Has the hysteria died down yet?

I'm just disheartened by the fact that people have to post their immediate reaction as reviews of the game, less than two or three days after release.
A lot of people posted their immediate reactions on the forum during the alpha, weeks before the release. And they were pretty much the same as the new adopter's after the release. Long story short, the game was released too early.
 
While I will admit the release of Odyssey was, it's fair to say, botched. The fact that David Braben made a public apology within twenty four hours of the launch, and the fact there have been multiple patches and updates since show a determination to make things right on Frontier's part.

I have to say though I was rolling my eyes throughout the first few days. The reaction, and especially the reviews posted by people on Steam really do demonstrate how unbelievably stupid people can be. I mean, I sometimes wonder how people this thick are able to stand upright and feed themselves :rolleyes:

As an example, the "immediate reaction" of these people was "Odyssey is broken, it's unplayable, and this is clearly what the game is, what it was intended to be, and what it always will be". All this no more than 48 hours after the launch when patches and updates were already incoming, and Frontier had acknowledged the problems.

But no, this is just what Odyssey was and clearly it was never going to be fixed, and so the thick gobby brigade posted their reviews and messages. It's quite pathetic really. Has it died down yet, as I very quickly switched off so I could read something intelligent instead :cautious:
Put your white knight armor away.

It's not hysteria when you want a $40 product advertised as released and finished to be, you know, finished.
The constant placating to the developers who release unfinished products with a tired old "c'mon, all games have issues on release, give it time, it will be fixed" is what makes the same developers not give a damn about actually finishing their products before they charge money for it.

Stop being gullible.
 
I have played it, but I'm one of the lucky ones who's had no real issues. I'm just disheartened by the fact that people have to post their immediate reaction as reviews of the game, less than two or three days after release. Yes, it was botched, but does that justify posting a very permanent and very negative review online? How many of these dumbasses are going to update their reviews when Odyssey does improve? Probably only a single figure percentage I'd guess. How does that help the game and the player community? :cautious:
I to had no real issues, just like those who's streams I watched on Twitch. I even empathised and agreed that there were many who had it worse than me and had a right to feel angry and frustrated.

However, I soon realised that was not good enough for some - some expected me to be as annoyed and negative as they were. They would continually try to prove I should be annoyed even though I was happy for their feelings on the matter to be accepted/respected - they were not happy for that respect to be likewise accepted.

White Knight, Liar, Paid by the company allegations are made - in the end, when someone is not willing to accept there has been a wide spectrum of experience and not all bad, I doubt they care for the more rational/balanced approach you are adopting. <O
 
I'm just realistic and pragmatic. I've seen FAR TOO MANY software launches over the years that have been borked to be surprised by this.
You think people were surprised? Everyone who followed the Alpha knew exactly in what state Odyssey is. But FDev still released it in this state and lied about it.
They could at least mark it as Early Access or Beta, but the way the handled it they deserve all the bad reviews.
 
it should have been clearly labelled as early access and slightly cheaper. Honestly, I'm not sure if the price is right even for a DLC without technical problems.
Yes, it should be EA. As for the price... eeeee... it's a hard nut to crack. I assume that was a significant coding effort on their part, new planet tech, new "game mode" with interactions etc... I feel that the price is just about right. If they released it at full-game price, then hard pass. 30GBP, 35€, 40$ is imho just riiiight.
 
I'm expecting the "roadmap" braben talked about to be as bad as what happened with anthem since Fdev seem to be going the same way as EA with the attitude towards paying customers
 
I'm not defending Frontier, I just think that if something is clearly broken, that's not the time to post a review.
Frontier released Odyssey to the various outlets as a completed product, charging full price for it, with no clear message that it was NOT complete - they released it as a completed product, so people are entirely within their rights to review it as though it were a completed product.

If FDEV had said it was a beta release, people would, perhaps, have given them a little more leeway, but they didn't, so, at this point, I think they're getting everything they deserve.
 

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Frontier released Odyssey to the various outlets as a completed product, charging full price for it, with no clear message that it was NOT complete - they released it as a completed product, so people are entirely within their rights to review it as though it were a completed product.

If FDEV had said it was a beta release, people would, perhaps, have given them a little more leeway, but they didn't, so, at this point, I think they're getting everything they deserve.
I don't disagree with you but I am concerned that when the issues are resolved, eventually and in the fullness of time, whenever it is, would it still be appropriate for thousands of Steam reviews to remain there saying the game isn't finished and is unplayable. Hardly anybody will change those reviews and if Steam doesn't do something to hide or remove them it could hurt the game, and ultimately the player base, in the long term.
 
How do you know this. Is there any evidence for it? Frontier are producing something that has to work, and work flawlessly on millions of different hardware configurations. It's not like a console where they're all the same. It's a surprise to me that things work out as well as they do most of the time.
That would be a good point if it not running well was a rare case. BUT it seems, based on what I read and hear about 4 out of 5 people have issues.

This means that if FDEV would test the game on 10 different random systems that are within specs, the probability that it runs without issues on all 10 is about (1/5) to the power of 10 = 0.0001%

What does that tell you?
 
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Yes, it should be EA. As for the price... eeeee... it's a hard nut to crack. I assume that was a significant coding effort on their part, new planet tech, new "game mode" with interactions etc... I feel that the price is just about right. If they released it at full-game price, then hard pass. 30GBP, 35€, 40$ is imho just riiiight.
I'm not judging how much work it required, but how much content it adds for me.
This is a DLC to existing product, not the whole game, that adds walking around, some settlements and ability to do some FPS stuff. I'm not sure it's enough content for that price.
But that's just a small nitpick.
 
It was preceded by a CTD (when trying to get into the Frontline Solutions menu at their desk) and before that, upon starting the game while sitting in my ship, textures not loading (requiring a restart). All within a compact 30 minutes. Exciting times.
Well at least you had the correct models. Down here in GT 1030 land I hope that I never see the actual models (and see the low res versions) because then I get 50FPS in stations :D
 
I'm not judging how much work it required, but how much content it adds for me.
This is a DLC to existing product, not the whole game, that adds walking around, some settlements and ability to do some FPS stuff. I'm not sure it's enough content for that price.
But that's just a small nitpick.
for me the whole FPS stuff is just meh... the lack of real exploration updates, lack of mining like surface mining jsut showed real lack of initiative and thought.

That is really shown when they asked what should happen with first footfall when the only thing they could put in was flavor text.

and lets not get started on the train wreck of the UI :ROFLMAO:
 
One quick look at the Steam reviews for all of the other top-selling games released in the same week as Odyssey should demonstrate to any neutral observer that Odyssey was pretty much the only launch that week that had a high level of bugs, crashes, and performance issues.

Indeed, Biomutant - which hasn't had great reviews due to game play - still sits at 60%+ positive because it at least wasn't crashing 5 times in 20 minutes or had a login server that borked out for hours.

So this idea that most games launch "broken" is very much a fairy tale. Most games in fact run reasonably well at launch, or they crash and burn horribly like Odyssey did.

Even the normally friendly press are beginning to be blunt about the whole fiasco.


The patch notes are lengthy but still don't address a lot of Odyssey's major issues.
.

Good news though is that the game seems more stable now at least, as most of the new Steam players have completely given up on it.
 

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I was referring to the barrage of Steam reviews all saying the game was crap when they ought to have known the current state of Odyssey wasn't what it was meant, or going to be. People should know you post reviews of a finished game, as they're very unlikely to change those reviews later.

lol... Well, it might have helped if Frontier released it in a finished state then, right?

And "they ought to have known the current state of Odyssey wasn't what it was meant" .... What ??!

A broken, unfinished Alpha was sold as Retail product, full-price Release. It clearly wasn't, far from it. Simple as that.
And you want to blame the Customers for the Producer messing up? If was the Customers fault to expect a finished product? Seriously?

Damn, that's some seriously twisted form of victim shaming & blaming.
 
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No one is insulting specific people, at least in the posts I've seen. No one is saying, "John Smith, the lead coder on the new terrain tech is an idiot who doesn't know what he's doing" - I think most people see this as a failing of management over-promising and under-delivering to meet a deadline. As a senior dev and tech lead, I've been bitten by this myself in the past.

It's not entirely management at fault here - the dev team at FDEV is notorious for pushing out patches that are one step forward and two steps back - look at the embarrassing disaster that was the fleet carrier release - 5 patches, each one more broken than the last, culminating in a broken PWA that remained broken for over 3 months. They tried, multiple times, to fix the availability of tritium and the hotspot overlaps, making things worse every time. Eventually, they just gave up and doubled the efficiency of tritium which solved nothing. This company has been resting on its laurels for years, doing the absolute bare minimum, and this release has burned through any remaining good-will capital they still had with the player-base.
Don't have to insult people by name cmdr.

The number of post's just saying that the Planetary Tech is s... is enough to offend those those responsible for this part of development.

Don't get me wrong, the game isn't perfect by a long way & probably shouldn't have been released for another few months.
When I played the Alpha, I was NOT convinced that I was playing a branch from waay back, as we were continually told.
Writing was there when we were then told Horizon's part wasn't gonna get the updates we expected.

Don't mind player's criticising, but keep it civil.....only this morning I reported a thread that had the title " This DLC is f....... s..." using little to the imagination to bypass the censor.
 
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