Big Elite Streamers Giving Up On Streaming Elite?

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It wasn't quite as bad as a lot of reports on EDO, but it wasn't a patch on EDH.

Wouldn't knock it too hard. Stealth in highly secure and heavily defended settlementss are both fun and, ironically - and same as with Katie - all this these are more if you DON'T do the grind. (Go in a stock suit if you think you can hack it etc etc etc. .. Eagle is still the best fun you can have in a combat zone with your clothes on)



ps. Made it out with power reg but did have to abandon SRV .. so a 90% out of 10 mission.
Ship recall landed on rough ground, difficult to dock and Vulture taking too much fire from elite System Ships to mess about.
Tipped off. Apparently.

(manufacturing Instructions x5, the power reg, two ionised gas plus sundries).
 
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Grind isn't a bad thing in itself. In moderation. Some of the early grind forces players to try game play they wouldn't otherwise have tried. To unlock the early engineers you need to try your hand at mining, smuggling, combat and various other activities. This is not in itself a bad thing. Problem is that FDev are over-reliant on grind and the reason for this is probably because it's an easy way to control game balance. After all, ED is often referred to as having huge potential, while in reality this has never really been exploited, because it would involve more complex game balance, and as a result this has been largely introduced through simple means, grind and end-game money sinks (a.k.a. carriers). Combine this with a closed money system and you limit the variables, making controlling game play much easier.

Honestly, I think the best solution would be to introduce a player economy. This would allow players to keep to the game play they prefer, and buy that which would otherwise have to be grinded (ground?) for. ED is probably the only MMO I've ever come across with absolutely no economics at a player level. You can't sell assets, let alone craft and sell them. You can't even transfer money from one player to another. Does anyone know of any other MMO like that?

It wouldn't need to be at a level of complexity like Eve Online, but an economy, with craftable goods and services, would keep people playing, and give them the freedom to choose which game play they prefer, some would prefer bug hunting, some becoming industrialists. Can't see it happening though. It would require far too much effort, which given the lack of imagination and complexity introduced in EDO, I suspect simply is not to be found in FDev, or if it is, it's not in a position to influence game development.

Anyway, just a thought.
 
To be fair, it's not to far from what one can experience in odyssey.

Teleport outside the ship (ED's Kirk Moment )
Walk to concourse, enjoy elevator music
Admire NPC's standing on benches or sitting nowhere near the bench
Get on Apex
Enjoy the ride, pretty fantastic repetitive pattern on planets and blurry LOD
Takes a few minute doing nothing.
Go to next station. Enjoy the low FPS
Get on another shuttle to the dropzone for a CZ
FPS goes down to very low.
Except you can chose to do that in ED but he couldn't in SC: he was forced into it due to endless bugs.

EDO has piles of issues but pretending it's anywhere near as bad as SC is a bit silly.
 
Except you can chose to do that in ED but he couldn't in SC: he was forced into it due to endless bugs.

EDO has piles of issues but pretending it's anywhere near as bad as SC is a bit silly.
I didn't play SC. I don't know how it is (or isn't). I was just taking the humoristic route.

I know people like to mention the "npc on benches" which is fairly minor IMO, when we have the same in Odyssey.
 
ED:eek: npc those get up and walk around, the one in nms or sc seem to Freeze on stairs and in hallways prehaps they are scared!!!!
 
I mean, ED have been in early access for nearly as long.
To be fair, the official launch of ED was quite a good one, lots of care, preparation, testing and passion existed back then.

My memory isn't as good as I like to think, but whilst I do recall not everything going to plan, such as single player (eek) and a few other things here and there, it was the start of something big and in general it was a very successful release and received very well. Shame it was all a downward slope from there.
 
I've noticed that more of the Elite Dangerous content creators are pushing non-Elite stuff recently. As the owner of a purely Elite server this is pretty annoying as i keep having to delete their SC and NMS videos. But, youtube subscriptions are everything for these guys.

 
To be fair, the official launch of ED was quite a good one, lots of care, preparation, testing and passion existed back then.

My memory isn't as good as I like to think, but whilst I do recall not everything going to plan, such as single player (eek) and a few other things here and there, it was the start of something big and in general it was a very successful release and received very well.
The game had a relatively poor rating on steam (I think it was on "mixed"), and a lot of people (steam review and pretty much everywhere) were mentioning the "one mile large one inch deep" covered up by lots of grind.
I didn't play, and I was turned off because that complain was everywhere. I watched some videos and it seemed true. They worked on it for years to bring it to horizon. And then people complained of the RNG slot machine covered up by a big grind (remind you of something else ?).
Then they worked hard again.

I then started to play because the game was so cheap I didn't risk anything trying (4€).
 
Er yeah. No thanks.

Can't you kill a Thargoid without an artifical boost to your guns then?
I thought you were meant to be anti-xeno elite no?
Soloing a Hydra or sometimes a Medusa does not require premium ammo, but it does often require synthing standard ammo reloads. Synthing guardian weapon ammo requires guardian mats. You end up spending as much time flying out and grinding mats as you do fighting goids if you are into soloing top tier goids.
I don't even watch Youtube content creators, forget about Twitch streamers. Though, them leaving, could indicate a general loss of interest by their viewers for the game. So, make of that what you will.
Also, I am another one that might, possibly, someday, consider buying SC after it is actually a finished game being sold for less than 20. I find P2W unacceptable in a game that sells for 45 or more. So I don't know if I will ever actually do more than play the free weekends as a result of RSI's business model, and monetization scheme for SC.
 
I didn't play SC. I don't know how it is (or isn't). I was just taking the humoristic route.

I know people like to mention the "npc on benches" which is fairly minor IMO, when we have the same in Odyssey.
Even the 'npc on benches' is way worse. But to give an example, depending on local server status the odds of successfully starting the game and flying to a location without crashes, disconnects or bugs, is between 50 en 90%. Barring patch day server issues that has been virtually 100% in ED since launch.

It's hard to express just how messed up SC is. The physical grid is so wonky that any transfer (entering a ship, vehicle, building) has a distinct chance of instantly killing you, teleporting you 10000 miles or other random nonsense.

In EDO you get frustrated when you encounter a bug, and rightly so. In SC you are surprised when you don't. There are regular free weekends, give it a shot if you are in for a laugh. It really, really is terrible.

It's why OA is a SC youtuber but not a streamer. Actually playing it live regularly while pretending you are having fun is torture. :)
 
I like reading this tug of war while doing passenger runs in edo by the way
Yet I have still not seen one compelling reason to try SC again perhaps if 42 ever comes out I will try that. Just like I tried all the other 150 games on my steam library and 100 on ps4.
unless sc can gain new none space game players I see it not going far
as for elite well it may drive some maybe all youtubers away there's always a new shiny game to lure likes and subs from as far as Elite goes it still remains my most played game next to fallout 4 I like building mod folders o7 play nice
 

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D
30 second train ride occasionally VS hours of material gathering :D

you should be a detective son ;)
Someone else mentioned a 6 minute wait time, not 30 seconds... no idea if that's optional though or not.

I'm sure it's easy to edit out though ;)
 
Someone else mentioned a 6 minute wait time, not 30 seconds... no idea if that's optional though or not.

I'm sure it's easy to edit out though ;)
To be fair, I'd rather spend 6m in a tram enjoying a nice sci fi city for view, than in an Apex shuttle, but that's just me I guess.
 
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