On the one hand we have people complaining about bullet sponges, on the other we have people complaining they’re The Terminator...
Your ships and credits. Give them to me.
On topic, not having watched the video and not having yet experienced the "grind" for Odyssey stuff, i would still say there is probably something to what Jingles is saying from the perspective an uniformed regular player just looking to make upgrades, without reading guides or asking on forums "what is the best way to get X".
Even with regular engineering these days there are some materials or data that are downright frustrating to find even if you know where they should appear. Its only thanks to material/data traders that regular engineering no longer requires sacrificing a chicken to RNGesus in order to find what you need.
I guess this at least is a saving grace of the on-foot engineering, that they did include a trader for those goods.
My main concern at the moment is the sheer quantities of stuff you require to G5 your suits, which from the numbers i've seen are massively inflated from what you need to engineer ships. And on top, as i understand it, you can't simply swap out modifications on suits, so if you want the same suit for different purposes, you can't do it like you can with ships, and swap out modules, you need another suit of the same type.
From this perspective, it seems like FD have gone out of their way to make it a lot grindier than it could have been.