Game Discussions Star Citizen Discussion Thread v12

Everything in that video looks so much more alive than what we have now. I would have been thrilled with it!
They could be on 30 - 40 systems by now if they stuck to this concept. This is the same mistake Andromeda made - instead of levels and hubs, like in previous Mass Effects, you had open world "planets" that felt small because you could quickly get everywhere and interest points were ridiculously close to each other. As a result, despite the openness, everything felt smaller and more cramped.
 
CryEngine3 is a 12 year old engine at this point (from 2009). It being too fidelicious is the least of CIG's problems.
The year the original source engine was made is irrelevant if it's been constantly improved and updated.
Frontier Cobra engine is 33 years old at this point (from 1988) and manages to deal just fine with all kinds of gfx effects and game styles. (Well sort of.)
 
In the first two hours of his stream tonight, DownToEarthAstronomy got killed five times by his ship when entering it.

Fear not citizens! These problems are rare and have been resolved.

Source: https://youtu.be/bDgryg7MoTU?t=5398

holy moly! yes, i watched his stream today too! If you watch on the twitch side you'll see me pop every now and then in chat.

did you catch the part where he was absolutely miserable having to walk through his ship interior when he docked the 890 Jump?

Astro nearly in tears having to go through his ship

Do you know, did he drop a grand on the 890J or did he buy it in game? Did not pick up on that. If I had to bet I'd say bought in game.

Surely the servers have been crashing on him left and right. Can't really do anything in SC without a server crash.

I've been streaming for four and half hours

Oh no, what is he doing???? He said the "f" word and is talking about buying ships in game. CIG will be giving him a stern talking to!

astro said the f word
 
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Funny thing is, there are games out there that look much better than Star Citizen or Elite Dangerous but somehow don't bring computers to their knees.

There is clearly a matter of optimization issues for both games.

In ED's case it seems to be direct issues with lack of optimization.

In SC's case it seems that CIG (especially CR) focus way too much on fidelity to the point where there is a limit to what optimizations can bring. When they have ridiculously high textures on the soles of boots you have to wonder if they even care about performance or just assume people will buy the computers required to render it all at a good frame rate. It can certainly limit the number of people who can play your game. Back when Wing Commander came out, very few people i knew actually had PCs that could run it, and even then, to get it running at all, CR basically had to make it so that it unloaded the OS from memory once launched to eek out extra bytes. "Thank you for playing Wing Commander" you'd be greeted with on exist, before you rebooted the computer so you could use it again.
If I want to benchmark my rig using a game to give me a rough idea on performance, I wouldn't go near SC or EDO...Assassin's creed Odyssey or Valhalla on ultra settings, there's a built in benchmark in the options :)

60-100fps is about where I'm at... the benchmarks shows better results if I knock the overclocking on the CPU down to 3.9 mhz rather than the 4.1 mhz base clock I ran this benchmark at...something about the Ryzen CPU's losing single core performance if you wind them up too much. You can see it's not happy by the many peaks and troughs in the graph, smoother is better... a 3.9 mhz base clock seems to be the sweet spot on mine since I gain around 5-10fps more across the board and less CPU (and FPS) drops when running the same benchmark at the lower clock settings...better core temps too. FPS isn't all about the GPU, it's about making the CPU and GPU like eachother enough to share the load equally 🤷‍♂️

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In Star Citizen...welp, that's another kettle of fish all together. I'm squarely in the 40-55 fps range :D
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In the first two hours of his stream tonight, DownToEarthAstronomy got killed five times by his ship when entering it.

Fear not citizens! These problems are rare and have been resolved.

Source: https://youtu.be/bDgryg7MoTU?t=5398
Strange that I don't seem to have any issues getting in and out of a Prospector, I haven't since the olden days of the ladders of doom back in 3.5/3.6...I'm not suggesting it doesn't happen since I can plainly see it happening, not only from video but also from reading the many ICC reports on the subject...

It only makes me wonder... what are those streamers and other players doing that I'm not? I don't have to crouch, spin around 3 times, remove weapons, fill my pockets full of magic beans or put my head between my knees to kiss my butt goodbye...nothing. I just click on the door and get in...faultlessly... 100% of the times I do it, and I do it a lot more than most. Maybe it's the snazzy blue paintjob on my Prospy? Obviously, that makes it work better that any random poor person's mining ship. I have a distinctly average PC, much less than average speed net connection at 16 down and 8 up... so it's not that 🤷‍♂️

(Vid to follow when it's finished processing. I'm at the same refinery as the streamer...even got the same pad, so it's not a location specific thing)

 
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Strange that I don't seem to have any issues getting in and out of a Prospector, I haven't since the olden days of the ladders of doom back in 3.5/3.6...I'm not suggesting it doesn't happen since I can plainly see the evidence of it not only from video but also from reading the many ICC reports on the subject...

I think it might be the armor he is wearing. you can see it if you watch the whole thing. he has on big armor and it might be clipping into the ship. if i get motivated enough i'm gonna test it.
 
I think it might be the armor he is wearing. you can see it if you watch the whole thing. he has on big armor and it might be clipping into the ship. if i get motivated enough i'm gonna test it.
I was just thinking that watching the vid again...fatboi armour clipping through the ship when it lurches from the canned entry animation back to the physics grid. I always wear the light or medium stuff so it's probably a factor. I only wear the chunky-boi Pembroke armour when I'm ROC mining...Something I'll test later too.
 
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