Update 5 Performance Thread

Just wanted to chip in here and say that I too have experienced a performance drop in update 5 (maybe 20% - i.e. down from 55fps at the Rheen-Haven planetary port to something like 45fps).
 
Before calling it a day with Elite after the update 5 due to still way to many issues,

Ryzen 2700X // RTX 2060 // 32Gig DDR4 // M2 Drive Elite installed.

CPU running hot enough to keep me warm at night.
GPU, Cooked steaks for the family dinner on it.

FPS is a joke in stations/planetside 15 - 25fps with occasional jump to 30ish, Space 200+. Horizons client nothing under 120 fps.
Planet textures still borked, still way to much copy and paste happening.
Mission boards still not loading missions all the time, taking multiple tries to get them listed.

Main gripes before I just pulled the plug the evening of Update 5.

Maybe in 12 months it might be worth a re-visit, but I highly doubt it will improve much. Gawd help the console players, I feel for you when it releases there..........................
 
My Trigger's Broom of a PC: GTX 1060 3Gb 8Gb RAM and a CPU and motherboard from the dark ages which really needs replacing.

Framerates on planet surfaces and in space are very smooth and smoother since update 5. Framerates on planet surfaces around settlements are much improved from previously, though still seeing some LOD popping. Framerates when flying around stations and settlements do stutter a bit, but have improved. Framerates on concourses are very variable indeed and seem to vary from station type to station type. This is where I see the worst LOD popping - although on occasion it's completely absent. Still getting wierd sound crackles and slo-motion speech and music here, particularly when walking around. Occasionally characters that you interact with (store owners, mission givers) don't appear at first, or at all.
 
i5-4670 (O/C to 4.2GHz), 16Gb RAM, RTX 2060 at 1920x1080 60Hz monitor.
Frame rate capped to 90fps (nVidia control panel - all local settings for performance selected)
Deep space 90 fps.
Docking - about 50-70
Concourse 35 or so fps.
No significant change between updates (any of them).

If you look at "Down to Earth Astronomy" in youtube, you can see that using AMD Fidelity FX can help:-
I've changed the Elite screen resolution to 1600x900, then supersampled to 1.25 upscaling about 80%

Quick check shows an improvement in Concourse to 45fps

I doubt that further improvements are possible as my PC is reaching 95% CPU usage, even with GPU at 35-40%.

Regards
CMDR ColP
 
i try and i try and keep on trying but even with 0.5 ss and the amd upscaling and the game looking crap i get max 45 fps in space looking at nothing.
 
High/Ultra mix here.

i5 9400F
16gb RAM
3060 RTX
EDO installed on an SSD

Stuttering around settlements every few minutes, then some odd, random drops in ports/stations.

It’s mostly fluid, but remember, I’m used to sub 30fps performance, because I am a PS4 player.
So anything over 30 is smooth to my eyes.
On a 3060 and a 9th generation i5, it should definitely not be sub 30 :D Not in 1080p anyway. Or even 1440p since it's a 3060.
 
It doesn't matter.
Fdev have proven that they are unwilling to deliver a performance optimized product during alpha.
Then claimed everything would be way better since they already had a way better branch ready for release.
Release happens and performance is the same cluster of crap it was during the alpha phase.
Oh hold on we got 5 patches for you. Patch 1 and 2 slightly increase the performance and patches 4 and 5 decrease it to where it was on release.
What does that tell you?

The performance you are experiencing is what Fdev considers optimal.

Now there's just one question left for you to answer:
Do you want to play with the optimal performance or do you want to leave the game? 'cause there are no other options.
 
Depends, do you have a few hours to stand around waiting for it to be downloaded and not move, because future wifi is bad? 😹
If you drop Data from your backpack inventory it conveniently turns into a canister with X amount of Data. It's pretty immersive.
 

Deleted member 182079

D
On a 3060 and a 9th generation i5, it should definitely not be sub 30 :D Not in 1080p anyway. Or even 1440p since it's a 3060.
The 3060 seems to be roughly on par with my 2060S (based on a quick google...), his i5 is inferior to my i7 9700 and I think that may explain his 30fps - I noticed my CPU, while massively underutilised seems to do a lot of the heavy lifting (while the GPU is almost permanently maxed out), I underclocked my CPU last night between 50% - 80%, and while setting it to 50-60% also reduced GPU utilisation dramatically (down to about 70%!) the framerate dropped to below 30fps while looking at a settlement from the landing pad. Setting CPU power to 70-80% increased that slightly while still not maxing out GPU utilisation. Though I'm playing at Ultra/2k settings fwiw - outside the new lag spikes and with no glass in view, or NPCs, I can easily hit 50+ fps in a settlement.

I have absolutely no clue about this stuff but it seems more the problem is with CPU optimisation as opposed to GPU. So I think it might matter what CPU people play the game on, especially if a lesser CPU is combined with a more powerful (3070-3090) GPU.

I could of course be talking out of my Arx completely here. Desperation does that to you.
 
The 3060 seems to be roughly on par with my 2060S (based on a quick google...), his i5 is inferior to my i7 9700 and I think that may explain his 30fps - I noticed my CPU, while massively underutilised seems to do a lot of the heavy lifting (while the GPU is almost permanently maxed out), I underclocked my CPU last night between 50% - 80%, and while setting it to 50-60% also reduced GPU utilisation dramatically (down to about 70%!) the framerate dropped to below 30fps while looking at a settlement from the landing pad. Setting CPU power to 70-80% increased that slightly while still not maxing out GPU utilisation. Though I'm playing at Ultra/2k settings fwiw - outside the new lag spikes and with no glass in view, or NPCs, I can easily hit 50+ fps in a settlement.

I have absolutely no clue about this stuff but it seems more the problem is with CPU optimisation as opposed to GPU. So I think it might matter what CPU people play the game on, especially if a lesser CPU is combined with a more powerful (3070-3090) GPU.

I could of course be talking out of my Arx completely here. Desperation does that to you.
I do have higher FPS than 30, definitely, when I checked a week ago my averages were between 40-50 😃

My 30FPS comment was merely poking at what I’m used to, I haven’t played PC games since the early 2000’s.

I’ll check again properly next time I’m playing to see what this update is doing on my system.
 
The 3060 seems to be roughly on par with my 2060S (based on a quick google...), his i5 is inferior to my i7 9700 and I think that may explain his 30fps - I noticed my CPU, while massively underutilised seems to do a lot of the heavy lifting (while the GPU is almost permanently maxed out), I underclocked my CPU last night between 50% - 80%, and while setting it to 50-60% also reduced GPU utilisation dramatically (down to about 70%!) the framerate dropped to below 30fps while looking at a settlement from the landing pad. Setting CPU power to 70-80% increased that slightly while still not maxing out GPU utilisation. Though I'm playing at Ultra/2k settings fwiw - outside the new lag spikes and with no glass in view, or NPCs, I can easily hit 50+ fps in a settlement.

I have absolutely no clue about this stuff but it seems more the problem is with CPU optimisation as opposed to GPU. So I think it might matter what CPU people play the game on, especially if a lesser CPU is combined with a more powerful (3070-3090) GPU.

I could of course be talking out of my Arx completely here. Desperation does that to you.
Neither should run it at 30, not even my base 2060. Not according to what FD says their required hardware specs are. Or maybe if they would post the proper ones, we would know where we stand :p

As for CPU, the game does not even utilize my 2700X fully, it never went over 37%, and I was running everything else in the background I normally do. Neither does it utilize the GPU when frame rates drop.

Something is rotten in Denmark, but I'm pretty sure it is not our hardware.
 
If you drop Data from your backpack inventory it conveniently turns into a canister with X amount of Data. It's pretty immersive.
So you download it into your backpack.. where it turns into a pendrive. How convenient.
 

Deleted member 182079

D
I do have higher FPS than 30, definitely, when I checked a week ago my averages were between 40-50 😃

My 30FPS comment was merely poking at what I’m used to, I haven’t played PC games since the early 2000’s.

I’ll check again properly next time I’m playing to see what this update is doing on my system.
Ah right sorry - it's just that I do hit 30fps way too often which is why I assumed this might be the performance you're looking at... although at 1080p I would expect higher fps numbers alright (I tried 1080p but the game just looks too blurry, particularly text - and I didn't spend 500 Euros on my 2k monitor to play a 7yo game at lower than native res...).

In space the game certainly feels smoother now, the microstutters seem to be less now, but planetside and particularly at settlements it's a big step backwards.
 

Deleted member 182079

D
Neither should run it at 30, not even my base 2060. Not according to what FD says their required hardware specs are. Or maybe if they would post the proper ones, we would know where we stand :p

As for CPU, the game does not even utilize my 2700X fully, it never went over 37%, and I was running everything else in the background I normally do. Neither does it utilize the GPU when frame rates drop.

Something is rotten in Denmark, but I'm pretty sure it is not our hardware.
Absolutely - my point just was that it was interesting to observe underclocking the CPU frees up GPU useage. Doesn't seem right to this layman's eyes and I'm surprised that FDev haven't gotten a handle on this after 5 updates and various hotfixes.
 
Yeah, it’s definitely worse in and around settlements for whatever reason, annoying stutter.
If you want to see how bad it can get you either a) got to a CZ or and this is safer b) find a tourism spot among the Odyssey planetary bases. Land there and you'll get your worst performance possible. You don't even need to get out of the ship :D
 
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