I expect at least 60fps at 1080p with ultra setting using a Ryzen 5950x and RX 5700 XT.
Ah, no, my implication is that FPS drops to 30 cause little issue for most gamers, not anything about how far ED FPS is dropping.You:
"Remember that huge numbers never even turn on FPS counters, third party or otherwise. So unless the FPS drops to around 40 they literally wont even notice. Some of the older gamers wont even notice until 30"
Me:
"There are literally people complaining of Odyssey giving them framerates in the TEENS when they can play Horizons at 60 and above."
You were claiming that most people won't notice FPS drops until they hit 30 or so. The implication, correct me if I am wrong, seeming to be that the framerates Odyssey is causing are not a big deal, as most people won't notice them, but people who can get a steady 60 in Horizons are reporting FPS drops in some cases of over 50%. that's noticeable. REALLY noticeable. Especially when you can load up Horizons and physically see the difference between the two clients on the same hardware.
It's common practice to separate input capture from frame capture, at least nowadays. Some amateur developers make the mistake of linking them (I certainly did) but very VERY few on the level of Elite.There's no simple answer to that because it depends on many factors and also because the eye doesn't see the world in term of FPS. Retinal persistence is also a factor. The flash of a camera for example lasts around 1 millisecond, and as you know it's easily visible.
Generally speaking, I start noticing a difference from 60 FPS if I dip below 50 FPS. But I notice a huge difference between 120 and 60 FPS too (need a 120Hz monitor for that though).
Also in games, the difference isn't just visual, inputs are affected by framerate too.
Actually it's pretty much always the case, but we may be talking about two different things. Elite's UI is very unresponsive if your framerate drops below let's say 20 FPS, in which case the "key pressed" event appears to be cancelled out by the "key released" event (so nothing happens). Also in Odyssey, semi-automatic weapons fire slower the lower your framerate is* (or I should say if your framerate is very low, it's probably the same between 60 and 120 FPS). Then there's display lag that happens regardless of how the game is programmed, when you press a key you only see the result during the next frame, which takes more time at 60 fps than at 120.It's common practice to separate input capture from frame capture, at least nowadays. Some amateur developers make the mistake of linking them (I certainly did) but very VERY few on the level of Elite.
Ah, no, my implication is that FPS drops to 30 cause little issue for most gamers, not anything about how far ED FPS is dropping.
Yes, a corollary of my remark is that if Elite dangerous frame rate is only dropping to 30, then people won't notice, but their claims are that it's dropping further than that.
Whoops I meant they wont MIND, not that they wont notice.Holy heavens, mate.
Years ago when I was playing on 60 fps, I instantly noticed whenever it dropped to 55 in a crap instance.
Not even to mention a 144 to sub-60 drop.
30 FPS is a slideshow.
It depends on just where the bottleneck is. If you are CPU limited then dropping the resolution will do very little, indeed all you would be doing is making your system more cpu limited. If your system is in this state then you'll want to look at dropping more CPU intensive options rather than dropping the resolution
On the other hand a GPU limited system would benefit from a drop in resolution simply because
Well, apparrently, I didn't quite manage to finish my reply before posting it, there was meant to be more to it!Well, my system appears to be GPU limited as it is apparently at 99% utilisation. So, I dropped the res to 720p - made no difference.
I've got a AMD Ryzen 7 3700X and a GTX 1080 8Gb by the way. It really ought to be able to handle this.
Well, apparrently, I didn't quite manage to finish my reply before posting it, there was meant to be more to it!
60+ fps.I see people on here complaining that they only get 60 fps....... if you turned your counter off would you even know? What can the human eye discern?
Now, I am only getting 20 fps and I can sure as hell discern that - it runs like a dog.
Any news on whether the patch has improved things?