Odyssey Going Forwards

Status
Thread Closed: Not open for further replies.
Finally.

About time FDev realized that releasing a half-baked Oddy on Consoles that the current PC users are at would be financial suicide.

I look forward to more updates, hopefully to the lighting system so metallic and pearlescent paint jobs will actually be shiny properly, and not hot garbage like Acceleration White (which is now mustard instead of shiny gold) or Azure (which is now blue instead of blue-green hues).
 
Greetings Commanders.

With the release of Update 5 on 1st July plus a few smaller server updates since, and Update 6 currently in development, I wanted to take a moment of your time to talk about the next steps for Elite Dangerous.

We are aware and fully accept the frustration that many of our players have had with their experience of Elite Dangerous Odyssey. The community have spoken, we have heard the feedback clearly and we will act on that feedback.

As you may remember in our recent development article, the significant amount of updates and development effort that has been done to fix and improve issues since the launch of Odyssey has meant work on our console release has not progressed as quickly as we had hoped. What’s more, we can see that the strides we have made through the last five major updates are positive, but we must continue on with this progress to give the experience that you and we expect on PC.

With those things in mind, we have spent a lot of time discussing and re-evaluating our previous plans and we have made the decision to prioritise the core PC experience for Elite Dangerous. Ultimately, we believe it is right to focus our efforts on the core Elite Dangerous Odyssey experience for the platforms that we have released on, before opening up to more. We know that the work that we do to improve players’ experiences of Elite Dangerous Odyssey on PC will benefit other platforms in the future, but the dates and details of the console platforms are going to change. We do not want to rush into confirming any dates or changes this has on our console release, as we must remain fully focused on the core Elite experience. Only when we feel that the foundation of the PC release is solid, will we be able to re-lay our console roadmap on top.

Elite Dangerous Odyssey is an important step on a complicated journey, and we must get this right, before we can consider moving on to these new platforms.

So what does this actually mean for Elite Dangerous and Elite Dangerous Odyssey?

It means that we will see more game updates over the coming months. We will continue to work through Issue Tracker, fix bugs and improve performance, but we will also be able to explore and add additional features, content and improvements into the game.

We will continue to give open monthly development updates where we discuss WIP content, challenges, the issue tracker and more. We know that the previous levels of detail for the roadmap and developer update have not met expectations, but we are grateful for your patience while we shift and adjust plans, in the face of such clear feedback.

Please remember that our team here at Frontier are working hard to support the game and our community. Behind every bug fix, design decision and community post is a person who cares a lot about giving our players best possible experience. I would ask that everyone remains calm and respectful when sharing their thoughts and feedback.

We all have the same goal and we will get there, together. Please bear with us.

o7 Commanders.
As a console player, I am happy to hear that FD is focussing on getting Odyssey right on PC before working on a console version. Still loving Horizons at the moment anyway. I wish you all the best in your work.
 
I have watched how Frontier has fooled itself into believing Odyssey has been more ready than it actually is so many times in the last 10 months. We will
  • launch in December,
  • we will launch just after new year,
  • in Q1,
  • we will have Alpha in March and full release in May (lack of Beta really raised the warning flags),
  • we will have PC ready in May and Console after the summer,
  • we will release 5 updates to make it all good and today,
  • we will focus on PC for now and console later. I'm not at all surprised about this development.
That's 7 different plans since the first promotional videos of Odyssey in september. It looks and sounds like you have built a corporate culture where you really aren't being honest and transparent about the current state of the development you are doing. While I'm relieved that you eventually own up to reality, I'd hope you find some help to improve your internal culture so we don't have to see this over and over in some forms every release. Look at the brutal but real honesty Arthur is bringing at times, that is the way forward. If not for us, at least internally in your company.

It's also interesting to see how you have left threads in the current Odyssey, for so many things you didn't finish. Vehicle modifications (Vehicle schematics) the whole building modification/construction part (Building Schematics) and the one future functionality that has NOT been denied, on foot Thargoid combat. Thargoids on foot presumably waits for our console brethren to catch up before it is opened up/released. You are crazy optimistic, but need someone to ground you before you fly off into metaphorical space, please find help with that!
 
Last edited:
Greetings Commanders.

With the release of Update 5 on 1st July plus a few smaller server updates since, and Update 6 currently in development, I wanted to take a moment of your time to talk about the next steps for Elite Dangerous.

We are aware and fully accept the frustration that many of our players have had with their experience of Elite Dangerous Odyssey. The community have spoken, we have heard the feedback clearly and we will act on that feedback.

As you may remember in our recent development article, the significant amount of updates and development effort that has been done to fix and improve issues since the launch of Odyssey has meant work on our console release has not progressed as quickly as we had hoped. What’s more, we can see that the strides we have made through the last five major updates are positive, but we must continue on with this progress to give the experience that you and we expect on PC.

With those things in mind, we have spent a lot of time discussing and re-evaluating our previous plans and we have made the decision to prioritise the core PC experience for Elite Dangerous. Ultimately, we believe it is right to focus our efforts on the core Elite Dangerous Odyssey experience for the platforms that we have released on, before opening up to more. We know that the work that we do to improve players’ experiences of Elite Dangerous Odyssey on PC will benefit other platforms in the future, but the dates and details of the console platforms are going to change. We do not want to rush into confirming any dates or changes this has on our console release, as we must remain fully focused on the core Elite experience. Only when we feel that the foundation of the PC release is solid, will we be able to re-lay our console roadmap on top.

Elite Dangerous Odyssey is an important step on a complicated journey, and we must get this right, before we can consider moving on to these new platforms.

So what does this actually mean for Elite Dangerous and Elite Dangerous Odyssey?

It means that we will see more game updates over the coming months. We will continue to work through Issue Tracker, fix bugs and improve performance, but we will also be able to explore and add additional features, content and improvements into the game.

We will continue to give open monthly development updates where we discuss WIP content, challenges, the issue tracker and more. We know that the previous levels of detail for the roadmap and developer update have not met expectations, but we are grateful for your patience while we shift and adjust plans, in the face of such clear feedback.

Please remember that our team here at Frontier are working hard to support the game and our community. Behind every bug fix, design decision and community post is a person who cares a lot about giving our players best possible experience. I would ask that everyone remains calm and respectful when sharing their thoughts and feedback.

We all have the same goal and we will get there, together. Please bear with us.

o7 Commanders.
So console bugs are being ignored yet again?
 
As a console player, I'm frustrated. We now have no idea when we will get the expansion, and are missing out on the first discoveries and content in odyssey. Hopefully once the PC is fixed you will make good for us console players sat waiting for any news on when we'll get to walk on planets. Also please work on ship interiors!
 
Thanks David. It'll make everything more robust in the long run, for all platforms, so I salute you o7.

Thanks also to the Devs, the Community Team, and everyone at Frontier who are working very hard to make improvements to the game and to look after the community. I know it must be very challenging at times, but please be assured that the Elite Dangerous community is with you.

Keep going 👍
 
Status
Thread Closed: Not open for further replies.
Back
Top Bottom