Development Update 1 - June

Deleted member 182079

D
What if the answer is something complicated though? Like 'maybe'?
I mean, if they even just said "there will be no further performance updates until consoles release" (plenty of bugs to fix but in my opinion performance is still the most critical issue with the game) at least those of us who don't consider the game performing "fine" can pack their hope for better times into a little box, put a padlock on it and store it safely at the bottom of a pile of junk in the basement somewhere, until, some day perhaps, the consoles release and, hopefully with fingers and toes crossed, the PC version will benefit in the form of improved performance.

Patch 5 for me made things a lot worse in settlements, to the extent that it's becoming literally unplayable (severe stutter, lag, frame drops not only making it more difficult to aim at anything but making me feel physically queasy, and that's on a 2D screen) all the while still trying to murder my GPU.

I can deal with the bugs and glitches, but the performance issues are a major disincentive to continue playing the game for me. If there's no more patches for the rest of the year then that makes it easier to move on for me, the game is hogging 60GB on my almost full hard drive and I could remove it and install something else instead for the next while at least. If they keep adding performance updates then I'd prefer to keep it installed and would hold on to my hope for just a little longer.
 
I mean, if they even just said "there will be no further performance updates until consoles release" (plenty of bugs to fix but in my opinion performance is still the most critical issue with the game) at least those of us who don't consider the game performing "fine" can pack their hope for better times into a little box, put a padlock on it and store it safely at the bottom of a pile of junk in the basement somewhere, until, some day perhaps, the consoles release and, hopefully with fingers and toes crossed, the PC version will benefit in the form of improved performance.

Patch 5 for me made things a lot worse in settlements, to the extent that it's becoming literally unplayable (severe stutter, lag, frame drops not only making it more difficult to aim at anything but making me feel physically queasy, and that's on a 2D screen) all the while still trying to murder my GPU.

I can deal with the bugs and glitches, but the performance issues are a major disincentive to continue playing the game for me. If there's no more patches for the rest of the year then that makes it easier to move on for me, the game is hogging 60GB on my almost full hard drive and I could remove it and install something else instead for the next while at least. If they keep adding performance updates then I'd prefer to keep it installed and would hold on to my hope for just a little longer.
Well said.

This is why the communication matters, and ignoring questions like this is not helping.
 
I mean, if they even just said "there will be no further performance updates until consoles release" (plenty of bugs to fix but in my opinion performance is still the most critical issue with the game) at least those of us who don't consider the game performing "fine" can pack their hope for better times into a little box, put a padlock on it and store it safely at the bottom of a pile of junk in the basement somewhere, until, some day perhaps, the consoles release and, hopefully with fingers and toes crossed, the PC version will benefit in the form of improved performance.
I've asked this a couple of times over the previous 2 patch days - I didn't even bother yesterday as the only response I got (2nd ask) was that they were unable to discuss it!

I also saw a performance hit on surfaces yesterday, incidentally, dropping to about 40 FPS in a surface installation with no visible fires...

Also was fortunate enough to play with another as a 'team' sharing a (bugged) mission for the first time. Ignoring the fact that he was ejected from my ship while seeing it crash & burn... (ummm... it was busy gliding toward the installation) and flying back in his own ship... The bugged mission did not reset even after both of us going back into SC - returning to have to find the 0/1 scavengers who had gone off to visit Eroticon 9 or something..)

Bad points aside, it was good fun!
 
Suddenly lost its future road map
Nobody said that.
and all their future plans for the game just vanished in to the thin air?
Nobody said that.
Are you actually listening to your self? You can't be that naive.
I know its hard to conceptualize for some, but when you work on a large project you can have unexpected setbacks. When that happens you need to evaluate what that means for the long-term plan; what is still possible, what is not, what is delayed, what is scrapped, what is still on time et cetera. That is what they are doing.

What is happening in this topic is that you have a small group of people saying"This sucks, FD dropped the ball, lets wait & see what the consequences are." with you and some others going "This sucks, I don't want them to have to evaluate this so just skip that step or you are all a bunch of poopypants!".

You'll just have to accept it, whether you like it or not. Just like I have to accept I apparantly have stuff to do now, even though it is a Friday. We all have our cross to bear. :)
 
Do not know what? A Company that worked on a game for what 10 years now? Suddenly lost its future road map, and all their future plans for the game just vanished in to the thin air?
Are you actually listening to your self? You can't be that naive.
There were rumors going around explaining that FDev had lost all the designers of their graphics engine and that for the Odyssey upgrade, FDev hired junior devs who had no experience in video games.

Add on top that the independent graphics engine analyzes done by the community seem to indicate that the graphics engine implementation does not follow a defined standard and no docs explaining how to handle it and you get a video game company that suddenly realizes that it no longer has a graphics engine. And without a graphics engine, no games, no roadmap, no future.
 
I know its hard to conceptualize for some, but when you work on a large project you can have unexpected setbacks. When that happens you need to evaluate what that means for the long-term plan; what is still possible, what is not, what is delayed, what is scrapped, what is still on time et cetera. That is what they are doing.

What is happening in this topic is that you have a small group of people saying"This sucks, FD dropped the ball, lets wait & see what the consequences are." with you and some others going "This sucks, I don't want them to have to evaluate this so just skip that step or you are all a bunch of poopypants!".

You'll just have to accept it, whether you like it or not. Just like I have to accept I apparantly have stuff to do now, even though it is a Friday. We all have our cross to bear. :)
No, I don't think that's what is being said.

I don't think asking FDev to actually engage in the communications they have promised us they would do is going "This sucks, I don't want them to have to evaluate this so just skip that step or you are all a bunch of poopypants!".

As someone that was more than willing to see what happened after Alpha, and even defended FDev during the Alpha phase, when FDev said that a lot of the issues people were experiencing where not in the final branch they were working on, I am very disappointed by what I've experienced since release. FDev committed to engaging more with us in the aftermath of the release to help us understand better what was going on, and how they were going to sort things.

@Arthur Tolmie said that he would tell us the truth even if we didn't want to hear it, because saying nothing was worse than saying what we don't want to hear.

So no, I'm not willing to just "wait & see what the consequences are", I want them to stand by their commitments.
 
I know its hard to conceptualize for some,

It isn't hard to conceptualise, no. I'm wondering why FDev don't answer for themselves though, and why you seem to want to try to explain why they aren't answering instead of just letting the questions about future developments remain unanswered if FDev don't give an answer in a thread started by FDev to give the community an update about future development.

Why not just let FDev deal with it? They don't have to guess, they know.
 

Deleted member 182079

D
I've asked this a couple of times over the previous 2 patch days - I didn't even bother yesterday as the only response I got (2nd ask) was that they were unable to discuss it!
Oh really - that's ... never mind - do you have a link though?. Again the CMs are merely the messengers (though I don't think Arf responded at all in this thread? 50 pages in and two days later yet silence - unless I missed it... so much for better comms then although at least Sally is holding the fort in the patch thread but that's more micromanaging various issues and it's not dealing with the more strategic view) - but Frontier is either not confident in their own plans to be able to share them or ... there is no plan and shooting from the hip continues, or... they dropped the PC version like a hot potato because it's all hands on deck for other IP and the console versions. None of these options are satisfactory in my view.
I also saw a performance hit on surfaces yesterday, incidentally, dropping to about 40 FPS in a surface installation with no visible fires...
The game initially ran fine (eurgh!) for me, but when messing about in a settlement - no mission, just raiding it for mats - the game had severe stutters and framedrops (down to 25fps, never happened in the same locations previously, like the storage building with no glass for example) - I'd normally get between 35-50fps there, and the (separate) stutter wasn't even fps related, just huge lag spikes that lasted for several seconds; glad I didn't have NPC interactions as that would've been game over for me as it introduced massive control input lag as well. I was able to replicate this in 2-3 areas on the map, by getting within about 15sqm range.

First I thought it was maybe Windows update or my Xbox controller's batteries giving up (it can cause brief freezes which indicates it's time to replace them) but it was neither, and I heard this from other users here already so it's not just me at least. Not much I can do about now I guess as gfx settings don't really make a big difference at all.
Also was fortunate enough to play with another as a 'team' sharing a (bugged) mission for the first time. Ignoring the fact that he was ejected from my ship while seeing it crash & burn... (ummm... it was busy gliding toward the installation) and flying back in his own ship... The bugged mission did not reset even after both of us going back into SC - returning to have to find the 0/1 scavengers who had gone off to visit Eroticon 9 or something..)

Bad points aside, it was good fun!
I decided to move on from settlement action and went sightseeing a little first, but came across invisible rocks once again (was supposed to be fixed - and it apparently now affects plants as well 🤦‍♂️), which put me off 'exploring' - then chose to play the data relogski game trying to get some mats for a specific suit upgrade; after dozens of relogs I managed to get... none that I wanted but plenty of others. But observed a scavenger NPC DBX appearing out of the ground (glitching through the terrain basically) when spawning the usual second wave of pirates at the satellite site I was 'working'.

CP2077-level hilarity that I could probably do without but at least it didn't cost me anything but a little energy to raise my eyebrow. The ludicrous wait times for data downloads (usually spend those alt-tabbed out of the game) were the kiss of death for my enthusiasm last night so closed the game - even though I couldn't as the .exe still requires force-closing via task-kill so that's not fixed either.

I did have better days in the game, I admit.
 
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It isn't hard to conceptualise, no. I'm wondering why FDev don't answer for themselves though, and why you seem to want to try to explain why they aren't answering instead of just letting the questions about future developments remain unanswered if FDev don't give an answer in a thread started by FDev to give the community an update about future development.

Why not just let FDev deal with it? They don't have to guess, they know.
Except they did, I am just repeating it. He literally says the launch mess impacted their plans, they have to adjust them and they will tell us when they have done so. I have said nothing they didn't say:
There’s no doubt that the additional development work on these updates and community requests pose a challenge on our previous plans and timelines. We are actively investigating, reviewing, and remeasuring the further roadmap but these things will take a little time.

Thats it. Stuff happened, they need to spend more resources on it, that impacts their plan, they are revising that now. How people deal with that is up to each of us.
 
When NMS had an unacceptable release they set down to correct it. Same here. I could have yelled at HG about how terrible they are, but I didn't. Because what would be the point? Same here.

Remember what happened next time FD tries to sell you something, and let the Devs meanwhile try to fix it.
Yeah, I said already I will consider buying EDO in a year again - for now they won't get anything money-wise from me. I have a lot to do in subnautica and NMS now - I still don't like the art design of NMS, but at least there is something to do on planets and I can have a bunch of vehicles and build a base and even terraform to some degree. Flying ships isn't fun there, too arcade like, but the action on planets is really fun. Subnautica - I'm having a blast with it, playing it in it's permadeath mode right from the start - died twice already (death 1: suffocation, underestimated how long it will take me to be back on surface, death 2: similar, tried to exit a cave in the wrong direction, where there was no exit), but I'm more careful now - I will die nevertheless again, know that from other game, it will hit me, when I'm getting too overconfident and will start begin careless again. Then I still haven't played the Outer World yet, a more RPG like space game. So I have enough to do for now - but I will fly a few missions from time to time in EDH as well for as long as they do not mess it up with the new lighting technology. I dislike it and there is no way that I will play EDH with that lighting in place.
 
Except they did, I am just repeating it. He literally says the launch mess impacted their plans, they have to adjust them and they will tell us when they have done so. I have said nothing they didn't say:


Thats it. Stuff happened, they need to spend more resources on it, that impacts their plan, they are revising that now. How people deal with that is up to each of us.

If what they wrote needs to be clarified they can clarify what they actually intended to say themselves rather than your Chinese whispers interpretations.
 
If what they wrote needs to be clarified they can clarify what they actually intended to say themselves rather than your Chinese whispers interpretations.
Wut? They are two incredible basic sentences, how would you possible interpret them in any other way?

1) the additional work impose challenges on the plan, so they:

2) are reviewing the plan.

If you don't understand what that means it is because you dont like what it means. But this happens every time FD communicates something people don't like to hear.

As you wish, I suppose.
 
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