Elite turning into Eve?

Just to point out that the original Elite was heavily based on a pen and paper RPG called Traveller which took alot from the ideas from 60s/70s Sci-Fi and put them in a game-world with in-depth mechanics.

Am a former Eve player too, having probably left for good due to the awfulness of the Mac client (I use Macs 99% of the time, so it's important for me personally), I could see hints of corps being given the green light from the dev in the live stream - as in they have nothing against it and the players will drive the story.

For this to work, there needs to be things worth grouping together for, such as resources, claimable planets/moon/systems etc... I'm not sure how the game itself will handle corp interactions on the level required or if this will be left for things outside the game to handle like the forums, and teamspeak etc, however, ownership of resources in this sense will need to be implemented in-game at the very least, this could be stuff like buildable stations and outposts, local markets and the like. Industry would need to be present that can be controlled by players for things like manufacturing ships, weapon systems, and add-ons, all of which would require resources which could come from miners and explorers.

The more you look at this, the more Eve-like it gets. Eve is a very mature game, and can be an amazing experience, the biggest issue is the way the power-blocs form and become extremely cliquey barring the majority of players from experiencing alot of the content outside of hi-sec space. The best way for Elite to go with that aspect is to operate a no-sec self-policing sandbox, maybe even have players as station police under contract for a regular wage based on time spent 'policing'...

I really think you need to browse the DDA and have a look at conversations that have happened before. What you're citing is really not the future that's planned out for Elite Dangerous.
 
After reading this thread: It's so nice to know I'll have a warm welcome here (just like in Star Citizen) since I'm an Eve Online pilot!

The simple fact is I like flying in space and Elite Dangerous is a game about flying in space.

I'm not the only Eve Online player who thinks like this.

Am I the bad evil one you fear? You will have to judge for yourself!

I don't care which came first, who stole ideas from whom, what the general attitudes of the forums are- if I like the game I'll stay and play.


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My real point directed at the OP (and many in this thread) is that it is very counterproductive to try and steer how a community acts on a forum (or any other internet media). In my experience even the moderators find it difficult.

The chips are going to fall where they may... Just stop stressing about it!
 
Forums always evolve based on the people who post in them. ED been getting significant positive press and so the number and diversity of the people joining is increasing.

A request for certain behavior on the forum at a particular time is a bit like King Canute standing on the beach as waves of new supporters arrive ... you cannot turn the tide ... only stand your ground. I think there are a core of committed supporters here, most with some kind of EVE background, all who can argue a point constructively they (we?) just need to maintain those standards as the waves of support ebb and flow.
 
Also, i don't understand why some people like to go against instead of being constructive, acting like they have the last word on the subject. Only the devs have the last word on anything in the game.

One recent example : Mining

"First of all, mining is not perfect, and if you find it fun that is you, 1, a minority". Then when somebody posts something about it, stating elements that could be improved, many jump to contradict them saying things like " Mining is perfectly fun for me" . The thing you are a minority, and you know its not perfectly fun. So it would be better to be proactive and think for the community instead of being a selfish "brat"? :D
Some would tend say "NOOO TRACTOR BEAMS!!!, BRABEN SAID SO!(and its not realistic)" Well then why not think of alternatives, instead of staying with the basic stuff? That would be constructive.

I do not really get where you are coming from.
There is a very constructive thread about mining. Of course people will bang heads together, but that is the nature of forum discussions.
Alternatives for tractor beams have been discussed many times.
etc.
 
I do agree, we do seem to have lots of selfish brats on the forum. The "I want a tractor beam" people, for example...

Seriously. You get docking computers for docking. There are promises of making mining more efficient (but still involving scooping, because this game is totally not turning into Eve).

And yes, I'm pretty sure you're totally concern trolling, i.e. trying to spin your demands as "concern" for "good of everyone", while actually not really caring for benefit. For example, you say,

"First of all, mining is not perfect, and if you find it fun that is you, 1, a minority".

For starters, certainly there's more than 1 person on the forum who enjoys the mining. As much as I love hyperbole, this one is pretty bad. Furthermore, we have more than two kinds of activities in Frontier. Therefore there will be things that only minority prefers - in fact, most likely, it will be all of them, unless most people will go into ganking other people. So the "minority" argument is not actually you caring about anything, it's disrupting other people's genuine statement that they enjoy the gameplay, and using that to go into opposing a clear design decision that seems to actually be supported by great many forumers.

And then, the self-absorbed, daft call-to-action statement...
The worst blind is the one who doesn't want to see
...you're totally trolling.
 
Eve mentality? On here? You jokulate, shurley? I can only assume that the OP has never even played EVE if he thinks that.
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Strange, though. Has anyone else noticed that we've been getting alot of these "downer" threads lately? Just let me put my tinfoil hat on....
-
*Wearing tinfoil hat*
It's like we're getting constant drive-by hits from somewhere....hmmmm...
 
Eve mentality? On here? You jokulate, shurley? I can only assume that the OP has never even played EVE if he thinks that.
-
Strange, though. Has anyone else noticed that we've been getting alot of these "downer" threads lately? Just let me put my tinfoil hat on....
-
*Wearing tinfoil hat*
It's like we're getting constant drive-by hits from somewhere....hmmmm...

Yes I've been donning my tin foil hat of late and it would seem we have come up with the same theory.
 
Only thing I see here is anyone who wants to sensationalize their particular gripe on these forums seems to want to invoke the terrible specter of EVE. I see people doing this on both sides of the same argument half the time.

The games are very little alike, aside from being set in space.

Find a new scare tactic already.

I invoke the spectre of Eve sometimes. Not because I want to sensationalise but because I played it for years and don't want this game to be Eve nor make some of the clear mistakes Eve did.

They are different games but they are both in the same genre. Elite was the first game I ever really got hooked on. I started playing Eve in beta and played it on and off until about 6 months ago when I sold my character because THIS is the game I always wanted. Eve was fantastic to start with but it changed with popularity (not in a good way either). It is a game I spent a vast amount more money on than this game will ever get from me and one that I sunk thousands of hours into; I even went to the fanfest in Iceland once I was that into it. Sadly I will probably never play the game again.

For some of us it is hard not to make comparisons occasionally. I did so today on the poll about money transfers because it will break the bounty system if FD aren't careful.

I suppose what I'm trying to say is there is a lot to be learnt from Eve, don't dismiss the history too much.
 
I want to agree with you, but I can't. I played EVE for years and years and years. A part of your post is correct, but you have to distinguish two types here. There's the individual identity and there's a strange thing which is the group identity. The group identity is very studied, is known to exist and allows you to feel about things that you yourself had no part in. Like when your team win the cup being a 'good' example, some germans still feeling a sense of guilt for something that had nothing to do with them, being a 'bad' example.

The individual identities are as you say, the EVE Community is made up of literally thousands of actually decent people. I know, I was one of them, I met a lot of them. But the Eve Community identity is toxic. It encourages lawlessness, encourages backstabbing, teaches you never to completely trust your friends (this is particularly true if your run a corporation or empire as I did) and has a general attitude of 'htfu'. I see a lot of that (particularly htfu) from a lot of migrants from the eve community to here.

Remember this isn't comparing the game EVE to the game Elite Dangerous. The OP wishes to compare the communities. And this is where we have to be particularly wary. There is a lot of cross-over. Most of the people I know here have played EVE at some point or other and most of us have left citing that very community identity your post denies exists.

I think this is probably what the OP meant to write, or something similar.

I'm not comparing the games. Nowhere do I compare the games. I warn of the habit I have seen on these forums where people associate Eve Online players with "evil" just because it's something they heard. You cite your own personal experience. My personal experience is very different. You need to be extra careful when conflating people to groups when you mean game mechanics and meta gaming as that has room for error. You cannot lump everyone together, it sounds too much like the race arguments from the fifties and sixties!

An example, from real life, from Eve Online actually.

A few years ago, several years ago in fact, the Goons swoop to join the game. I know myself that they were generally disliked from the outset by many. Corporations and alliances alike ran membership lists and lists of known alternative characters to help avoid accidentally recruiting Goon spies. Later, many alliances actually invited them to be allies and benefited from doing so. The Goons even had membership on the Council of Stellar Management and then another (and probably more than one) later got employed by CCP. One as head of information security.

Strange that. I'm not a Goon by the way, but they did go from universally reviled to some of the more powerful positions in game. Why is that do you think? Was it because they caused so much disruption? Did they kill a lot of player characters? Well, you could posit that but what they absolutely did do was open their doors and say, "Hey new guy we have very few rules, just hop in a frigate and you can be part of the major battles in the game". The major selling point of Eve is the huge battles and the Goons delivered them in spades.

The more traditional organisations in game had new players sit in stations for months going on mining exercises (donating all ore to the respective corps) before they would allow them a chance at going to 0.0 space and smothered the players in rules in comparison. It was just less fun. Eventually, and with various other contributory factors such as fighting against an organisation that was accused of cheating with the developer assistance, Goonfleet dominated the map and the the tide of opinion turned.

So here we are, discussing Elite and Eve and separate communities where we stand at a crossroads of sorts.

Those not willing to embrace Eve players because of nothing more than rumour. Fearful Eve players may be a disruptive influence and mistakenly assuming Eve players all want a new version of Eve when Eve is actually a very different game.

Eve players, many of which yearned for a game like Elite and are now being met by some quite harsh posts judging them for the game they used to play. "Leave your Eve baggage at the door" in this thread alone.

And of course those players more welcoming in nature.

Do you really want to create and fuel a divisive community with a constant battle against Eve and Elite? Aren't ex-Eve players Elite players too? Do I really have to type, "Can't we all just get along?"
 
- snip - Do I really have to type, "Can't we all just get along?"

yeah, sometimes you do have to do just that. and talk less of what has been and rather look towards the future, aka the global domination of elite dangerous and its friendly, funny & consummate community ;)
 
I'm not comparing the games. Nowhere do I compare the games. I warn of the habit I have seen on these forums where people associate Eve Online players with "evil" just because it's something they heard. You cite your own personal experience. My personal experience is very different. You need to be extra careful when conflating people to groups when you mean game mechanics and meta gaming as that has room for error. You cannot lump everyone together, it sounds too much like the race arguments from the fifties and sixties!

An example, from real life, from Eve Online actually.

A few years ago, several years ago in fact, the Goons swoop to join the game. I know myself that they were generally disliked from the outset by many. Corporations and alliances alike ran membership lists and lists of known alternative characters to help avoid accidentally recruiting Goon spies. Later, many alliances actually invited them to be allies and benefited from doing so. The Goons even had membership on the Council of Stellar Management and then another (and probably more than one) later got employed by CCP. One as head of information security.

Strange that. I'm not a Goon by the way, but they did go from universally reviled to some of the more powerful positions in game. Why is that do you think? Was it because they caused so much disruption? Did they kill a lot of player characters? Well, you could posit that but what they absolutely did do was open their doors and say, "Hey new guy we have very few rules, just hop in a frigate and you can be part of the major battles in the game". The major selling point of Eve is the huge battles and the Goons delivered them in spades.

The more traditional organisations in game had new players sit in stations for months going on mining exercises (donating all ore to the respective corps) before they would allow them a chance at going to 0.0 space and smothered the players in rules in comparison. It was just less fun. Eventually, and with various other contributory factors such as fighting against an organisation that was accused of cheating with the developer assistance, Goonfleet dominated the map and the the tide of opinion turned.

So here we are, discussing Elite and Eve and separate communities where we stand at a crossroads of sorts.

Those not willing to embrace Eve players because of nothing more than rumour. Fearful Eve players may be a disruptive influence and mistakenly assuming Eve players all want a new version of Eve when Eve is actually a very different game.

Eve players, many of which yearned for a game like Elite and are now being met by some quite harsh posts judging them for the game they used to play. "Leave your Eve baggage at the door" in this thread alone.

And of course those players more welcoming in nature.

Do you really want to create and fuel a divisive community with a constant battle against Eve and Elite? Aren't ex-Eve players Elite players too? Do I really have to type, "Can't we all just get along?"

IMO you both are right, from my experience in EVE it was a mix bag, but the people i met where fun and friendly and very sportsman like, but others not so much. When i was a miner i was called carebear and was ganked several times, when i got bored mining and got enough money i moved to a more fight oriented game style, the joined a pvp corp and it was fun, but our corp had some rules on the behavior with other people, no griefers and only mature and friendly people were allowed. As the time went by i noticed a toxic trend on the eve community, it has been discussed in several websites too.
I have some rules when i play videogames online, some of them is being polite, mature, helpful and don't ruin the game to others.

Btw if any of you think i have some hidden agenda, well i'm sadly to disappoint you, but i don't have any. I payed for the game back in beta 1 for a reason, i love sci-fi theme games, specially space games and i want this game to be, the best it can be community and gameplay wise, and once again i'm not trolling
 
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I'm not comparing the games. Nowhere do I compare the games. I warn of the habit I have seen on these forums where people associate Eve Online players with "evil" just because it's something they heard. You cite your own personal experience. My personal experience is very different. You need to be extra careful when conflating people to groups when you mean game mechanics and meta gaming as that has room for error. You cannot lump everyone together, it sounds too much like the race arguments from the fifties and sixties!

An example, from real life, from Eve Online actually.

A few years ago, several years ago in fact, the Goons swoop to join the game. I know myself that they were generally disliked from the outset by many. Corporations and alliances alike ran membership lists and lists of known alternative characters to help avoid accidentally recruiting Goon spies. Later, many alliances actually invited them to be allies and benefited from doing so. The Goons even had membership on the Council of Stellar Management and then another (and probably more than one) later got employed by CCP. One as head of information security.

Strange that. I'm not a Goon by the way, but they did go from universally reviled to some of the more powerful positions in game. Why is that do you think? Was it because they caused so much disruption? Did they kill a lot of player characters? Well, you could posit that but what they absolutely did do was open their doors and say, "Hey new guy we have very few rules, just hop in a frigate and you can be part of the major battles in the game". The major selling point of Eve is the huge battles and the Goons delivered them in spades.

The more traditional organisations in game had new players sit in stations for months going on mining exercises (donating all ore to the respective corps) before they would allow them a chance at going to 0.0 space and smothered the players in rules in comparison. It was just less fun. Eventually, and with various other contributory factors such as fighting against an organisation that was accused of cheating with the developer assistance, Goonfleet dominated the map and the the tide of opinion turned.

So here we are, discussing Elite and Eve and separate communities where we stand at a crossroads of sorts.

Those not willing to embrace Eve players because of nothing more than rumour. Fearful Eve players may be a disruptive influence and mistakenly assuming Eve players all want a new version of Eve when Eve is actually a very different game.

Eve players, many of which yearned for a game like Elite and are now being met by some quite harsh posts judging them for the game they used to play. "Leave your Eve baggage at the door" in this thread alone.

And of course those players more welcoming in nature.

Do you really want to create and fuel a divisive community with a constant battle against Eve and Elite? Aren't ex-Eve players Elite players too? Do I really have to type, "Can't we all just get along?"

I can only really speak for myself here but I don't think it is Eve players people are worried about. More a type of player this game is trying to accommodate (without pandering to) that might seek to change it. People possibly equate that to eve players but a lot of different people play Eve. Eve has gone down the path of player control of pretty much every aspect of the game, Elite is more focused pitting on people against a simulated galaxy.

PVE types are probably flocking to this game because it is online, PVE focused but allows for PVP. Where as Eve is more PVP focused (when I say that I mean 'all the good stuff' requires being in huge player controlled alliances etc and basically pitting your wits against other real people all the time).

PVE players don't need to change the game mechanics to enjoy ED but the other type of player wants a much smaller play area that people can't chose to play in offline so they can have their fun... that is where the divide is coming from imho.

Ps. I'm not trying to be antagonistic. I've had a few Whisky's ;)
 
Having played Eve for nine years and having quit a year ago, I must say that this is a respectable, unusually friendly and helpful community - just as Eves.

However, there seem to be private sub-communities in ED that are way more toxic than anything I have encountered in Eve in nine years of playing it.

They go psychotic at the pure mention of Eve - and I'm not exaggerating - it has been the most rude behaviour I've encountered in 18 years of the internet as we know it.

Eve is a homage to Elite, but a fundamentally different game - that doesn't mean the games can't learn from each other.
 
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Do you really want to create and fuel a divisive community with a constant battle against Eve and Elite? Aren't ex-Eve players Elite players too? Do I really have to type, "Can't we all just get along?"

Ironically I think most of us have played EVE. What I think is people are very very wary of EVE's toxic 'mentality' taking root here. And rightfully so.
 

Tar Stone

Banned
Eve mentality? On here? You jokulate, shurley? I can only assume that the OP has never even played EVE if he thinks that.
-
Strange, though. Has anyone else noticed that we've been getting alot of these "downer" threads lately? Just let me put my tinfoil hat on....
-
*Wearing tinfoil hat*
It's like we're getting constant drive-by hits from somewhere....hmmmm...

I've been thinking the exact same thing... and I didn't post anything because I thought it was just me.
 
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