Development Update 1 - June

Counter point: people have been saying this since ED launched. They announced Horizons three months or so before it launched with zero hints before. They announced EDO 9 months before. If they keep working as before there will be a new DLC and you won't hear about it for a long time.

Not saying it will happen, but history shows us knowing nothing means nothing.
I mentioned it earlier, but FDev have to date run with a 'man behind the curtain' policy. Stuff drops out now and then. Sometimes it works (sorta), like Horizons.

Sometimes it doesn't. This time, it really, really hasn't, and the whole Oz act is crumbling around them a bit.

Elite still has some USPs and the brand loyalty / nostalgia of it is a very major one, but there are other games nipping at the heels. I really think they may lose some of their core fans from this unless they turn around their community relations somehow. This thread (and the many others of similar tone) is just illustrative of how far off the mark they are with it.
 
This is all at 1440p I assume?

I'm asking because I'm getting 60fps on surfaces and 57fps standing at the top of the stairs in a station concourse on a non-overclocked 2060, on a system with 16GB of RAM and an eight year old i7 3770 at 1080p.
I have a 2070s, and the rest of my rig is worse than his. A lot worse. And I get way better performance in almost 4k (4k, SS=.85), between high and ultra. His report is kinda baffling.
 
FDev were more or less silent for 2 and a half years while they built Odyssey, leaving the the community to hope, wait and speculate. I don't think I can just live in hope anymore, I need to know this game is going somewhere.

Difference back then is at least Horizons and Beyond after had a roadmap of some sort, we knew there would be some content releases such as engineers, multi crew, C&P, thargoids/guardians, and fleet carriers and that there was some direction even if the communication wasn't always there as to what releases when and some things getting dropped, changed or pulled back.

Now there's literally nothing, we aren't getting a hint that they even plan similar content releases like we seen with Beyond i.e Odyssey chapter 1/2/3/4 content releases down the road and the language suggests they don't have a clue after the console release (if that actually happens).

Even if they start working on future content after that what time frame are we talking about? Mid 2022 at the earliest for a first content release?
 

DOOM

....Eternal shows the way. Its just got a free update with support for next-gen consoles, including a large slice of optional ray-tracing. It looks great, performs great, costs around £10 to purchase, it knows what it is (FPS!) and its free on Xbox Game Pass right now. I'm not even a big FPS fan but you know what? I had fun!

So, why would I pay £40 to shoot things in EDO with worse performance, lower resolution and no ray-tracing support?

The problem is they want to broaden the appeal of the game but they lack the resources to do it properly, and you end up with a mediocre FPS bolted on to a space flight sim. In a way it reminds me of the CQC nonsense, but at least that still involved flying. It was a poor design decision and it took resources away from developing the unique strengths of the game.

This wasn't really much of a development update other than "we're working on fixing stuff and it's making hitting our console release deadline difficult". My advice would be to get the game fixed before you even think about releasing this on console, because the bad smell Odyssey has right now is going to follow it all the way to the XBox and PS release date and no console player is going to pay full price for it having seen the mess it is on PC - unless there's a big improvement. The shareholders may be annoyed by a console delay, but they're going to be really annoyed if it's released and disappears without trace in a cloud of bad reviews.
 
Check the steam stats for NMS. They lose way more than 60% after every peak following each patch. That's no criticism towards HG, and no defense of EDO. But folks here are pretty mediocre with statistics...
This is as well the case with ESO - people play in bursts when a new expansion or chapter comes out - play through it, and then they focus on other games again. Nevertheless ESO is extremely successful, this player behavior doesn't reflect the popularity of the game whatsoever. It is more that there are plenty of games out there and lifetime isn't enough to play most of them - so people go from exciting point in gaming to another very frequently, eventually to return with the next exciting upgrade - play for a while and then go to the next exciting game event. A whole lot of people do not just play one game, but a multitude of games and often even in small bursts for each game.
 
I have a 2070s, and the rest of my rig is worse than his. A lot worse. And I get way better performance in almost 4k (4k, SS=.85), between high and ultra. His report is kinda baffling.
I've already said that to someone else - as you could probably guess from what I posted, my pc is an eight year old rig that I had to replace the graphics card in because the original fried about 18 months back, hardly some bleeding edge system.
 
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It is very disheartening to come to this forum and read anything these days, and I have been a frequent participant since 2013 not that that really matters. I do remember better times and civil conversations. Not so much these days.
It could partially be Covid-19 venting, you know? During normal times, the before days, folks are at work or school. Now, they get writing practice and even the negative stuff has some excellent writing! Also, it's because folks care about it, not because they dont, that the feels are at the levels they are.

Noone's asking a lot...just hoping they stick to what has been said/conveyed. My advice, lately, is stop saying stuff...better than saying wrong stuff. I dont mean nothing, I mean stop saying things that you're not able to produce. How? Have the patch ready for the week prior to public release and only test it in-house. Go through the list. See what was missed or didnt work. Update the list to what worked only. Done. If you already do that, and still get 50 pages in the patch thread of what doesn't work, just come out and say that, and show a video of one of you devs playing it, and showing it runs fine on your end. "Fine" is really subjective by the way. My "fine", for ground battles, is apparently 17-19 frames per second. I doubt many others share that idea as being "fine", but if you're getting 17-19 fps on the devs side, at least folks would have an idea of what to expect.

Looking forward to tomorrows release! I was very happy with the UI changes done to the galaxy map.
 
Lot of info there to digest.

Thanks guys.


o7

No, I'm sorry, there isn't.

Folks want to know that this game has a future. Only talking about the current technical hurdles does not reassure folks of that. From the repeated inability alone of Frontier to share ANY long-term goal for Elite tells me that continuance of this game has not been planned past 2021.

Just fixing this release is one thing (yes, we understand that is being tackled). Reassuring long-term players of its future is a completely separate topic that is routinely dodged and postponed.
 
Arrogant people think that know how much the deleveopers work or not.
It's uhhh been 42 days since Odyssey released. We still can't unlock all the engineers, which was the core grind of the expansion. They didn't even notice this, we had to complain about it for weeks. There was no one monitoring it. There was apparently no one available to fix it. This isn't "are they working hard" this is "are they still there".
 
Greetings Commanders, We would like to share with you our first monthly development update [...]

I hope the next update will feel more like a long-form stand-up. What you did, what you're going to (and when), and what your challenges and blockers are. That might also include a community call to action to investigate a particular area of concern in game.

It's the "and when" where this update feels weak. You identified the what (the top five issues, good-ish) but not "the when" for the last four since the first one seems like it will be in Update 5.

Putting aside the longer road plan, when do you expect to address the final four and in what timeframe? It seems like, given those issues, you're saying there's at least one more update before turning away from the PC and to the console.

Put another way, the Five Updates was an arbitrary line in the sand, not based on reaching a particular "good enough" goal. The longer-term plan needs to address what is "good enough" before ending substantial updates to the PC game.
 
I fully understand FDevs needs to talk about their plan to fix the game. And we got a very good answer on that, and yes... as a games developer myself, I do know that some issues are very. very hard to fix quickly... I do know about a game I worked on where a feature took 6 months to implement by a team of 12 people.

However, FDev totally lacks the ability to talk about the future of the game.

Will there be new SRV types? Will there be new Ships? These questions are not new and have been asked so many times over in the streamchats etc and always ignored.

A simple Yes or No answer to any or both of those questions would help the current situation... well... a Yes answer to those questions... a No answer would probably lead to even more people leaving the game. And maybe that is why CMs can not answer such questions. It might also be that some of these items that all of us are asking for is driven by the narrative... Who knows, but... saying "Yes, there will be more SRV types, at least one more" or "Yes, there will be more ships" doesn't really spoil any form of narrative that those things might be attached to.

At this point, I am very puzzled with FDevs way of communicating, given the state of the game is... pretty bad regarding Odyssey.
 
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