Development Update 1 - June

Yes please :) only don't make it fake, just say, 'due to the unexpected issues in Odyssey these are our future plans for the game but obviously we can't give a timeline as our immediate priority is getting Odyssey to an acceptable level'.
Simples!
If FDev would just have said, we'll need to postpone the official launch and add a beta-phase first, there are unexpected issues with it and we would like you to help us to find and fix them quickly - players would have appreciated it. But when you read the financial report from FDev and how Mr. Braben has hyped EDO there, one can already see, how much of an outcry this would have been among the shareholders - ok, they are disappointed now as well, but not as much as if the revenue from those sales weren't final yet. FDev has now to rake in the console money - all effort goes into that, PC version is basically on the backburner until this is achieved - that is why there are no plans for it.
 
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Wut? They are two incredible basic sentences, how would you possible interpret them in any other way?

1) the additional work impose challenges on the plan, so they:

2) are reviewing the plan.

If you don't understand what that means it is because you dont like what it means. But this happens every time FD communicates something people don't like to hear.

As you wish, I suppose.

You wrote:
I know its hard to conceptualize for some,

I replied:

It isn't hard to conceptualise,


FDev will have chosen their words carefully, they are open to interpretation & any clarification of meaning should come from FDev themselves. Where do you think all those 'promises' and the '10 year plan' came from? They didn't come from FDev, they came from Chinese Whispers.
 
But what if they truly do not know? What if the next six months determine what is and isn't possible, what they can and cannot fix? What they can and cannot add? What if they realise ELWs would require 10x more resources, and the board won't allocate that?

Arthur says they don't know, they are figuring it out, and will let us know afterwards. The only alternative is saying stuff before having figured it out, which is pointless. I wish they knew and told us, but they dont so they can't.
Yeah something like that it is most likely.
 
OIP (2).jpg
 
All that people were asking if they are still commig in the future. And they couldn't even give that. Do you realise just how much of a Red Flag that is?

I pointed that out days ago, when people argued the OP had very little info.

There is literally no information in this paragraph.

There is actually. And it's the most concerning part of OP.

What they said is, contrary to what Riverside pretends, very easy to understand and unambiguous. And yes, it is a huge red flag and very concerning. But that doesn't change the obvious fact that they currently do not know what the future holds, so they cannot tell us. As problematic, disappointing et cetera it is.
 
I pointed that out days ago, when people argued the OP had very little info.





What they said is, contrary to what Riverside pretends, very easy to understand and unambiguous. And yes, it is a huge red flag and very concerning. But that doesn't change the obvious fact that they currently do not know what the future holds, so they cannot tell us. As problematic, disappointing et cetera it is.

I LITERALLY WROTE that it isn't hard to conceptualise, a rebuttal to your contrary statement.
 
I LITERALLY WROTE that it isn't hard to conceptualise, a rebuttal to your contrary statement.
FD:"The additional development work on these updates pose a challenge on our previous plans and timelines. We are reviewing the further roadmap now."
Me:"Their additional development work on these updates pose a challenge on their previous plans and timelines. They are reviewing the further roadmap now."
Riverside:"You dont know that! It could mean anything! Let them clarify it!"

Either you accept and understand what they wrote, or you don't. I am happy to hear you say you understand it though. Now we can move on to the acceptance phase of grief. :)
 
I am talking about the future content after Console.
If they won't talk about it, it is likely that there is nothing to talk about, surely? :ROFLMAO:

No "red flag" needed at all.

ETA: with Odyssey being in such an 'interesting' place asking about future content currently is a bit like asking "Where are we going to holiday next year?" before arriving at this year's...
 
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I am pretty sure there is a missunderstading here.
Their so called Road Map (which based on critisims of it, community didn't acknowledged as one) is focus sololy on " Bug fixing in Odyssey "- and the famous " Console " word. And this is what they " Don't know, and can't figure out right now, and need more time to investigate, review and remeasure etc etc".

That's not the Red Flag i am talking about.

I am talking about the future content after Console. Not resume on bug fixing, but actual content, like: On-foot Thargoids, Ship Interiors, Eva etc. - That's the Road map people want, and that's what is beeing ignored and denied, and why people are mad. That's the Red Flag i am talking about.

It's been that way for a long time, it's only really become an issue when there wasn't something coming in the near future.

The original kickstarter & pre-launch (before 1.0) had plenty of future plans, some of which inevitably will no longer be on the table because of how the game has progressed over the past few years though and it does seem to me that while it's useful to know if something is no longer in the pipeline it would be rather more helpful to know what still is.
 
No problem.

My take on it is that they seriously dont want to use any server time. So they implement these things they said they would, and they do actually work, but they're so annoying to use, that noone uses them. The result? Folks buy the game $$. Folks dont use the things that cause server load, so they save $$.

The other reason things could suck is that it's just very hard to add anything without it breaking other things. Is that because of the way systems are designed? It could be everything is just stretched to their limits already, let alone adding more. We only have 128 bookmarks, or some finite number, which seems small, but if there were more the systems may not load, or would load with x number less things. Why cant they just add comets? Maybe it just breaks it all.

NMS is something this gets compared to a lot, and I just dont see it in the same boat at all. Could it be? I'd say yes, but why isn't it? And what boat am I talking of? Not the stuff you can do, because in NMS, that is so fun...can bore through planets? Elite cant have overhangs? What? But the 'wow' visuals. Flying to a planet in NMS looks so unreal where flying to one in Elite looks amazing. NMS has this distinct look, but far from real. Could they in time change that? Couldn't they just make the planets look sweet like in EDO? Cant they just go through the assets and 'bump' them up a notch? Or does it break if they do that? To me, it seems they have a system, as you say, where they could do that and it wouldn't break up. So why haven't they?

There's another game called SC where they cant make one system, but they have a crazy high level of realism. Is that maybe the thing? EDO can only barely work at the level they're at because going higher just breaks the whole thing up? I dont make games, but Im at this point of "why dont these things happen"? Are there valid reasons? I see the snails pace, but why the snails pace? To make it go faster, dont you just add more snails? Or is it they're going fast, but they have so many holes to plug, what should take a week takes months?

These last 2 years, I actually thought they were going to put ED into a whole new engine. But now you see they've used the current one but probably have taken it to it's maximum. To me, its fine, as Im enjoying how the planets look and I do like the FPS. But it still seems like if they fix thing #1 then things 6, 14, 18, 24 break and they have to fix those which means things 32, 46, 89, 1599 break, etc. That may be just how tough it is to work with the current engine. (if it's not a thing in making games, I'd love to know but it's the only thing that makes sense for the time it takes). So my hope is maybe they realize they need a new engine...squeezed this one till its dry.

ED future? New Engine. How about making one that's editable for f*ck sakes? Maybe a new Elite? Take my money.
Those memory restrictions - like 128 bookmarks - just 128 equipment parts to be stored. You know, as an EVE player this is just incredibly ridiculous to see - in EVE I can have in each hanger up to 1000 stacks - instead of a stack I can as well use a container on top level - so the actual amount of stuff I could potentially store are 1 million stacks in every hangar - 1 million. In every station I like, it costs nothing at all. I can as well have as many ships as I like in as many stations as I want to park them in. And if I rent offices, each of those has 7 extra hangars - with the same potential to store stuff - these cost rent, because offices come with a bunch of other features, but it's ingame currency - some rents are as low as 10,000 isk - like nothing in EVE - of course an office in Jita 4-4 caldari navy (main trading hub) is in the billions per month.

In some aspects ED is so backwards - so 20th century - unfortunately.
 
With the amount of changes between Horizon and Odyssey, it doesn't look like they lost anyone competent, else none of this would be working right now.
Are you kidding me ? Do you really consider that in the current state the graphic engine works ?
It's one of the most basic graphics engines on the market and they are not able to make it work in an acceptable way. I don't even mean properly, just acceptably.

With the amount of fixes they release each week - i mean wow those list are soooo long and that's just 5 working day - they have enough competent workers on the team, it's just not enough time to test the results properly. All of this comes down to one thing: Released too soon, way too soon.
Just select the bugs that are the easiest and fastest to fix. And that's what they mostly did. There's a reason why so many players complain that FDev doesn't care about important bugs.
 
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I am pretty sure there is a missunderstading here.
Their so called Road Map (which based on critisims of it, community didn't acknowledged as one) is focus sololy on " Bug fixing in Odyssey "- and the famous " Console " word. And this is what they " Don't know, and can't figure out right now, and need more time to investigate, review and remeasure etc etc".

That's not the Red Flag i am talking about.

I am talking about the future content after Console. Not resume on bug fixing, but actual content, like: On-foot Thargoids, Ship Interiors, Eva etc. - That's the Road map people want, and that's what is beeing ignored and denied, and why people are mad. That's the Red Flag i am talking about.
There is no future plan until the console release and the Horizon merge are digested. That's what you don't want to listen.
 
Ok.. but what do you think? it's acceptable or not?
let's say that the worst thing is that we all knew (besides the stronger belivers of the trunk) what was going to happen since the alpha and now they act like they didn't expect the release going south... that's pretty disturbing.
 
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Are you kidding me ? Do you really consider that in the current state the graphic engine works ?
It's one of the most basic graphics engines on the market and they are not able to make it work in an acceptable way. I don't even mean properly, just acceptably.


Just select the bugs that are the easiest and fastest to fix. And that's what they mostly did. There's a reason why so many players complain that FDev doesn't care about important bugs.

There is a big elephant in the room which is either being willfully ignored, or being bypassed for other reasons..

Horizon's bugs are outstanding, some for years. NPC/RES Combat is a mess, MultiCrew is bust, Crime & Punishment is a mess and whole lot more.. Where is our roadmap for those fixes?????? Never mind the new grind-a-thon.
 
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There is a big elephany in the room which either being willfully ignored, or being bypassed for other reasons..

Horizon's bugs are outstanding, some for years. NPC/RES Combat is a mess, MultiCrew is bust, Crime & Punishment is a mess and whole lot more.. Where is our roadmap for those fixes?????? Never mind the new grind-a-thon.
Here
They will maybe release some emergency fix but i would not bet on it. They're in crisis mode.
 
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