your life, right?

The first kid to give a smartass or hurt reply to this gets a lollipop.

Thanks for the updates FDev, looking forward to more.
Imagine thinking that a huge company like this would spend years working on this, put an alpha out only for a few weeks, and then not have everything work pretty decently. Maybe they should concentrate on fixing and improving the base game rather then coming out with these $40 dollar "DLC's" that are half broke. But what do I know, I've only been playing games longer then these clowns have been developing them.
 
The issues with regards to FPS seem to be around stations but they're are more issues that need to be addressed. The new UI that's been introduced for swapping modules is poor and isn't user friendly. Why have you changed something that worked reasonably well. Whoever designed it has obviously never played the game. Please change it back..
 
Greetings Commanders,


With our first hotfix now released and another one arriving very shortly, I wanted to take a moment to address the wider community feedback and reports regarding performance issues, server outages, and bug reports within Elite Dangerous Odyssey.  

First and foremost, I would like to apologise wholeheartedly to those who have been suffering from these problems. I would like to reassure you that we take these issues very seriously and that they are our top priority and focus.  

Our second hotfix will be released very soon, which we hope will address more of the reported bugs and bring further stability improvements into the game.  We will continue to work on updates which will resolve more bugs and improve stability further.

Some of our players are reporting poor performance on machines where we would expect the performance to be good, and others are saying it is fine. We are trying to get to the bottom of this. I have been playing on my old home machine from 2014, which has an Intel i7 Extreme CPU and a GTX 980 GPU, 16 Gb RAM, playing at 1080p full screen at Ultra. I was doing this so I could have a good feel for how the game was playing on older hardware, and I used this same machine during Alpha. I have also been playing on a high spec 2021 dev machine.

I would like to thank you all for your patience and support. The Elite Dangerous community has always been at the heart of the game. We understand that there are a number of players who have had problems accessing and playing the game and I can assure you that we are focusing fully on improving this for those affected and communicating with you openly and regularly about how these issues are being addressed.  

Thank you all, 



David
 
Thanks David. Playing on an i5 2500K, 16GB 1333MHz and an RX480 with FR's pretty similar to Horizons. Performing really well so far. Thanks toa ll concerned. Great job as far as I am concerned. Always a few bumps in the road.
 
Come on, kiddies. No frigging manners, no patience, no clue of how huge an undertaking the game is, and far too much time on your hands. Give it a rest, come back in a few days and see if hotfixes have rectified the main problems. You do have other things to do in your life, right?

The first kid to give a smartass or hurt reply to this gets a lollipop.

Thanks for the updates FDev, looking forward to more.
I'm very, very hurt by this!

Where's my lollipop?
 
Imagine thinking that a huge company like this would spend years working on this, put an alpha out only for a few weeks, and then not have everything work pretty decently. Maybe they should concentrate on fixing and improving the base game rather then coming out with these $40 dollar "DLC's" that are half broke. But what do I know, I've only been playing games longer then these clowns have been developing them.
Well, that's the thing, isn't it? You can be David Braben, amass an entire Game Publishing Company, put your literal baby, the game most synonymous with your name, in the hands of a Dev team, and when said Dev team under-delivers, that reflects on you.

Or you can be Jeff Minter, and you can make stuff like Polybius, which is infinitely smaller, tighter, and polished massively, but might never reach a fraction as many people.

Or you could be Sean Murray, and head up a dev team of medium size, and create something like No Man's Sky, which was just as hated on its release, but eventually came good.

I have to hope that this will eventually come good.
 
Come on, kiddies. No frigging manners, no patience, no clue of how huge an undertaking the game is, and far too much time on your hands. Give it a rest, come back in a few days and see if hotfixes have rectified the main problems. You do have other things to do in your life, right?

The first kid to give a smartass or hurt reply to this gets a lollipop.

Thanks for the updates FDev, looking forward to more.
I would love a lollipop however I doubt I could pass for a smartass kid, despite that the answer to your question is not really.
 
Come on, kiddies. No frigging manners, no patience, no clue of how huge an undertaking the game is, and far too much time on your hands. Give it a rest, come back in a few days and see if hotfixes have rectified the main problems. You do have other things to do in your life, right?

The first kid to give a smartass or hurt reply to this gets a lollipop.

Thanks for the updates FDev, looking forward to more.
That's basically what I'm doing now. Wait till Monday to see if things have improved.
 
I am sorry to say, but this "sincere apology" feels a little less sincere to me. It only happened after people pointed out to one ef their pet streamers, sorry, I meant "affiliates" that Frontier may be forced to buy back all the presales (the game stores are a lot more onto this now after that Cyberpunk fiasco, they fear regulation), and that pet-streamer promptly was in a rush to "message friends at frontier", that this "apology" surfaced.

This sounds more to me like "please don't start requesting refunds" type of apology than someone actually being sorry for what was released. Especiall after how he only YESTERDAY was all over about how great this release was on their podcast on twitch. The only things that have changed since then is that they may have been at risk of actually having to refund the prebuys. Notice how he told us what system he tested at in addition to a modern state of the art machine. Not how it ran. Did it run as a slideshow, like it does for most users, or did it run at anything resembling playability?

This isn't an apology. It's a desperate attempt to stop people voicing their displeasure.
 
Come on, kiddies. No frigging manners, no patience, no clue of how huge an undertaking the game is, and far too much time on your hands. Give it a rest, come back in a few days and see if hotfixes have rectified the main problems. You do have other things to do in your life, right?

The first kid to give a smartass or hurt reply to this gets a lollipop.

Thanks for the updates FDev, looking forward to more.
If you eat a fruit that hasn't ripen yet it will be sour, if you release a game that hasn't been polished it will have Cyberpunk effect applied on it. Back in the days when devs had to put games on 5 DVDs they really placed more interest in releasing a solid product, instead of beta testing on customers.

I would love to participate in 3 months beta. Filed my reports and watch the game got polished.

So people who bought it have full rights to express their disappointment in half baked DLC.

Where's my lollipop?
 
Thanks for the update. I'm currently playing 2160p on 1070 (not Ti) and perhaps surprisingly this has always sufficed in not just Elite Dangerous but all games, with med-high details and none of that blur and DoF fx stuff.

Both ED and then HORIZONS has always played BEAUTIFULLY on 4k/2160p. Unfortunately the trade off I made when I grabbed this highly affordable & energy efficient 43" 4K TV I'm using as a monitor 2y ago (with 1 tweak it loses all input lag) was that I knew that I'd either be able to play games natively on 2160p or not at all (because 1080p and even 1440p look like absolute vaseline obviously) so I'm very much hoping that Frontier will also look into the nVidia 1xxx series hi-resolution/4K performance given the scarcity of GPUs right now and probably this whole year. Honestly I think the 1070 should be able to take whatever Odyssey throws at it and still churn out an almost steady almost-60fps performance like Horizons does with ease (ie low utilization & power) even at these high resolutions but I'm completely at your mercy.

I can afford to set settings to Low-Medium but bc of screen constrainst I just can't run at anything other than native 2160p. I can also afford a bit choppy on-foot performance if it means the Ship-Space performance performs anything like Horizons did. Thanks for all your hard-work creating and building out this beautiful game and good luck!
You can lower the SS setting to get the lower resolution performance while still sending a 4k signal.
 
I am sorry to say, but this "sincere apology" feels a little less sincere to me. It only happened after people pointed out to one ef their pet streamers, sorry, I meant "affiliates" that Frontier may be forced to buy back all the presales (the game stores are a lot more onto this now after that Cyberpunk fiasco, they fear regulation), and that pet-streamer promptly was in a rush to "message friends at frontier", that this "apology" surfaced.

This sounds more to me like "please don't start requesting refunds" type of apology than someone actually being sorry for what was released. Especiall after how he only YESTERDAY was all over about how great this release was on their podcast on twitch. The only things that have changed since then is that they may have been at risk of actually having to refund the prebuys. Notice how he told us what system he tested at in addition to a modern state of the art machine. Not how it ran. Did it run as a slideshow, like it does for most users, or did it run at anything resembling playability?

This isn't an apology. It's a desperate attempt to stop people voicing their displeasure.
I think I saw some hair under that tinfoil, better apply some more or the lizard aliens will read your brainwaves.
 
I am sorry to say, but this "sincere apology" feels a little less sincere to me. It only happened after people pointed out to one ef their pet streamers, sorry, I meant "affiliates" that Frontier may be forced to buy back all the presales (the game stores are a lot more onto this now after that Cyberpunk fiasco, they fear regulation), and that pet-streamer promptly was in a rush to "message friends at frontier", that this "apology" surfaced.

This sounds more to me like "please don't start requesting refunds" type of apology than someone actually being sorry for what was released. Especiall after how he only YESTERDAY was all over about how great this release was on their podcast on twitch. The only things that have changed since then is that they may have been at risk of actually having to refund the prebuys. Notice how he told us what system he tested at in addition to a modern state of the art machine. Not how it ran. Did it run as a slideshow, like it does for most users, or did it run at anything resembling playability?

This isn't an apology. It's a desperate attempt to stop people voicing their displeasure.
No I do believe it's a sincere apology for his development teams ineptness of delivering. let's hope he's wielding the axes tomorrow to sort it out..
 
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