Latest stream has more dislikes than likes... FD are you listening?

There are no plans to allow the bartender to sell drinks. Billiards, wouldn't that be fun.. but alas, no plans.

On a positive note, its good to see powerplay come up in some tid-bit of a message, long overdue.. but will anything ever come of it, that remains to be seen.
I can assure you fine Cmdr of the following:

A. Drinks are being served
B. Billiards is playable, all you need do is place your balls on the table, what what
C. Onionhead will change your world, or at least your perception of it, what what

Tatty bye
 
POOP?
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There are no plans to allow the bartender to sell drinks. Billiards, wouldn't that be fun.. but alas, no plans.
One of the more strange decisions by FDev, that one is up there with not letting your crew sit in the empty seats in your cockpit ⛔

Walking round the station you see adverts for drinks, hear adverts for drinks, see drinks on tables, see drinks behind the bar, hear the bartender ask if you want a drink... but can't order one 🤪
 
Funny that - What was different about this stream?
Dozens of people in the chat demanding that FD provide them with content that the stream was not advertised to be about, some of them specifically talking about downvoting the stream.

You can look at it any way you like, but I call it petty.
Let's stop this accommodating attitude towards Frontier. These mechanisms are to blame for the current situation. We've pointed out on the forum dozens of times over the years what was wrong with the gameplay and what they introduced to be dropped in the following months. And here we are with a mediocre product and continued miscommunication. Yes, mistakes in communication perpetrated for years by leveraging the faith of the players.
What have we achieved in recent years? Lego streams, screenshots, sidewinder races at full speed to the landing pad, mamba mining and the infamous old streams of developers and CMs not even capable of doing small gameplay tasks.
Not to mention the more emblazoned streamers who never talked about real game mechanics and highlighted the limitations like we did on the forum but rather they too advertised screenshots, breathtaking scenarios and a bit of lore.

Never once did anyone criticise how the game evolved towards mediocrity.
Not to mention the reaction of some of the moderators in here, who were pouring gasoline on the fire and hindering any discussion about how stagnant the gameplay was, justifying that they themselves had paid for the game as it was released and that's how it should stay.

I also believe that it is legitimate to ask and will always increase this question because players yes, sometimes have mirages, but many of these mirages are caused by Frontier's poor communication and too SLOW to develop or find interesting ideas.

Did you know that there are still canister recovery missions on planets that as soon as you get to the area they sink into the planet? According to you MOD, what should I expect from the dozens of tickets opened for similar problems? Timing? Should I once again pointlessly report these persistent BUGs?

Why not declare in the famous and very bad ROADMAP that a team would analyse the old problems?
Why was I accused yesterday of making up the Fleet Carrier and Settlement loot issues when I asked the question to the CM on duty?
Yet I documented everything... not even the effort to open the link I had included in my reply.
This is depressing and the cause is not the player base but Frontier.
 
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Exactly. Petty and childish behaviour.
I disagree. If you try to ask something over and over again and wait for a chance to ask directly, and than there is a glimpse of a chance that your questions might be answered, but there are no answers, then a downvote is understandable. Even if the chat would have been about cats, the people try to force their way into the field of view. I guess the community stuff is pretty uninteresting compared to the dev stuff. But since there are no such chats...
 
Hey Danieros,

This is exactly why it's not going to be a quick fix. We're looking at what's best for the health of PowerPlay and what works for the majority of players who partake in it. It's impossible to please everyone in a scenario like this but we want to take the time to work through player thoughts about it and decide what we can do.

I can't speak to how PowerPlay has been addressed in the past as I only started in December of last year, and the current community team really only formed in it's current shape around the first half of 2020, so anything before that we can't really impact on.
I just hope that now that we have Frontier looking at PP you really look at the cons here, because years ago I also used to think about open as a fix but eventually noticed that it would just expose other issues for no guarantee of benefit, only appeasing one point of view on the detriment of another. Just adding an unreliably forced player interaction into the equation won't fix core issues, and I'm not even talking about the open play technical issues themselves:

  • The module carrot. For most, PP will still be perceived as a 4 week wait to do 30 mins of hour of work on week to get a bunch of modules and then move on to another power.
  • Lack of variety. It is either killing ships in one location or spending more than a minute wrestling with the slow UI to fill up a ship. Players hauling aren't going to be fighting players undermining. There's a wonderful world of math behind why it is being done to one system or another and why it should NOT be done to others, but it is really something that only PP community leaders ever get a glimpse of.
  • 5C self-harming actions. Much of the design creates bad system choices that boggle down all powers and create work every week just to fight it. It's a nightmare seeing all the preparation being done on negative systems because they're whatever is closest to HQ, and if you don't consolidate/beat it, you eat an enormous CC loss.

We're having some exciting PP weeks lately in the Federation vs Empire front, but it took half an year of purposedly allowing Winters to expand into bad systems so it could get enormously negative to lose the even worse systems that were holding it down, then having said power undermine itself to get it going.
 
Funny that - What was different about this stream?
Dozens of people in the chat demanding that FD provide them with content that the stream was not advertised to be about, some of them specifically talking about downvoting the stream.

You can look at it any way you like, but I call it petty.
This is what happened:

1) FD released a paid-for Alpha, with terrible performance. They said it was a separate branch, told us not to worry, and that release would be fine,
2) FD released a paid-for launch version with terrible performance. They told us to give them a month, said they would release five patches,
3) FD released five patches, offering marginal improvements to some and worse performance for others. No more roadmap or info provided.
4) FD announce their weekly streams, none of them about the obvious issues of EDO and all of them minor, irrelevant, playful 'haha look at us have fun' kinda streams.

Its really not okay. It may be petty to downvote a stream, but it pales in comparison to a billion+ euro corporation knowingly releasing broken products, not offering refunds and keeping silent about when the consumers can expect the product they bought with real money to work as advertized. They can keep their silly waterfall development model in silence for future products if they want, but in this case they need to speak up and speak plainly.

And it shouldn't be Bruce or Arf or Sally on a stream. It should be Braben himself, and he should answer these questions:

1) Why did you knowingly profiteer from releasing broken products?
2) When will the product work as advertised?
3) How can people get a refund, and if the answer is 'not', how can you justify not giving refunds when selling broken products?

This should be the real story. Not whether some isolated individuals downvote a video on youtube or not.
 
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Deleted member 182079

D
This is what happened:

1) FD released a paid-for Alpha, with terrible performance. They said it was a separate branch, told us not to worry, and that release would be fine,
2) FD released a paid-for launch version with terrible performance. They told us to give them a month, said they would release five patches,
3) FD released five patches, offering marginal improvements to some and worse performance for others. No more roadmap or info provided.
4) FD announce their weekly streams, none of them about the obvious issues of EDO and all of them minor, irrelevant, playful 'haha look at us have fun' kinda streams.

Its really not okay. It may be petty to downvote a stream, but it pales in comparison to a billion+ euro corporation knowingly releasing broken products, not offering refunds and keeping silent about when the consumers can expect the product they bought with real money to work as advertized. They can keep their silly waterfall development model in silence for future products if they want, but in this case they need to speak up and speak plainly.

And it shouldn't be Bruce or Arf or Sally on a stream. It should be Braben himself, and he should answer these questions:

1) Why did you knowingly profiteer from releasing broken products?
2) When will the product work as advertised?
3) How can people get a refund, and if the answer is 'not', can you justify not giving refunds when selling broken products?

This should be the real story. Not whether some isolated individuals downvote a video on youtube or not.
This is spot on.
 
i can answer those for you
1) Why did you knowingly profiteer from releasing broken products?

You know why, we can't say why because no business would.

2) When will the product work as advertised?

it does work as advertised. just not on all configurations. (What configuration does work you say?) The ones we suggest in our recommendations, with degraded settings from horizons and all, but it meets our target performance metrics.

3) How can people get a refund, and if the answer is 'not', can you justify not giving refunds when selling broken products?

all software has potentially unforeseen issues in some software/hardware configurations we could not anticipate. This is in the eula you agree to when purchasing.


If you think you'll get better answers than those, ..well i have a bridge to sell you.
 
It's just that there was supposedly this FD epithany voiced by Arthur about openess, which I find completely at odds with the non-existent roadmap and the "yeah, we errr... haven't got any plans at the moment."
Sure - but again, the problem isn't the communication / openness, the problem is the situation being communicated about. And they can't (quickly) fix that.

They're being entirely honest and open that they don't yet know how long this will take to fix and therefore can't really make firm plans right now.

Will there be another big DLC after Odyssey? Depends if they can fix Odyssey.
Will there be more features added to Odyssey? Depends if they can fix at least most of the ones it already has.
How long will it take to fix Odyssey? Depends what's causing the problems.

We're not going to get satisfactory answers on anything resembling a "plan" - order of events, timescales, etc. - until they're somewhat further down the road of figuring out what's actually wrong and how long it will take to fix.

Actually telling us - as they did with the performance bugs in the recent update - something which translated into dev speak is "we've got some ideas for where the problem might be but we won't know if it works until we try it" ... that's far more information on where bugfixes are in terms of progress than they've ever given us before.

Actually telling us "we're working on a public roadmap but at the moment too many of the numbers are up in the air to actually make one" ... that's far more than they've ever said before.

If they were doing things the old way and not telling us things until they were ready, they'd never have said those: that's quite clearly telling us about things which aren't ready, which have no concrete or confident date attached, etc. Under the previous arrangement, what we'd have got would have been complete silence since patch 5 until they either released patch 6 or released on consoles, whichever comes first.
 
If you think you'll get better answers than those, ..well i have a bridge to sell you.

Do not trust, I have yet to receive my bridge. It's been a few years now and the promises keep coming, but then, nothing of substance is delivered.

<snip>
Not to mention the reaction of some of the moderators in here, who were pouring gasoline on the fire and hindering any discussion about how stagnant the gameplay was, justifying that they themselves had paid for the game as it was released and that's how it should stay.
<snip>

Yup, had this sort of thing recently in a performance thread, where a volunteer mod was basically saying everything is fine (even though its confirmed to be a WIP by fdev) and that its our PC's probably full of dust making it overheat, just because they cleaned theirs recently, LMFAO. I mean, fair enough a volunteer mod, not a CM or Dev, but still.

I came back from a long break of ED for EDO.. and I find myself playing the forums again, because its the same old story with FD.
One day, I will learn my lesson, but I just can't help see the potential in what they have, shame they cannot realise that potential themselves.
 
Just adding an unreliably forced player interaction into the equation won't fix core issues, and I'm not even talking about the open play technical issues themselves:
Like I said, either NPCs become like players (engineered, free roaming and a threat) or players fill in. NPCs stick to rigid rules, can't provide a joined up response, and only numerical / engineering advantage can make a difference in the base PvE layer of Powerplay.

It why using those new PvE mechanics and / or separating roles for me works, because you then are matching that gameplay to that mode. Solo can have PP themed missions that generate cargo for open to move (and destroy) which matches how NPCs work. Solo can grind as much as they like, because its not conflicting with open gameplay in Powerplay, which is confrontational.

  • The module carrot. For most, PP will still be perceived as a 4 week wait to do 30 mins of hour of work on week to get a bunch of modules and then move on to another power.
Will it? Have Galnet and announcements before and move them to tech brokers. And even if they do, its not a big issue as it was any more. 750 merits is a puff of air compared to the 50-60000 merits some move each week.

  • Lack of variety. It is either killing ships in one location or spending more than a minute wrestling with the slow UI to fill up a ship.
Variety is a problem because currently PvE wise NPCs just don't provide an obstacle for players outside of combat zones or in SC. Like I linked before, that would help, as well as letting solo have themed missions. The suggestions in the link allow almost custom hauling.

Players hauling aren't going to be fighting players undermining.
Because its a team game, and not everyone is doing the same things at all times. Why not ask Winters how they play, since they haul in Open and provide cover for them?

Uncapped UM would bring them together because if you are not fighting off an intruder undermining, you have to protect your fortifiers or fortify yourself. That sounds much more involving than haul to win in total safety and 100% efficiency.
There's a wonderful world of math behind why it is being done to one system or another and why it should NOT be done to others, but it is really something that only PP community leaders ever get a glimpse of.
Its this maths that keeps Powers indestructible- along with consolidation and easy fortification only intentional steps lead to outright problems. Once powers have fortified high earners they can;t be dropped and the turmoil order makes dropping them almost impossible. I've seen powers UMed top to bottom and lose nothing.

  • 5C self-harming actions. Much of the design creates bad system choices that boggle down all powers and create work every week just to fight it. It's a nightmare seeing all the preparation being done on negative systems because they're whatever is closest to HQ, and if you don't consolidate/beat it, you eat an enormous CC loss.
The 'trust' mechanic outlined here goes a long way to remedy that: https://forums.frontier.co.uk/threa...ti-5c-mode-specific-plus-other-tweaks.552045/

We're having some exciting PP weeks lately in the Federation vs Empire front, but it took half an year of purposedly allowing Winters to expand into bad systems so it could get enormously negative to lose the even worse systems that were holding it down, then having said power undermine itself to get it going.
And Powerplay runs counter intuitively to the point it makes no sense.

Years ago I wrote this: https://forums.frontier.co.uk/threads/what-if-ww2-was-fought-using-powerplay-rules.253666/

Rather than make something full of abstractions, why not actually make it simpler, and that high value systems are the most vulnerable if attacked the most? Its come to something if the same 5C mechanic of crap expansions is the same one that allows weaponised expansions, where you sacrifice your own Power to hurt another. Its like blowing up Washington to hurt Beijing more. Its silly nonsense.
 
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Geben mir deinen graffel, bitte?

I'll admit, High School German was a long time ago...

I forgot to choose a german word for can didn't I - no wonder it sounded so ridiculous! Thanks for pointing it out dude lol!



@VR Cmdr Paine you picked on one tongue in cheek word in my post again and took it out of context totally. It doesn't matter though, I just suspect you didn't realize it was me. Anyway, I think the unintended derailing did a good job of getting some good participation here!
 
I forgot to choose a german word for can didn't I - no wonder it sounded so ridiculous! Thanks for pointing it out dude lol!



@VR Cmdr Paine you picked on one tongue in cheek word in my post again and took it out of context totally. It doesn't matter though, I just suspect you didn't realize it was me. Anyway, I think the unintended derailing did a good job of getting some good participation here!
You do realise that British high command is still looking for Jerry sleeper agents?

I have my eye on you old bean........
 
People watched the stream, demanding stuff that was never advertised as content for the stream. Then they down-vote it because the stream didn't give them what they wanted.
Not the streams fault, but those people who come to a stream that advertises specifc content, expecting other content.

PEBKAC.

Maybe people are trying to tell them that the content currently being offered on the streams is a waste of time for everyone involved and would like to see different content?
 
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