The great big Odyssey MOSTLY NEGATIVE rating thread

You come of as if you know the staff, but than stack on the same silly argument - it works in Horizon, where you render empty Space and Planets, so why doesn't it work in Odyssey? The answer is obvious.

Evidently, you haven't been paying attention to anything that's been going on, least of all my arguments.

Go back to the post with my videos in it and look at it again.

Maybe this will make things easier:
GeblpBI.jpg

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Both scenes in Odyssey, on the same hardware, at the exact same settings. The more complex scene is almost double the frame rate of the other.

The reason for this? There are buildings three hills away that are being rendered when I'm not looking at, and could not possibly see, their interiors. This is not normal. This is not acceptable.

Optimization doesn't hapend over night, it doesn't happen in 3 days of release.

It's supposed to happen before release. Which is also when they said it would happen.

That other games are also bad doesn't do anything to refute or excuse the performance issues with Odyssey.

They clearly want to fix this and they are putting a lot of effort in to it.

That should be a given.
 
After taking a deep breath and counting to 10, today I gave Odyssey a (n) on Steam today.

I still haven't pushed the button on Elite Dangerous. It's by far the best game I have ever played, but if Fdev stubbornly decides to go with the current crappy graphics of Odyssey, once that gets forced onto Horizons as well, that'll be another (n). Not that I think Mr Braben or Fdev management even cares.

As someone once said: "If you tell the truth you don't have to remember anything". That one obviously hasn't reached some of the Frontier folks. They are getting entangled in their own crap right now, even though they tried to take all possible precautions in the EULA. Everybody reads those, right?

Do you know that in the EULA you agree to hand over your first born child to scientific research? It's on page 204, just below the paragraph about the SWAT team, "if you ever" speak bad about the companies products.
 
The game runs far worse than it should. And the general cause for this (largely non-functional z-culling of interior assets) has been well demonstrated.

flexcreator showed this in detail in the Alpha:
Source: https://www.youtube.com/watch?v=dIc0WPY63hY


I did my own, less involved, testing and could easily show that this was still the case in the current game.

Both of these are in the Odyssey client at the exact same settings (1440p ultra) on the same hardware (a well tuned 3900X and an overclocked RX 6800 XT):
Source: https://www.youtube.com/watch?v=2QXSYYIzqMY

Source: https://www.youtube.com/watch?v=ah5-yghDiYI


The main reason the FPS is radically higher in the second video? No interior models in the SRV tutorial. In the suit tutorial interiors are being rendered from the moment the mission loads, despite them being far away and occluded. This rather major bug/oversight cuts frame rate by 30-50% on top of the modest hit from the engine updates. If there is a settlement with interiors around, frame rate will be a third of what it would be in Horizons.

The game does not perform poorly in absolute terms on my hardware, but it's so much slower than is should be that hardware that is well within the bounds of the specifications Frontier is listing cannot run the game well at any reasonable settings.
I'm reading more people with AMD CPUs having more problems than intel owners. Not had my first full cup of coffee yet, but i do believe some other games in the past had AMD/Intel performance swings. I think RDR2 was one.
 
I'm reading more people with AMD CPUs having more problems than intel owners. Not had my first full cup of coffee yet, but i do believe some other games in the past had AMD/Intel performance swings. I think RDR2 was one.

I have plenty of Intel CPUs.

The game is not even remotely CPU limited on any of my fastest seven processors. And I already spent considerable effort looking for CPU bottlenecks on this 3900X:
Source: https://www.youtube.com/watch?v=TI-QmVKeGiE
 
I'm reading more people with AMD CPUs having more problems than intel owners. Not had my first full cup of coffee yet, but i do believe some other games in the past had AMD/Intel performance swings. I think RDR2 was one.
CP2077 comes to mind, it had very, very poor performance with AMD Processors until a HEX Edit was introduced by the community, and later officially fixed, it tripled my performance alone, but with Elite, it seems to be a lack of standard optimization, but who knows it could be both.
 
You come of as if you know the staff, but than stack on the same silly argument - it works in Horizon, where you render empty Space and Planets, so why doesn't it work in Odyssey? The answer is obvious.

Than you say things like " To continue to play "? What? It's a DLC, you can play with out it, nobody is forcing you.
Well, except for the fact that Horizons players are parlty also affected by the changes made for Odyssey.


As for Performance issue with 1070 and recommended 1060 - I don't know if you played Black Desert Online, it was poorly optimized on released, but with in 6 month they doubled the FPS in the cities. Optimization doesn't hapend over night, it doesn't happen in 3 days of release. It's a long process especially when you do something as massive as this DLC did.
Come on, have some faith. They already did more in this 2 hotfixes than C2077 did in weeks after release. They clearly want to fix this and they are putting a lot of effort in to it.
To be honest, I don't care about Black Desert Online, Cyber Punk 2077, Fall Out 76, Anthem or whatever failed launch comes in mind. And its not about loosing faith in Frontier Developments fixing the issues (somewhen).The thing is, more and more game studios tend to release their products in a unfinished, unoptimised, unpolished state and its only fair to address it. Otherwise they will get away with it.
Listen, I don't want to spoil your Odyssey experience, I really don't. If you have fun playing it good for you, but I can fully understand those who are dissapointed.
 
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This should be a great big wake up call to corporate who pushed/approved for Odyssey to be released early, when it should have been considered a BETA and marketed as such. This is an exceedingly unfinished product that has actually downgraded many working graphics/systems in horizons which itself is quite an amazing feat.
There's bugs and technical issues, but they release bug fixes at a fast pace. You're exaggerating the issues. It is playable, most of the game does work (believe it or not) and is enjoyable imo.
Because of these decisions, your Odyssey DLC is currently sitting with a big fat orange MOSTLY NEGATIVE rating from 1,669 reviews, 68% of these reviews are negative with only 32% positive and it's getting lower over time (it was 35% positive yesterday).

I predict you will reach the OVERWHELMINGLY NEGATIVE rating (80% negative ratings) within a week at which point the DLC should just be removed from the steam store, and re-launched as BETA along with an apology letter to the community (just like No Mans Sky and CyberPunk).
This is an odd comparison, because its an expansion while Cyberpunk is a full singleplayer-only game.

You're exaggerating the issues. It is playable, most of the game does work (believe it or not) and is enjoyable imo.

I don't know how long you've been playing ED. At first it had mediocre reviews, but due to improvements, bug fixes it's now mostly positive.
 
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This should be a great big wake up call to corporate who pushed/approved for Odyssey to be released early, when it should have been considered a BETA and marketed as such. This is an exceedingly unfinished product that has actually downgraded many working graphics/systems in horizons which itself is quite an amazing feat.

Because of these decisions, your Odyssey DLC is currently sitting with a big fat orange MOSTLY NEGATIVE rating from 1,669 reviews, 68% of these reviews are negative with only 32% positive and it's getting lower over time (it was 35% positive yesterday). I predict you will reach the OVERWHELMINGLY NEGATIVE rating (80% negative ratings) within a week at which point the DLC should just be removed from the steam store, and re-launched as BETA along with an apology letter to the community (just like No Mans Sky and CyberPunk).

ED Odyssey 2077 3307 Steam Page
For the record: I did not buy Odyssey, after looking and reading during the Alpha. I was suspicious - rightly as it seems.

Now - Popcorn out and reading here and the Steam Reviews which keep coming in, even more now when it is weekend.

How some people can defend this - I will never understand.
  • There is (Steam) one new player, who bought the entire game, fiddled with the control settings, because obviously they have no defaults set. He now accuses Frontier to have done this on purpose to hold him long enough in the game so he cannot ask for a refund. I don't believe this - but I can understand, that customers see it this way. Do they really think, that a new player faced with such silly problems will remain or return later?
  • There is an experienced player, who purchased Odyssey, and while playing it he booked an APEX from Shinrarta Dezra to planetary port Puleston Arsenal in the same system (him being there proves that he has at least some experience). Now he sits in the shuttle, which circles for 4 hours, and this cannot be solved: Restarting the game does not work. Relogging in Horizons stops with an error 'last save in Odyssey, cannot be recovered in Horizons'. So essentially his account is sort of blocked. He even cannot use it in his Horizons mode after paying $40 extra. The question is how long it will take until Support will help, since - judging from other posts here - he is not the only one. This could easily mean his weekend will pass without him able to play.
  • There are comments from experienced Horizon players about the UI, which I cannot repeat here...
  • There are players who comment on part of the new content: "The "exploration" and exobiology paths are straight up insulting." After reading a bit about it and looking at several videos I fear I have to agree...
  • There a reports/comments about missions, either that there are no missions, or that missions do not work or cannot be handed in, or that the penalties for failing a mission (dying) are much too harsh. There seem to be a lot of 'dead ends' a player can run into, by dying on foot with strange or even no recover possibilities, or with hours of fiddling. And clearly Frontier (again) trusted, that problems will fix themselves if the player relogs. Well - seems not to work in many cases.
  • There are many, who just were unable to play, because of 'Orange Sidewinder', not even with their old Horizons clients.
  • There seems to be a real mixup with different distributors, Steam, Epic and Frontier itself, which can or cannot be solved, updates one cannot install and similar things.
  • There are reports about messed up rankings, missing ships, and many more things.
And I did not even mention the countless Reviews where people criticized the low FPS, the bad graphics in some places, the dark interiors, light emitting objects which remain dark,
and countless other things. Some of them may be a matter of taste, but there are several complaints which you can read nearly everywhere, so they cannot all be completely unfounded, now can they?

So the heated discussions about frame rate are moot at this point, I think. If players with simple game actions manage to block everything to the state of an essentially blocked account, if missions mostly fail and cost in game Credits, if real money bought livery is not applied or applied wrong, FPS are not Frontiers main concern!

The Witcher 3 (full installation including all expansions and all DLCs) has only 45GB - how come, that ED+Odyssey need 75GB??? The Witcher 3 has several different areas including different cities with different plants, houses and a lot of different (and high resolution) textures. Could it be that most of the textures in ED:Odyssey are not optimized? Players with good graphic Chips but smaller video memory run into problems, it seems. And honestly - 75GB is a waste of disk space for this.

IMHO this is not salvageable. The only way out would be to pull the entire release, restart the Alpha (call it Beta if you want) on separate servers and try to fix it until Autumn, because if the Developers in addition to fixing this mess always need to look after Horizons - which should continue to work normally - they cannot manage to finish this. An if they accidentally block Horizon too, things will become real nasty.

So I think Frontier has to take the hit and pull the release. This fiddling around with Hotfixes will only lead to more troubles, I think.
And then they do not communicate, do not even try to explain, and seem to have disappeared into the weekend. How will public opinion be on Monday?

Well I have the popcorn out :)
 
Listen if they were pomping DLC's every few month like Stellaris did in the past 5 years - 13 DLC's i would be critical too. But come on man. They released the game, than released one paid Expansion, and now first DLC in 6,5 years.

Have some faith. This is not EA, this is not Ubisoft - because you know if it was Ubisoft, this DLC would have been called Elite Dangerous 2, and not DLC ( Like they did with The Division). There are a lot of bad examples of companies out there, just don't lump Frontier with them, they are nothing like them.
You should be handing out brochures at the airport describing your faith in multi-billion dollar corporations. Even if this wasn't the most cringe-inducing take possible, what has FD released in the past two years that warrants such faith? Their reputation for over promising and under delivering didn't originate with Odyssey. "They're not as bad as Ubisoft, Paradox or EA!" Talk about damning with faint praise.
 
You come of as if you know the staff, but than stack on the same silly argument -
You come on here as if you know anything at all. Morbad has proven himself qualified to speak on matters of graphics and hardware performance. You have proven that you have absolutely no clue about what you are talking about. Yes, I've seen the nonsense you've been spewing in countless threads. (n)

As for me and my house, we'll be listening to Morbad (at least on this topic).
 
IMHO this is not salvageable. The only way out would be to pull the entire release, restart the Alpha (call it Beta if you want) on separate servers and try to fix it until Autumn, because if the Developers in addition to fixing this mess always need to look after Horizons - which should continue to work normally - they cannot manage to finish this. An if they accidentally block Horizon too, things will become real nasty.

So I think Frontier has to take the hit and pull the release. This fiddling around with Hotfixes will only lead to more troubles, I think.
And then they do not communicate, do not even try to explain, and seem to have disappeared into the weekend. How will public opinion be on Monday?
Sadly the pulling will not happen. It HAD to be released before EOFY to make the shareholders happy, and hopefully generate extra income in
  • game sales
  • cosmetics sales

And then of course hopefully bind the players long enough to hold out for some more content than what this Beta has to offer.
I reckon they are aiming the FPS combat market at the console people, coming from COD and CSGO, having a similar experience except now they'd get space ships too.

Looking at the Codex, all the rumoured stuff has been discovered within 24 hours, all that's left is to confirm stuff and call it a day. The endless grind for materials is not really content, but I guess we already know that.
 
What also blows my mind is I thought goodwill would be even more important to frontier now they are a publisher.

Especially if they are going to be working with global brands that are orders of magnitude bigger in reach like f1 and warhammer..

How does mostly negative inspire the executives from those companies that frontier make games that are more than don't care that will do joker grade? Or how do they know frontier won't just do the same thing to their brands if they decide they "cant make everyone happy" for those games too.

In hope for elites sake some senior people at frontier have learnt their life lessons from this.
 
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You come on here as if you know anything at all. Morbad has proven himself qualified to speak on matters of graphics and hardware performance. You have proven that you have absolutely no clue about what you are talking about. Yes, I've seen the nonsense you've been spewing in countless threads. (n)

As for me and my house, we'll be listening to Morbad (at least on this topic).
Yeah Morbad is one of the de facto users when it comes to all things elite dangerous.
 
missions are not completing correctly, have to relog to get rid of the mission after handing it in (missions from terminals are particularly broken) items for missions not spawning at mission site (again fixable by relogging) this is a game issue, not a hardware issue. I currently cannot log back in due to a mission hand-in causing a corruption somewhere.
when the game works, it works ok, but generally at worse quality than it did in Alpha, I do not know what they did to planets but they are looking iffy from space... the atmospheres and surface terrains, plus the extra biology and detritus looks great..., but we want it functioning in the manner expected
 
Have some faith. This is not EA, this is not Ubisoft
Sorry but im not dumb enough to have faith in a company that bluntly lies to my face. "It will work on release, we will optimise it, it will run just like Horizons." Just a tiny Fraction of what was promised. Well it does not even closely run like Horizons and the recommended specs are a blunt lie too. I am currently playing on Geforce NOW and even there i have stutters and crashes. The FPS arent great either. 25 on settlements, i dont even wanna talk about burning buildings. These are a power point presentation.
 
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