Somehow, like clockwork, they manage to find endless buyers who are interested in several hundred -- or thousand -- dollar pre-release or unplayable DLC ships for a pre-alpha niche space game with ridiculously high hardware requirements.
Naah - the hardware requirements themselves are not the burden. It's been tested quite extensively on enterprise kit that makes a several hundred, or thousand - expense quite simply a rounding error, and the results are identical to low-to-mid tier home enthusiast platforms.