Don't think so... it's still downloading.I think mine was 20mins? Are you sure you're not downloading the entire game?
Don't think so... it's still downloading.I think mine was 20mins? Are you sure you're not downloading the entire game?
The amount of purple python and blue cobra errors I have experienced in the last week, even prior to launch has been insane. In one day I had over 30 purple python errors, and 11 Blue cobras.Incidentally, I'm experiencing a number of server disconnections. Is anyone else experiencing that, and/or is this one of the issues being fixed?
I mean they kinda did, moved their competent guys onto Jurassic World EvolutionThat's nice and all, but Frontier's MO with Elite pretty much since release has been that very same old song. Maybe do an alpha for bigger updates, some cheap belly-rubbing changes after feedback, fix it until MVP status (i.e., until it kinda runs for most remaining influencers), shove it live, and then go silent after one or two hotfixes and lame excuses about how you're taking problems "seriously" (which everyone knows it marketing talk for "sucks to be you") and "we'll fix it we swear". Broken technology, still a bare-bones "experience" with little to do other than stare at balls in space and now more randomly scattered stuff on those balls, unmotivated additions with no respect for the rest of the game, controls that got worse with every new thing you tried to bolt onto them, multiplayer that's so bad and actively hostile you'd best remove it completely, and by and large an utter lack of care for the product. And then you have the gall to monetise that whole steaming mess with microtransactions.
Years back there was that little glimmer of hope when you announced that you'd prioritise work on major quality improvements. What really happened in the end? No fixing problems, that's for sure. Some hare-brained power fantasy additions, but apart from that, radio silence for way too long while you went away to glue a FPS module to a spaceship game with so much squandered potential without touching on any of the existing issues, but instead simply bringing the same issues to a smaller scale.
I applaud Frontier Developments for being so consistently bad at a single project for so long, any sane studio would have written off and buried such a dumpster fire years ago and tried part two or moved to something else entirely.
LOL!Greetings Commanders,
With our first hotfix now released and another one arriving very shortly, I wanted to take a moment to address the wider community feedback and reports regarding performance issues, server outages, and bug reports within Elite Dangerous Odyssey.
First and foremost, I would like to apologise wholeheartedly to those who have been suffering from these problems. I would like to reassure you that we take these issues very seriously and that they are our top priority and focus.
Our second hotfix will be released very soon, which we hope will address more of the reported bugs and bring further stability improvements into the game. We will continue to work on updates which will resolve more bugs and improve stability further.
Some of our players are reporting poor performance on machines where we would expect the performance to be good, and others are saying it is fine. We are trying to get to the bottom of this. I have been playing on my old home machine from 2014, which has an Intel i7 Extreme CPU and a GTX 980 GPU, 16 Gb RAM, playing at 1080p full screen at Ultra. I was doing this so I could have a good feel for how the game was playing on older hardware, and I used this same machine during Alpha. I have also been playing on a high spec 2021 dev machine.
I would like to thank you all for your patience and support. The Elite Dangerous community has always been at the heart of the game. We understand that there are a number of players who have had problems accessing and playing the game and I can assure you that we are focusing fully on improving this for those affected and communicating with you openly and regularly about how these issues are being addressed.
Thank you all,
David
Few hotfixes are not going to cut it. The core gameplay of the new stuff is done really poorly from the get go. The peformance issues and bugs are just an icying on the cake. A really thick layer of icying. The main problem is that the gameplay of newly added stuff is below mediocre. It plays like a cheap game from the year 2000.Greetings Commanders,
With our first hotfix now released and another one arriving very shortly, I wanted to take a moment to address the wider community feedback and reports regarding performance issues, server outages, and bug reports within Elite Dangerous Odyssey.
First and foremost, I would like to apologise wholeheartedly to those who have been suffering from these problems. I would like to reassure you that we take these issues very seriously and that they are our top priority and focus.
Our second hotfix will be released very soon, which we hope will address more of the reported bugs and bring further stability improvements into the game. We will continue to work on updates which will resolve more bugs and improve stability further.
Some of our players are reporting poor performance on machines where we would expect the performance to be good, and others are saying it is fine. We are trying to get to the bottom of this. I have been playing on my old home machine from 2014, which has an Intel i7 Extreme CPU and a GTX 980 GPU, 16 Gb RAM, playing at 1080p full screen at Ultra. I was doing this so I could have a good feel for how the game was playing on older hardware, and I used this same machine during Alpha. I have also been playing on a high spec 2021 dev machine.
I would like to thank you all for your patience and support. The Elite Dangerous community has always been at the heart of the game. We understand that there are a number of players who have had problems accessing and playing the game and I can assure you that we are focusing fully on improving this for those affected and communicating with you openly and regularly about how these issues are being addressed.
Thank you all,
David
Thanks for making the game I imagined playing with vector graphics too many years ago.Greetings Commanders,
With our first hotfix now released and another one arriving very shortly, I wanted to take a moment to address the wider community feedback and reports regarding performance issues, server outages, and bug reports within Elite Dangerous Odyssey.
First and foremost, I would like to apologise wholeheartedly to those who have been suffering from these problems. I would like to reassure you that we take these issues very seriously and that they are our top priority and focus.
Our second hotfix will be released very soon, which we hope will address more of the reported bugs and bring further stability improvements into the game. We will continue to work on updates which will resolve more bugs and improve stability further.
Some of our players are reporting poor performance on machines where we would expect the performance to be good, and others are saying it is fine. We are trying to get to the bottom of this. I have been playing on my old home machine from 2014, which has an Intel i7 Extreme CPU and a GTX 980 GPU, 16 Gb RAM, playing at 1080p full screen at Ultra. I was doing this so I could have a good feel for how the game was playing on older hardware, and I used this same machine during Alpha. I have also been playing on a high spec 2021 dev machine.
I would like to thank you all for your patience and support. The Elite Dangerous community has always been at the heart of the game. We understand that there are a number of players who have had problems accessing and playing the game and I can assure you that we are focusing fully on improving this for those affected and communicating with you openly and regularly about how these issues are being addressed.
Thank you all,
David