So in all seriousness, are they (you?) saying that we have to live with the state of the game as it stands (bugs and all) until the console release, whenever that is??
For the sake of a game I loved, I hope not. In its current state, the Odyssey engine is utterly unplayable for me, and their promise to transplant this unplayable mess onto the Horizons/Beyond as well, makes me completely demotivated towards investing the necessary time in that as well (this game does have a high grind-to-joy ratio, something I was willing to accept, but knowing that the joy will be ripped away in a few months makes the grind feel even more punishing and the joy less rewarding than it used to). If they let this unplayable mess remain the status quo before making the consoles the same unplayable mess as this and ruining Horizons by inflicting the broken Odyssey engine on it, the game will be finished. There won't be any point in solo or private groups any more, as the bubble will be as dead as the space between Colonia and the bubble is today. And by the time they start fixing it, after they ruin it for consoles too, all the playerbase except for a few bought-and-paid-for "content creators" (pet streamers) will have moved on to other platforms, not only turning their back on Elite: Dangerous, but in all probability never again even considering anything Frontier Development is involved with viable and actively warning people "Remember the Elite fiasco" when they are considering getting those games. Read: In its current state, Odyssey is slowly killing its creator from poisoning. I sincerely hope none of us wants that. The only people I can see wanting that are short-term investors who hoped to cash out before the stocks crashed when the public saw what was pushed out (the way certain Chinese and American hedgefunds have operated for years. Such as Tencent who owns a significant portfolio of Frontier Development stock).
Looking at what Frontier have communicated to their stock holders, I keep asking myself "do Frontier have enough resources to actually fix this game?". Their developers should at this point have been pulled from the Odyssey engine project and have moved on to their licensed Formula One game. What we don't know, is if that Formula One game depends so heavily on Odyssey being fixed that it makes sense for Frontier Development to keep them working on fixing the engine for us. If it does, we are in good hands. If not, we're probably already abandoned and the community managers either haven't been told themselves, or haven't yet dared to forward that information onto us because they remember the righteous wrath that faced them when they explained how "not at launch" didn't mean the normal interpretation of an implied promise "we WILL get to this as soon as we're through the launch", but meant "there are no plans for this at all and never was". Can you imagine how un-pretty a supercruise news where the CM tells us "no developers are working on fixing this now, as they have been moved to different projects" will be in the chat? I really don't envy the CMs here. On the other hand, dealing with a mostly unhappy crowd is their job, and what they get paid for. Which will be hard for them to do, if most of that crowd simply moves on (which will be the result. Arf promised that by the "end of June" this game would be shining in the same supercruise news he promised to start being honest. It's now July 7th)...