The great big Odyssey MOSTLY NEGATIVE rating thread

This should be a great big wake up call to corporate who pushed/approved for Odyssey to be released early, when it should have been considered a BETA and marketed as such. This is an exceedingly unfinished product that has actually downgraded many working graphics/systems in horizons which itself is quite an amazing feat.

Because of these decisions, your Odyssey DLC is currently sitting with a big fat orange MOSTLY NEGATIVE rating from 1,669 reviews, 68% 70% of these reviews are negative with only 32% 30% positive and it's getting lower over time (it was 35% positive yesterday). I predict you will reach the OVERWHELMINGLY NEGATIVE rating (80% negative ratings) within a week at which point the DLC should just be removed from the steam store, and re-launched as BETA along with an apology letter to the community (just like No Mans Sky and CyberPunk).

ED Odyssey 2077 3307 Steam Page

EDO2077.png


* UPDATE: As of today the rating has dropped to 30% positive reviews, or 70% negative rating out of 2,055.

edo_30.png
 
Last edited:
Even then - Most positive reviews I've read out of the handful I did skim over were mostly negative but simply praised the game for its potential and all the small things said users did enjoy.

I for one, despise the state ED:O is in currently and hope FDev release some major fixes in the coming week, but despite that I thoroughly enjoy the new Conflict Zones, providing I can deal with the abysmal performance.
The bugs I can handle, the ~20FPS is what bothers me the most next to crashes and Orange Sidewinder errors.
 
"Mostly Negative"

That should be a new Elite Dangerous rank. :LOL:

But yeah, they went for the cash grab, got it, and are now paying for the consequences in all the bad press they're currently getting.

I feel sorry for the developers. They can only do so much with the time and resources they're given. Its the bean counters to blame - release the minimal viable product asap. They should be called out on it. But no, they'll stay in the shadows and let their dev team and community managers take all the flak.
 
Even then - Most positive reviews I've read out of the handful I did skim over were mostly negative but simply praised the game for its potential and all the small things said users did enjoy.
Until about a year ago, that would have been me. I gave both the original release and Horizons a positive review, despite being fully aware of the many flaws and the wildly unused potential. But the game kept me hooked for 1500+ hours, so clearly, it did a lot right. Breathtaking galaxy, great space flight sim - I focused on what the game offered, rather than what it lacked.

When the first official info on Odyssey was released, I was sceptical, but remained positive. It was not the kind of new content I was hoping for, but I gave FDev the benefit of the doubt to deliver something good. My biggest concern was that it would turn out to be a mediocre FPS / walking simulator, that would cater to the same old thinly-veiled grind cycle mechanics.

I still pre-ordered Odyssey earlier this week. While I was already pretty certain then that I wouldn't like space legs (if only because there is no true VR support), I was still looking forward to the new planetary tech. If all I got was upgraded graphics for the old content, I would have been happy to pay €40 for that.

I fully did expect a rocky start. But I did not expect what I found. Lost keybindings, ultra-low FPS, texture problems, and on top of that, a new UI and new graphics that I consider a serious downgrade. Add game breaking bugs that will seriously damage your previous progress, and you have a DLC that makes the entire game (even without the DLC) unplayable.

I am using Steam since 2009. In these 12 years, I added over 150 games to my collection. I only refunded a purchase once, and only because the store page had inaccurate language information.

Odyssey is the first purchase I ever refunded because I found the game to be completely broken.
 
I still pre-ordered Odyssey earlier this week. While I was already pretty certain then that I wouldn't like space legs (if only because there is no true VR support), I was still looking forward to the new planetary tech. If all I got was upgraded graphics for the old content, I would have been happy to pay €40 for that.

I fully did expect a rocky start. But I did not expect what I found. Lost keybindings, ultra-low FPS, texture problems, and on top of that, a new UI and new graphics that I consider a serious downgrade. Add game breaking bugs that will seriously damage your previous progress, and you have a DLC that makes the entire game (even without the DLC) unplayable.
Despite my complete disgust and disappointment for ED:O, I choose not to refund my Pre-order, as I know once the issues are mostly dealt with, I'll have another month or two of enjoyment.

I have no buyers remorse, rarely have if ever, I pre-ordered knowing full well it may not be as good as it appeared, I just wanted the suit which sadly wasn't available on launch, and continues to not be usable post-hotfix - I did not expect what I was given;
I'm use to the subpar content FDev have delivered in the past and enjoyed them for what they were, I've dreamed of the untold potential each major development, but to be delivered something so blatantly unfinished and broken has left me sour, and this is the first time new content for ED has upset me to such a major degree.

What I have experienced so far in the light of things has been very lovely, I'm very easy to please as it is, and I wish to see ED:O shine given enough time, the child inside me wishes to get quite acquainted with the ground CZ content.
 
Despite my complete disgust and disappointment for ED:O, I choose not to refund my Pre-order, as I know once the issues are mostly dealt with, I'll have another month or two of enjoyment.

I have no buyers remorse, rarely have if ever, I pre-ordered knowing full well it may not be as good as it appeared, I just wanted the suit which sadly wasn't available on launch, and continues to not be usable post-hotfix - I did not expect what I was given;
I'm use to the subpar content FDev have delivered in the past and enjoyed them for what they were, I've dreamed of the untold potential each major development, but to be delivered something so blatantly unfinished and broken has left me sour, and this is the first time new content for ED has upset me to such a major degree.

What I have experienced so far in the light of things has been very lovely, I'm very easy to please as it is, and I wish to see ED:O shine given enough time, the child inside me wishes to get quite acquainted with the ground CZ content.
Well said. The refund was not a rushed decision, I did go back and forth in Steam a couple of times before finally hitting the button.

I am pretty certain that most of the technical issues will be fixed over time. But given the sheer amount of issues, it will take quite a lot of time.

Many of the issues can be reproduced easily and have been reported during the alpha test already. So this did not come as a surprise to FDev. Odyssey wasn't even close to a release state, and they knew it. At best, it is in a very early beta stage.

I did support FDev a lot in the past, by buying ship kits and liveries for all my ships, despite slmost never seeing them from the outside. But so many bad decisions have been made along the way to the release of Odyssey, and I just do not want to reward these bad decisions. That's why I did not buy No Man's Sky upon release, but did get it later, when it was clear that the developers were putting a lot of effort into turning it into the product they had wanted it to be.

I hope the same will apply to Odyssey. I intend to take a break from Elite for a few months, and then check back how it looks after the console release of Odyssey. If things look better by then, I will probably buy it again later on.
 
It's a DLC, and not an expansion, so you are not obligated to buy it.
And they did a graphical update, so the requirements have increased naturaly and there is no need to freak out over it. That's why they seperated Horizon and Odyssey.

So i was right, your comp is outdated, and you just lashing out.

The game runs far worse than it should. And the general cause for this (largely non-functional z-culling of interior assets) has been well demonstrated.

flexcreator showed this in detail in the Alpha:
Source: https://www.youtube.com/watch?v=dIc0WPY63hY


I did my own, less involved, testing and could easily show that this was still the case in the current game.

Both of these are in the Odyssey client at the exact same settings (1440p ultra) on the same hardware (a well tuned 3900X and an overclocked RX 6800 XT):
Source: https://www.youtube.com/watch?v=2QXSYYIzqMY

Source: https://www.youtube.com/watch?v=ah5-yghDiYI


The main reason the FPS is radically higher in the second video? No interior models in the SRV tutorial. In the suit tutorial interiors are being rendered from the moment the mission loads, despite them being far away and occluded. This rather major bug/oversight cuts frame rate by 30-50% on top of the modest hit from the engine updates. If there is a settlement with interiors around, frame rate will be a third of what it would be in Horizons.

The game does not perform poorly in absolute terms on my hardware, but it's so much slower than is should be that hardware that is well within the bounds of the specifications Frontier is listing cannot run the game well at any reasonable settings.
 
Back
Top Bottom