Are these chunkier ones?There are indeed...not so much ordinary 'tanks'...but proper 'tonks'![]()
Are these chunkier ones?There are indeed...not so much ordinary 'tanks'...but proper 'tonks'![]()
And thats my fear, both projects failing without real alternative...A whole game that has been in development for 9 years, with a budget of close to 500 million and counting, with 700 developers, better than a DLC that has been heavily panned by critics, with 100 employees working on it with a much smaller budget!
To be honest...besides seeing them in videos and screenshots from other folks, I've never once seen one in gameAre these chunkier ones?
Check videos. Looks like upscaled Bradley with a significant size complex.Are these chunkier ones?
Try finding a SRV. Or a monolith in KSP with your naked eye. It's a matter of scale and those things are just tiny. Even the Coriolis is smol. If it's not Kuat Drive Yards it just vanishes. And what is a pebble in a mechwarriors toe is but an atom to the ship captain. That is: If they even were in the game.To be honest...besides seeing them in videos and screenshots from other folks, I've never once seen one in game![]()
Is just interest. I'm no mother of the english speaker. I can only assume that exchanging A for O kinda makes it chunkier.Check videos. Looks like upscaled Bradley with a significant size complex.
EDIT: this is perfect given the context:
Source: https://www.youtube.com/watch?v=aXQ2lO3ieBA
Just makes it sound like it punches above it's weightIs just interest. I'm no mother of the english speaker. I can only assume that exchanging A for O kinda makes it chunkier.
Hey, some of us like playing elementals!And what is a pebble in a mechwarriors toe is but an atom to the ship captain.
Emmentalerists are best.Hey, some of us like playing elementals!
I'm the same with EA, Ubisoft...anybody who develops and publishes a great many of the game titles I play. To make a righteous stand against any of those main culprits would be like cutting my nose off to spite my face. EA Play pro, Ubisoft connect+, Microsoft gamepass ultimate...I have them all. Making a similar righteous stand against Ci¬G simply for their business practises... for me... would be the epitome of hypocrisy
Never have there been so many space games of such quality. That gamers are chronically depressed, frustrated and angry is indicative of another issue...What I can foresee, is all dissappointing.
SQ 42 would have been interesting some years ago, before CoD Infinite Warfare came out. But now not so much. I am more interested in SC persistent world.When it's done? I think I heard a Visionnaire say that
Indeed. QED SQ42 and the full SC experience are lies currently if I follow your logic.
...of bad ethics in marketing of videogames? and the modern trend of selling unfinished games?Never have there been so many space games of such quality. That gamers are chronically depressed, frustrated and angry is indicative of another issue...
Yes? Don't let us pull it out your nose.Never have there been so many space games of such quality. That gamers are chronically depressed, frustrated and angry is indicative of another issue...
Agreed. SC's landscapes prettiness isn't debatable.Right, people get derogatory about SC being a screenshot generator, as if that's something to ridicule it for, in a space adventure game stunning and interesting looking places is exactly what you want.
It takes a huge amount of work to create screenshot worthy environments and if you're a fan of Elite, which i am too, and comparing it to SC then lets do that, EDO's environment visuals are completely vacant, it has barely any of it, and the irony is while SC visual quality is vastly more complex, detailed and yes vastly higher fedelity the performance in EDO with the same hardware is no better in EDO.
Again the game has been in development for just about as long as SC.
Source: https://youtu.be/vrH8oiwlRho?t=678
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Though I'd add: not the same priorities, CIG's being "assets, assets, assets!".Again the game has been in development for just about as long as SC.
ED doesn't have ship interiors and FDEV haven't started working on it and is unable to confirm them in a short or long term - BAD!
SC doesn't have more than one system yet and actively working on it since several years, showing proof of work - ITS ALPHA!
See the new trend here ?
And it's rendered in double the quality! From above and under.Agreed. SC's landscapes prettiness isn't debatable.
Whatever you want it or not, it's more than "on a development roadmap", it was sold, $M of backers money have been spent on it. Not releasing -good or bad that's not even the problem - it would be a shame and incidentally an admission of failure.SQ 42 would have been interesting some years ago, before CoD Infinite Warfare came out. But now not so much. I am more interested in SC persistent world.
Now... what are you trying to say here?SQ 42 would have been interesting some years ago, before CoD Infinite Warfare came out.