Game Discussions Star Citizen Discussion Thread v12

That the narrative is shifting once again. You'll see soon that only the true believers knew SQ42 never was the priority.
No. We are a lot (me included) to wait for SQ42. The fact that SC is more and more enjoyable patch after patch can switch priorities for some others. But only a true hater can make a big deal of it ;)
 
It's gang warfare down here

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Lots of differing opinions of course, but i think the reason some people don't want FD to do interiors is due to the time and effort they would require as opposed to other things people think are more of a priority.

Of course, if people don't care for walking around inside ships, and FD added then, they don't need to, but they might bemoan the fact that the development effort went into that instead of (for example) atmospheric planets.

In SC (just to keep things on topic) you have to walk through your ship, time and time again. No low-fidelity teleport to cockpit options! A lot of people like this of course. For those who don't care for ship interiors though, there is no escape from it.
There's always that argument about spending time on this or that. "We'd rather they spend time on fixing things". But the fact is, they never spend time on fixing past things, so it's always spending time on other stuff or nothing at all.

Yeah, in ED you have the options to never get out of your ship, or to never buy a ship. In SC you HAVE to walk to your ship. Hail the seat mongers, get those pitchforks.

I don't follow SC much, so i don't know how much they delivered on their Early Promisses. But Elite always had Ship Interiors on a Road Map. It was never a question of what players wanted or not. It was part of a package players backed 7 or was it 8 years ago? When CM said " Ship Interiors don't have gameplay - so why we aren't doing them " - a lot of people that backed this game felt betrayed by those words.

Star Citizen on the other hand already has Ship Interiors and even Eva.
ED is not done yet. It seems to me, they announce and add things as they get completed, or near completion, so Im confident they'll do the same with ship interiors and everything on that list.

Years ago when I could run SC long enough, I did some EVA near an asteroid, and thought they should add climbing/repelling gear. Was fun. Go on Chris, add a bit more stuff like that.
 

Viajero

Volunteer Moderator
Do we think SQ42 is not going to happen at all or is all the furore about its delay?

I think what we think matters very little. Ask rather CIG how confident they think they are, they were the ones putting out those expectations for delivery and cashing in backer funds in exchange for those. First for 2014, then 2015, then 2016 with a full trailer reel, star studded cast and a now infamous "Answer the Call 2016", then came in "Answer the Call 2017", then silence for over 2 years, then Beta in Q2 2020, then beta in Q3 2020, then nothing, then "it will be ready when it is ready". All the while cashing in very real hard earned money in exchange for each and every one of those promises.

Let me get the question back at you, do you think CIG knew what was really going to happen in each and every one of those occasions (when they were also asking for money)? Or is the furor about simply pointing at facts? How ethically sound you think is CIG retaining all the cash received in exchange for all those failed promises over 7 years?
 
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Do we think SQ42 is not going to happen at all or is all the furore about its delay?
Think what you want. I for one want it to release. Not because I want to play it or that I think it'd be good, but because I paid for it and because whatever it'll end to be it'll be a good perspective to see if CIG can fulfill their self-inflicted tech and ethical debt of BDSSE, or not.

Though the contradictions between extensive delays, planned release dates, some CIG spokeperson saying he played through the game, the deafening silence around its progress (please let's not put the roadmap on the table), CIG saying it's the priority, etc... May trigger some alarms, don't you think?
 
I think what we think matters very little. Ask rather CIG how confident they think they are, they were the ones putting out those expectations for delivery and cashing in backer funds in exchange for those. First for 2014, then 2015, then 2016 with a full trailer real and a now infamous "Answer the Call 2016", then came in "Answer the Call 2017", then silence, then Beta in Q2 2020, then beta Q3, then nothing, then "it will be ready when it is ready". All the while cashing in very real hard earned money in exchange for those promises.

Let me get the question back at you, did CIG think SQ42 was not going to happen in each and every one fo those occasions? Or is the furor about simply pointing at facts?
I think the devs would rather CR just shut up, which is perhaps why he's not been on our screens for what was it about 18 months? Before his completely pointless appearance last week.

Two things about CR, he's a micro manager and he thinks he knows a lot more than he actually does, the type of boss who will dump a 2 hour job on your desk 5 minutes before knocking off time and say "just do this for me it will only take you 2 minutes"

That's the problem, SQ42 is not a lie, but it is hugely complex and difficult and CR is perpetually of the mind that its only 2 minutes from being ready.

SQ42 is not the only game that's a many years project, most of them don't make it into the public concious until they at most actually 2 years off complete.
 
Now... what are you trying to say here?
That SQ42 was an interesting idea in 2015, then COD:IW pretty much released a very polished, slick and capable version of it in 2016. Now, in 2021 the FPS part of SC is infinitely worse (pardon the pun) than what IW was half a decade ago. Whatever SQ42 is going to be, if anything, is going to be a weak version of a five year old game.
 

Viajero

Volunteer Moderator
... and CR is perpetually of the mind that its only 2 minutes from being ready.
Well if you really think that after 7+ years of failed promises and deliveries while raking in millions then I think I have a huge bridge to sell you. A couple hiccups or even three, pass. When we are reaching a systematic recurrent trend it is more likely to be an actual intended process.

Either way, how ethically sound you think is CIG retaining all the cash received in exchange for all those failed promises over 7 years?
 
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SQ42 is a set of linear missions with some flying and some shooting. It's incredibly simple in scope.

Haha, actually we do not know that anymore. First, there is no indication the game exists at all in any coherent state. Second, when looking at progress reports, it grew to some kind of open world sandbox thingy with story missions. Even the reputation system from SC is (allegedly) being transferred to it.
 
If you really think that after 7+ years of failed promises and deliveries while raking in millions I think I have a huge bridge to sell you.

Either way, how ethically sound you think is CIG retaining all the cash received in exchange for all those failed promises over 7 years?
I can accept CR has some genuine talents but is also a bit of clown and no one should listen to him, even in hindsight. Its a lesson learned, but a clown making promises out of ignorance that were never going happen is not a reason for me to write the project off entirely.
 

Viajero

Volunteer Moderator
... but a clown making promises out of ignorance that were never going happen is not a reason for me to write the project off entirely.
Ah, the silly goose naïve theory, poor CR, tsk tsk. Well, again, if you really think that after 7+ years of failed promises and deliveries while raking in millions then I think I have a huge BDSSE bridge to sell you.
 
Either way, how ethically sound you think is CIG retaining all the cash received in exchange for all those failed promises over 7 years?

Don't worry they've spent it ;)

When discussing the investment money in their financial blog, CIG firewall it from player funding. IE for 2019:

Total Pledges & Income: $60,717,000
Total Costs Capex & Investment: $70,431,000
= -$9,715,000
Cumulative Net Position: -$2,720,000

But...

Cumulative Net Position After Investments: $60,530,000

Due to the $45m in 2018 & $17.25m in 2019.

Chris has only earmarked approx $6million on top of wages though, from all revenue streams. Not bad. Just imagine if he delivers a game!
 
That's the problem, SQ42 is not a lie, but it is hugely complex and difficult and CR is perpetually of the mind that its only 2 minutes from being ready.
That's the problem, EDO is not a lie, but it is hugely complex and difficult and whiners are perpetually of the mind that its only 2 clics from being patched and having their own wanted features in.

I'll never get why FDEV doesn't get the same treatment CIG gets.
 
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