Elite Dangerous: Odyssey Update 5

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Stop moving goal posts. You claimed that Frontier said there would be no more updates. When it turned out that they said there will be more updates your job is to apologise and tell people you were wrong.
If you indicate where the specific release date of this game is on consoles or where the date of the next updates is indicated, then I will think about your words. Otherwise, all promises and hints are just words and nothing significant.
 
If you indicate where the specific release date of this game is on consoles or where the date of the next updates is indicated, then I will think about your words. Otherwise, all promises and hints are just words and nothing significant.
A release date would also just be words.
 
Do you seriously think that the officially approved release date is just words? Some strange conversation. Bye-Bye!
Yes, it wouldn't be the first release that may get delayed. 🤷‍♂️

Acually, it's more likely that a release date gets delayed than your claim that Elite Dangerous will never get an update again. Bye-Bye!
 
So in all seriousness, are they (you?) saying that we have to live with the state of the game as it stands (bugs and all) until the console release, whenever that is??
 
So in all seriousness, are they (you?) saying that we have to live with the state of the game as it stands (bugs and all) until the console release, whenever that is??
For the sake of a game I loved, I hope not. In its current state, the Odyssey engine is utterly unplayable for me, and their promise to transplant this unplayable mess onto the Horizons/Beyond as well, makes me completely demotivated towards investing the necessary time in that as well (this game does have a high grind-to-joy ratio, something I was willing to accept, but knowing that the joy will be ripped away in a few months makes the grind feel even more punishing and the joy less rewarding than it used to). If they let this unplayable mess remain the status quo before making the consoles the same unplayable mess as this and ruining Horizons by inflicting the broken Odyssey engine on it, the game will be finished. There won't be any point in solo or private groups any more, as the bubble will be as dead as the space between Colonia and the bubble is today. And by the time they start fixing it, after they ruin it for consoles too, all the playerbase except for a few bought-and-paid-for "content creators" (pet streamers) will have moved on to other platforms, not only turning their back on Elite: Dangerous, but in all probability never again even considering anything Frontier Development is involved with viable and actively warning people "Remember the Elite fiasco" when they are considering getting those games. Read: In its current state, Odyssey is slowly killing its creator from poisoning. I sincerely hope none of us wants that. The only people I can see wanting that are short-term investors who hoped to cash out before the stocks crashed when the public saw what was pushed out (the way certain Chinese and American hedgefunds have operated for years. Such as Tencent who owns a significant portfolio of Frontier Development stock).

Looking at what Frontier have communicated to their stock holders, I keep asking myself "do Frontier have enough resources to actually fix this game?". Their developers should at this point have been pulled from the Odyssey engine project and have moved on to their licensed Formula One game. What we don't know, is if that Formula One game depends so heavily on Odyssey being fixed that it makes sense for Frontier Development to keep them working on fixing the engine for us. If it does, we are in good hands. If not, we're probably already abandoned and the community managers either haven't been told themselves, or haven't yet dared to forward that information onto us because they remember the righteous wrath that faced them when they explained how "not at launch" didn't mean the normal interpretation of an implied promise "we WILL get to this as soon as we're through the launch", but meant "there are no plans for this at all and never was". Can you imagine how un-pretty a supercruise news where the CM tells us "no developers are working on fixing this now, as they have been moved to different projects" will be in the chat? I really don't envy the CMs here. On the other hand, dealing with a mostly unhappy crowd is their job, and what they get paid for. Which will be hard for them to do, if most of that crowd simply moves on (which will be the result. Arf promised that by the "end of June" this game would be shining in the same supercruise news he promised to start being honest. It's now July 7th)...
 
07/07/2021 where is the update? ;)
Вы действительно пытаетесь посмотреть перед публикацией?
 
Updates Of Note

  • AI crime scanning has had its behaviour 'softened', in order to be more lenient.

AI

  • Scan position and warning status resets once the scan animation starts, to prevent issues seen with AI escalating before finishing the intended scan behaviour.
  • Fixed an exploit where players could jet pack away from scans without repercussions.
Is this intended result of the fixes above? (Link is to timestamp of issue.) Technically it was possible to break the forward momentum of the boosted jump mid air but it may not have helped since the upward momentum was still there. I wouldn't put it in the category of soft or lenient behaviour from the AI.
Source: https://youtu.be/N9gehWZAvxM?t=12898
 
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This is a server-side update. I'm talking about updating the game client which is a total bug. There were 5 updates for the game client and will no longer be available. Please note that I am talking about the client of the game that the player himself launches.
EDIT
If the client of the game that the player launches is buggy, then if server updates are released 100,500 times a day, this will not fix all the crashes in the player's game client unless the game client errors are fixed.
Am I thinking logically?
 
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This is a server-side update. I'm talking about updating the game client which is a total bug. There were 5 updates for the game client and will no longer be available. Please note that I am talking about the client of the game that the player himself launches.
EDIT
If the client of the game that the player launches is buggy, then if server updates are released 100,500 times a day, this will not fix all the crashes in the player's game client unless the game client errors are fixed.
Am I thinking logically?
I don't know, are you thinking logically? If you believe you are you must be 🤷‍♂️

Frontier would normally announce updates, if you don't see the one you wish for, it isn't there...

As for no more client updates being released, if you say so. Me, I'll expect them as, and when, we are told about them.
 
Something needs to be done with the way you handle bugs. Being able to vote for issues is great, but their priority shouldn't depend on that only for various reasons I'm not going to explain now, I'm just going to show an example.

Take this one: https://issues.frontierstore.net/issue-detail/30698 It has been reported during the alpha phase 4 and multiple times since then, and despite that it's unlikely it will ever leave the "confirming" stage, meaning it probably won't get fixed before a long time (it's been almost 3 months already). Now obviously I don't know how things are done in Elite, but it should be one of the easiest and fastest bug to fix.

My point is, a bug that has such an impact on the user experience but that's very easy to fix should have a high priority.

Video of the bug (stats show 3 rounds per shoot but only one is fired, damage is so low it barely does 1% against my Krait, also what's that negative burst rate of fire?):
Source: https://www.youtube.com/watch?v=t1jlPXIDzng
 
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Now waiting for the next patch...
This will give us mini percentage counts above the Energy Distributor pips...
...and as extra goodie then planets and moons are invisible, ship starts when it should land and lands when it should start and you can initiate hyperdrive in SRV only.
 
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